Traveller

From DominionStrategy Wiki
Revision as of 13:06, 19 April 2015 by Werothegreat (Talk | contribs)

Jump to: navigation, search
Hero, a Traveller card.

Traveller is a card type introduced in Adventures; cards of this type are marked with a lightened arrow behind their card text. Travellers can, when discarded from play, be exchanged for other cards that are not in the Supply; thus a cheap card bought early becomes an expensive card given enough time.

Contents

List of Travellers

The ends of each Traveller line, ChampionChampion.jpg and TeacherTeacher.jpg, are not Travellers themselves.

Official Rules

  • Adventures has Traveller cards. These cards have an arrow over the text box to remind players of their ability to upgrade into another card.
  • When a player discards a Traveller from play, he may exchange it for the card indicated; he returns the card being exchanged to its pile, takes the card he is exchanging it for, and puts that card into his discard pile.
  • For example when exchanging Peasant for Soldier, he puts Peasant back into its pile and takes a Soldier and puts it into his discard pile.
  • Exchanging is not trashing or gaining, and so does not trigger abilities like Travelling Fair'sTravelling Fair.jpg.
  • It is optional.
  • It only happens when the card is discarded from play; discarding it from hand, such as due to not playing it, will not trigger it.
  • It only happens if the card being exchanged for has any copies available; if there are no Soldiers in the pile, Peasant cannot be exchanged at that time.
  • If multiple cards do something when discarded from play, the player picks the order; for example, with no Soldiers left in the pile, a player with Peasant and Soldier in play could first exchange Soldier for Fugitive, then exchange Peasant for that Soldier.
  • Page and Peasant are Kingdom cards that are Travellers. Page is exchanged for Treasure Hunter, which is exchanged for Warrior, which is exchanged for Hero, which is exchanged for Champion; Peasant is exchanged for Soldier, which is exchanged for Fugitive, which is exchanged for Disciple, which is exchanged for Teacher.
  • Champion and Teacher are not Travellers; they cannot be exchanged for anything.
  • Page and Peasant can be bought or otherwise gained when being used in a game, but the other cards cannot, they are not in the Supply.
  • When a non-Supply pile is empty, that does not count as an empty pile for the game ending condition or for CityCity.jpg (from Prosperity).

Preparation

  • If Page or Peasant is being used in a game, take the cards that they upgrade into (for Page: Treasure Hunter, Warrior, Hero, and Champion; for Peasant: Soldier, Fugitive, Disciple, and Teacher) and put them near the Supply.
  • They can be in a single pile or multiple piles, depending on player preferences and table space.

Other Rules clarifications

  • Exchanging must happen both ways; there must be somewhere for the discarding card to return to. If a Traveller is bought using Black MarketBlack Market.jpg, there is no pile to return it to and therefore it cannot be exchanged.


Cards $2 Coin of the RealmCoin of the Realm.jpgPagePage.jpg (Treasure HunterTreasure Hunter.jpgWarriorWarrior.jpgHeroHero.jpgChampionChampion.jpg) • PeasantPeasant.jpg (SoldierSoldier.jpgFugitiveFugitive.jpgDiscipleDisciple.jpgTeacherTeacher.jpg) • RatcatcherRatcatcher.jpgRazeRaze.jpg $3 AmuletAmulet.jpgCaravan GuardCaravan Guard.jpgDungeonDungeon.jpgGearGear.jpgGuideGuide.jpg $4 DuplicateDuplicate.jpgMagpieMagpie.jpgMessengerMessenger.jpgMiserMiser.jpgPortPort.jpgRangerRanger.jpgTransmogrifyTransmogrify.jpg $5 ArtificerArtificer.jpgBridge TrollBridge Troll.jpgDistant LandsDistant Lands.jpgGiantGiant.jpgHaunted WoodsHaunted Woods.jpgLost CityLost City.jpgRelicRelic.jpgRoyal CarriageRoyal Carriage.jpgStorytellerStoryteller.jpgSwamp HagSwamp Hag.jpgTreasure TroveTreasure Trove.jpgWine MerchantWine Merchant.jpg $6 HirelingHireling.jpg
Events $0 AlmsAlms.jpgBorrowBorrow.jpgQuestQuest.jpg $1 SaveSave.jpg $2 Scouting PartyScouting Party.jpgTravelling FairTravelling Fair.jpg $3 BonfireBonfire.jpgExpeditionExpedition.jpgFerryFerry.jpgPlanPlan.jpg $4 MissionMission.jpgPilgrimagePilgrimage.jpg $5 BallBall.jpgRaidRaid.jpgSeawaySeaway.jpgTradeTrade.jpg $6 Lost ArtsLost Arts.jpgTrainingTraining.jpg $7 InheritanceInheritance.jpg $8 PathfindingPathfinding.jpg
Combos and Counters Counting House/Travelling FairRoyal Carriage/Bridge
Other concepts DurationReserveTokensTraveller
Dominion Card types
Basic types ActionTreasureVictoryCurseCurse.jpg
Multi-expansion special types AttackDurationReactionCommand
Single-expansion special types PrizeRewardShelterRuinsLooterKnightReserveTravellerGatheringCastleNightHeirloomFateDoomSpiritZombieAugurClashFortLiaisonOdysseyTownsfolkWizardLoot
Non-card types EventLandmarkBoonHexStateArtifactProjectWayAllyTrait
Personal tools
Namespaces

Variants
Views
Actions
Navigation
Toolbox