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Cargo Ship.jpg

The concept of Cargo Ship debuted on a 2-sided State, limited to Treasures. The first version as a card set aside all gains, and doled them out at one per turn, like ArchiveArchive.jpg. Then it was just one card, and that was better but weak - it cost $5. I tried it with +2 Coffers, then just lowered it to costing $4 and then $3.

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