Swamp Hag
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== Strategy == | == Strategy == | ||
+ | There is no strategy article for Swamp Hag yet, as Adventures is the newest expansion, and the community is still discussing how best to use it. If you have ideas, please share them on the [http://forum.dominionstrategy.com/index.php forum!] | ||
+ | |||
== Trivia == | == Trivia == | ||
=== In other languages === | === In other languages === |
Revision as of 10:30, 10 April 2015
Swamp Hag | |
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Info | |
Cost | |
Type(s) | Action - Attack - Duration |
Kingdom card? | Yes |
Set | Adventures |
Illustrator(s) | Jessica Cox |
Card text | |
Until your next turn, when any other player buys a card, he gains a Curse. At the start of your next turn: + |
Swamp Hag is an Action-Attack-Duration from Adventures. It is the curser for the set, and effectively Embargoes every card in the Supply until your next turn.
Contents |
FAQ
Official FAQ
Other rules clarifications
- Moat must be revealed (or Lighthouse be in play) when Swamp Hag is played to block the Attack effect.
Strategy
There is no strategy article for Swamp Hag yet, as Adventures is the newest expansion, and the community is still discussing how best to use it. If you have ideas, please share them on the forum!
Trivia
In other languages
Preview
Swamp Hag showcases a type of Attack made possible by Duration cards. It makes the other players have worse turns. In this case, anything they buy will be cursed. Two Swamp Hags? Two Curses. It can be grim in multiplayer. They can just choose not to buy anything in order to dodge the Curses and well you will be happy with that too. Try to avoid playing Swamp Hag and Outpost in the same turn; that Swamp Hag doesn't end up Cursing anyone.