Tower
From DominionStrategy Wiki
(Difference between revisions)
Werothegreat (Talk | contribs) m |
|||
Line 17: | Line 17: | ||
===Synergies=== | ===Synergies=== | ||
*{{card|Talisman}} makes it easy to gain and empty out piles of low value cards. | *{{card|Talisman}} makes it easy to gain and empty out piles of low value cards. | ||
+ | |||
+ | == Versions == | ||
+ | ===Other language versions=== | ||
+ | {| class="wikitable" style="text-align:center;" | ||
+ | ! Print !! Digital !! Language !! Name !! Text | ||
+ | |- | ||
+ | | || || Dutch || Toren || | ||
+ | |- | ||
+ | | || || Finnish || Torni || | ||
+ | |- | ||
+ | | || || German || Turm || | ||
+ | |- | ||
+ | | || || Japanese || 塔 (pron. ''tō'') || | ||
+ | |- | ||
+ | | {{LandscapeLangVersionImage|Polish}} || || Polish || Wieża || | ||
+ | |- | ||
+ | | || || Russian || Башня (pron. ''bashnya'') || | ||
+ | |} | ||
== Trivia == | == Trivia == | ||
[[Image:TowerArt.jpg|thumb|right|500px|Official card art.]] | [[Image:TowerArt.jpg|thumb|right|500px|Official card art.]] | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
=== Secret History === | === Secret History === |
Revision as of 03:36, 12 August 2017
Tower | |
---|---|
Info | |
Type | Landmark |
Set | Empires |
Illustrator(s) | Claus Stephan |
Landmark text | |
When scoring, 1 per non-Victory card you have from an empty Supply pile. |
Tower is a Landmark from Empires. It rewards players with for piledriving non-Victory cards.
Contents |
FAQ
Official FAQ
- A Supply pile is only empty if it has no cards in it; a split pile with half of the cards gone is not empty.
- Victory cards do not count, but Curses do.
Strategy
Synergies
- Talisman makes it easy to gain and empty out piles of low value cards.
Versions
Other language versions
Digital | Language | Name | Text | |
---|---|---|---|---|
Dutch | Toren | |||
Finnish | Torni | |||
German | Turm | |||
Japanese | 塔 (pron. tō) | |||
Polish | Wieża | |||
Russian | Башня (pron. bashnya) |
Trivia
Secret History
Originally any pile counted; it was slightly more interesting to not reward Victory cards, a thing Matt pushed for.