Talk:Sir Destry

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Revision as of 22:16, 29 November 2012 by Ftl ftw (Talk | contribs)

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I don't know the Knights well enough to correct, but the strategy advice here doesn't sound that correct to me. +2 cards in an engine doesn't sound like a good engine component to me! Sounds more like a thing to throw into Big Money.

-- Well, I'd just recently had a game where I threw a Sir Destry into a Mining Village/Shanty Town/Moat/Council Room engine. He fit right in, and starting the turn with Village/Sir Destry seemed reasonable. Not great, but reasonable, didn't get in the way. I suppose in BM without very many terminals Sir Destry is like that too, doesn't get in the way and is okay, might draw you a good card or two. --Ftl ftw (talk) 21:16, 29 November 2012 (EST)

(P.S if you end your post with two dashes and four tildes it'll turn into a timestamped signature like that)

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