Tower
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|type1 = Landmark | |type1 = Landmark | ||
|illustrator = Claus Stephan | |illustrator = Claus Stephan | ||
− | |text = When scoring, 1{{VP}} per non-Victory card you have from an empty Supply pile. | + | |text = When scoring, '''1'''{{VP}} per non-Victory card you have from an empty Supply pile. |
}} | }} | ||
Revision as of 20:48, 21 July 2017
Tower | |
---|---|
Info | |
Type | Landmark |
Set | Empires |
Illustrator(s) | Claus Stephan |
Landmark text | |
When scoring, 1 per non-Victory card you have from an empty Supply pile. |
Tower is a Landmark from Empires. It rewards players with for piledriving non-Victory cards.
Contents |
FAQ
Official FAQ
- A Supply pile is only empty if it has no cards in it; a split pile with half of the cards gone is not empty.
- Victory cards do not count, but Curses do.
Strategy
Synergies
- Talisman makes it easy to gain and empty out piles of low value cards.
Trivia
In other languages
- Dutch: Toren
- Finnish: Torni
- German: Turm
- Japanese: 塔 (pron. tō)
- Polish: Wieża
- Russian: Башня (pron. bashnya)
Secret History
Originally any pile counted; it was slightly more interesting to not reward Victory cards, a thing Matt pushed for.