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== Overview ==
 
== Overview ==
A large part of strategy in Dominion revolves around dealing with the rule that a player may only play one Action per turn.  Some cards allow you to play a single other Action after being played, some allow you to play multiple other Actions, and some are able to do something with other Actions they've [[collision|collided]] with.  In general, cards are balanced so that ones that do not provide +Action are more powerful than ones that do at the same [[cost]].  For example, {{Card|Laboratory}} provides +2 Cards and is non-terminal, and costs {{Cost|5}}, while Moat provides +2 Cards and is terminal, and costs {{Cost|2}}.  Ignoring Moat's [[Reaction]], the cards are identical, apart from their terminality.  The ability to play another Action after Laboratory merits an increase of {{Cost|3}} in cost.
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A large part of strategy in Dominion revolves around dealing with the rule that a player may only play one Action per turn.  Some cards allow you to play a single other Action after being played, some allow you to play multiple other Actions, and some are able to do something with other Actions they've [[collision|collided]] with.  In general, cards are balanced so that ones that do not provide +Action are more powerful than ones that do at the same [[cost]].  For example, {{Card|Laboratory}} provides +2 Cards and is non-terminal, and costs {{Cost|5}}, while Moat provides +2 Cards and is terminal, and costs {{Cost|2}}.  Ignoring Moat's [[Reaction]], the cards are identical, apart from their terminality.  The ability to play another Action after Laboratory merits an increase of {{cost|3}} in cost.
 
== Levels of Terminality ==
 
== Levels of Terminality ==
 
Net positive Actions:
 
Net positive Actions:

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