Tax
From DominionStrategy Wiki
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{{Infobox Event | {{Infobox Event | ||
|name = Tax | |name = Tax | ||
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− | '''Tax''' is an [[Event]] from [[Empires]]. Simply by being in a game, it causes the first buy of any card to give the buyer {{Debt}}. In addition, Tax can be bought to add more {{Debt}} to a pile, functioning as a kind of pseudo-[[Attack]] {{Card|Embargo}} | + | '''Tax''' is an [[Event]] from [[Empires]]. Simply by being in a game, it causes the first buy of any card to give the buyer {{Debt}}. In addition, Tax can be bought to add more {{Debt}} to a pile, functioning as a kind of pseudo-[[Attack]], similar to {{Card|Embargo}}. |
== FAQ == | == FAQ == | ||
=== Official FAQ === | === Official FAQ === | ||
Line 17: | Line 19: | ||
== Strategy == | == Strategy == | ||
+ | == Versions == | ||
+ | ===English versions=== | ||
+ | {| class="wikitable" style="text-align:center;" | ||
+ | ! Print !! Digital !! Text !! Release !! Date | ||
+ | |- | ||
+ | | {{LandscapeVersionImage|Tax|Tax}} || {{LandscapeVersionImage|TaxDigital|Tax from Shuffle iT}} || Add {{Debt|2}} to a Supply pile.<br>Setup: Add {{Debt|1}} to each Supply pile. When a player buys a card, they take the {{Debt}} from its pile. || Empires || June 2016 | ||
+ | |} | ||
+ | |||
+ | ===Other language versions=== | ||
+ | {| class="wikitable" style="text-align:center;" | ||
+ | ! Language !! Name !! Print !! Digital !! Text | ||
+ | |- | ||
+ | !Dutch | ||
+ | | Belasting || || || | ||
+ | |- | ||
+ | !Finnish | ||
+ | | Verotus (lit. ''taxation'') || || || | ||
+ | |- | ||
+ | !French | ||
+ | | Taxe || || || | ||
+ | |- | ||
+ | !German | ||
+ | | Steuer ||{{LandscapeLangVersionImage|German}}|| || Lege 2 {{Debt|}}-Marker auf einen beliebigen Vorratsstapel. Sobald ein Spieler eine Karte kauft, nimmt er alle {{Debt|}}-Marker dieses Stapels.<br>Spielvorbereitung: Legt 1 {{Debt|}}-Marker auf jeden Vorratsstapel. | ||
+ | |- | ||
+ | !Japanese | ||
+ | | 徴税 (pron. ''chōzei'', lit. ''tax collection'') || || || サプライ1山の上に{{Debt|2}}を追加する。 準備:すベてのサプライの山の上に{{Debt|2}}を追加する。カードを購入するプレイヤーは、その山の上の{{Debt}}をすベて得る。 | ||
+ | |- | ||
+ | !Polish | ||
+ | | Podatek || {{LandscapeLangVersionImage|Polish}} || || | ||
+ | |- | ||
+ | !Russian | ||
+ | | Налог (pron. ''nalog'') || || || | ||
+ | |} | ||
+ | |||
== Trivia == | == Trivia == | ||
− | + | [[Image:TaxArt.jpg|thumb|right|500px|Official card art.]] | |
=== Secret History === | === Secret History === | ||
+ | {{Quote|Text=This started as an Action that gave +{{Cost|2}} and put two {{Debt}} tokens on a pile. Then it got a Setup rule that made piles start with {{Debt}}. It was hard squeezing everything into the set, and one trick was to turn this into an Event. | ||
+ | |Name=[[Donald X. Vaccarino]] | ||
+ | |Source=[http://forum.dominionstrategy.com/index.php?topic=15660.0 The Secret History of the Empires Cards] | ||
+ | }} | ||
{{Navbox Empires}} | {{Navbox Empires}} | ||
{{Navbox Cards}} | {{Navbox Cards}} |
Revision as of 17:49, 4 March 2021
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Tax | |
---|---|
Info | |
Cost | |
Type | Event |
Set | Empires |
Illustrator(s) | Raina Kuptz |
Event text | |
Add Setup: Add to each Supply pile. When a player buys a card, they take the from its pile. | to a Supply pile.
Tax is an Event from Empires. Simply by being in a game, it causes the first buy of any card to give the buyer . In addition, Tax can be bought to add more to a pile, functioning as a kind of pseudo-Attack, similar to Embargo.
Contents |
FAQ
Official FAQ
- Every Supply pile starts with Silver. , including Kingdom cards and basic cards like
- The Event itself, when bought, adds to a single pile, whether or not that pile has any on it already.
- The is taken by the next player to buy a card from that pile; gaining a card without buying it leaves the on the pile.
Strategy
Versions
English versions
Digital | Text | Release | Date | |
---|---|---|---|---|
Add Setup: Add to each Supply pile. When a player buys a card, they take the from its pile. |
to a Supply pile.Empires | June 2016 |
Other language versions
Trivia
Secret History
This started as an Action that gave + and put two
tokens on a pile. Then it got a Setup rule that made piles start with . It was hard squeezing everything into the set, and one trick was to turn this into an Event.