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* [[Menagerie (expansion)|Menagerie]]: {{card|Barge}}, {{card|Wayfarer}}
 
* [[Menagerie (expansion)|Menagerie]]: {{card|Barge}}, {{card|Wayfarer}}
 
* [[Allies]]: {{card|Emissary}}, {{Card|Highwayman}}, {{Card|Stronghold}} (''optional'')
 
* [[Allies]]: {{card|Emissary}}, {{Card|Highwayman}}, {{Card|Stronghold}} (''optional'')
* [[Plunder (expansion)|Plunder]]: {{card|Crew}}, {{card|Pilgrim}}
 
 
* [[Promo]]: {{Card|Envoy}}, {{Card|Avanto}} (if you don't have a {{Card|Sauna}} in hand)
 
* [[Promo]]: {{Card|Envoy}}, {{Card|Avanto}} (if you don't have a {{Card|Sauna}} in hand)
  
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* [[Intrigue]]: {{Card|Courtyard}}
 
* [[Intrigue]]: {{Card|Courtyard}}
 
* [[Hinterlands]]: ''{{Card|Embassy}}'', ''{{Card|Oracle}}'', {{card|Witch's Hut}}
 
* [[Hinterlands]]: ''{{Card|Embassy}}'', ''{{Card|Oracle}}'', {{card|Witch's Hut}}
* [[Plunder (expansion)|Plunder]]: {{card|Mapmaker}}
 
  
 
=== Cards providing +2 Cards ===
 
=== Cards providing +2 Cards ===
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* [[Dark Ages]]: {{Card|Cultist}} (can be [[Glossary#C|chained]] and thereby effectively be non-terminal), {{Card|Sir Destry}}
 
* [[Dark Ages]]: {{Card|Cultist}} (can be [[Glossary#C|chained]] and thereby effectively be non-terminal), {{Card|Sir Destry}}
 
** {{Card|Mercenary}} gives +2 Cards but also trashes two cards
 
** {{Card|Mercenary}} gives +2 Cards but also trashes two cards
* [[Guilds & Cornucopia]]: {{card|Courser}} (''optional'')
 
** {{card|Infirmary}} gives only +1 card
 
 
* [[Adventures]]: {{Card|Warrior}}, {{Card|Gear}}
 
* [[Adventures]]: {{Card|Warrior}}, {{Card|Gear}}
 
* [[Nocturne]]: {{Card|Faithful Hound}}, {{card|Imp}} (dependent on your card in hand and in play)
 
* [[Nocturne]]: {{Card|Faithful Hound}}, {{card|Imp}} (dependent on your card in hand and in play)
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** All these Renaissance cards provide ways of getting [[Villager]]s, which may be used to make them [[non-terminal]]
 
** All these Renaissance cards provide ways of getting [[Villager]]s, which may be used to make them [[non-terminal]]
 
* [[Menagerie (expansion)|Menagerie]]: {{card|Black Cat}}, {{card|Sheepdog}}, {{way|Way of the Otter}}
 
* [[Menagerie (expansion)|Menagerie]]: {{card|Black Cat}}, {{card|Sheepdog}}, {{way|Way of the Otter}}
* [[Plunder (expansion)|Plunder]]: {{card|Figurine}} is a [[Treasure]], so formally not a terminal action; but when it is played normally in your Buy phase it does not allow you to play the Actions you draw.
 
 
* [[Allies]]: {{card|Blacksmith}} (''optional'')
 
* [[Allies]]: {{card|Blacksmith}} (''optional'')
  
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** {{Card|Crossroads}} draws cards depending on the number of [[Victory]] cards in hand (but is [[non-terminal]] the first time it is played each turn).
 
** {{Card|Crossroads}} draws cards depending on the number of [[Victory]] cards in hand (but is [[non-terminal]] the first time it is played each turn).
 
** {{card|Guard Dog}} draws 4 cards if played from a small starting hand, but only 2 cards if played from a larger hand.  
 
** {{card|Guard Dog}} draws 4 cards if played from a small starting hand, but only 2 cards if played from a larger hand.  
* [[Cornucopia and Guilds]]:
 
** {{card|Carnival}} draws up to four cards, but can't draw multiple copies of the same card.
 
** {{card|Housecarl}} draws cards equal to the number of differently-named [[Action]]s you have in play.
 
 
* [[Adventures]]: {{Card|Ranger}} - draws 5 cards every other play for an average of 2.5 cards per play.
 
* [[Adventures]]: {{Card|Ranger}} - draws 5 cards every other play for an average of 2.5 cards per play.
 
* [[Empires]]: {{Card|Royal Blacksmith}} - effective handsize increase depends on the amount of {{Card|Copper}} in your deck.
 
* [[Empires]]: {{Card|Royal Blacksmith}} - effective handsize increase depends on the amount of {{Card|Copper}} in your deck.
 
* [[Allies]]: {{card|Broker}} can draw cards depending on what card is trashed with it.
 
* [[Allies]]: {{card|Broker}} can draw cards depending on what card is trashed with it.
 
* [[Allies]]: {{card|Marquis}} - effective handsize increase depends on your starting handsize.
 
* [[Allies]]: {{card|Marquis}} - effective handsize increase depends on your starting handsize.
* [[Plunder (expansion)|Plunder]]: {{card|Maroon}} draws a number of cards depending on the number of [[type]]s a trashed card has.
 
  
 
==Gallery==
 
==Gallery==
 
===Drawing three or more cards===
 
===Drawing three or more cards===
{{CardImage|Avanto}}{{CardImage|Barge}}{{CardImage|Catacombs}}{{CardImage|Council Room}}{{CardImage|Emissary}}{{CardImage|Envoy}}{{CardImage|Haunted Woods}}{{CardImage|Highwayman}}{{CardImage|Hunting Grounds}}{{CardImage|Journeyman}}{{CardImage|Margrave}}{{CardImage|Nobles}}{{CardImage|Old Witch}}{{CardImage|Patrol}}{{CardImage|Pooka}}{{CardImage|Rabble}}{{CardImage|Smithy}}{{CardImage|Stronghold}}{{CardImage|Swashbuckler}}{{CardImage|Torturer}}{{CardImage|Tragic Hero}}{{CardImage|Wayfarer}}{{CardImage|Wharf}}{{CardImage|Werewolf}}{{CardImage|Wild Hunt}}
+
{{CardImage|Avanto}}{{CardImage|Barge}}{{CardImage|Catacombs}}{{CardImage|Council Room}}{{CardImage|Emissary}}{{CardImage|Envoy}}{{CardImage|Haunted Woods}}{{CardImage|Highwayman}}{{CardImage|Hunting Grounds}}{{CardImage|Journeyman}}{{CardImage|Margrave}}{{CardImage|Nobles}}{{CardImage|Old Witch}}{{CardImage|Patrol}}{{CardImage|Pooka}}{{CardImage|Rabble}}{{CardImage|Smithy}}{{CardImage|Stronghold}}{{CardImage|Swashbuckler}}{{CardImage|Torturer}}{{CardImage|Tragic Hero}}{{CardImage|Wayfarer}}{{CardImage|Wharf}}{{CardImage|Werewolf}}{{CardImage|Wild Hunt}
  
 
===Drawing two cards===
 
===Drawing two cards===
{{CardImage|Black Cat}}{{CardImage|Blacksmith}}{{CardImage|Courtyard}}{{CardImage|Cultist}}{{CardImage|Diplomat}}{{CardImage|Faithful Hound}}{{CardImage|Followers}}{{CardImage|Gear}}{{CardImage|Imp}}{{CardImage|Lackeys}}{{CardImage|Masquerade}}{{CardImage|Moat}}{{CardImage|Recruiter}}{{CardImage|Sea Witch}}{{CardImage|Sheepdog}}{{CardImage|Silk Merchant}}{{CardImage|Sir Destry}}{{CardImage|Steward}}{{CardImage|Trusty Steed}}{{CardImage|Vault}}{{CardImage|Warrior}}{{CardImage|Witch}}{{CardImage|Witch's Hut}}{{LandscapeImage|Way of the Otter}}
+
{{CardImage|Black Cat}}{{CardImage|Blacksmith}}{{CardImage|Courtyard}}{{CardImage|Cultist}}{{CardImage|Diplomat}}{{CardImage|Faithful Hound}}{{CardImage|Followers}}{{CardImage|Gear}}{{CardImage|Imp}}{{CardImage|Lackeys}}{{CardImage|Masquerade}}{{CardImage|Moat}}{{CardImage|Recruiter}}{{CardImage|Sea Witch}}{{CardImage|Sheepdog}}{{CardImage|Silk Merchant}}{{CardImage|Sir Destry}}{{CardImage|Steward}}{{CardImage|Trusty Steed}}{{CardImage|Vault}}{{Card|Warrior}}{{CardImage|Witch}}{{CardImage|Witch's Hut}}{{LandscapeImage|Way of the Otter}}
  
 
===Variable amount of draw===
 
===Variable amount of draw===

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