Editing Terminality

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* [[Village (card category)|Villages]]
 
* [[Village (card category)|Villages]]
 
Net neutral Actions:
 
Net neutral Actions:
* [[Non-terminal|Non-terminals]]
+
* [[Non-terminal]]s
 
Net negative Actions:
 
Net negative Actions:
* [[Terminal|Terminals]]
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* [[Terminal]]s
 
** "Hard" terminals
 
** "Hard" terminals
** [[Soft terminal|Soft terminals]]
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** [[Soft terminal]]s
  
 
In addition to the broad classes mentioned, there are a few cards, such as {{Card|Ironmonger}} and {{Card|Tribute}}, whose terminality is not fixed, but dependent on the outcome of other effects on the card.  The terminality of a card can also be deliberately changed through {{Card|Teacher}} and {{Event|Lost Arts}}. {{Card|Champion}} makes ''all'' of your Action cards non-terminal.  Finally, there is a class of cards that are (generally) terminal, but allow the playing of additional Actions in other ways - [[Throne Room variant|Throne Room variants]].
 
In addition to the broad classes mentioned, there are a few cards, such as {{Card|Ironmonger}} and {{Card|Tribute}}, whose terminality is not fixed, but dependent on the outcome of other effects on the card.  The terminality of a card can also be deliberately changed through {{Card|Teacher}} and {{Event|Lost Arts}}. {{Card|Champion}} makes ''all'' of your Action cards non-terminal.  Finally, there is a class of cards that are (generally) terminal, but allow the playing of additional Actions in other ways - [[Throne Room variant|Throne Room variants]].

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