Treasure

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Silver, a Treasure card.

Treasure is a card type that may be played during one's buy phase. Most Treasures provide some +$ (Horn of PlentyHorn of Plenty.jpg being the chief exception), and some treasures have other effects as well. Unlike Action cards, any number of Treasure cards may be played in any order. Action cards that give +$ are not considered Treasures, and there were no Action–Treasure cards in official Dominion until CrownCrown.jpg from Empires.

The strategy of buying only Treasure cards and, in the endgame, Victory cards, is called Big Money. This may be the best strategy in some "weak" kingdoms, but is usually outclassed by adding a few Action cards to the Big Money deck, or by Action-heavy engine strategies.

Treasure cards have yellow frames. There are five basic Treasure cards: CopperCopper.jpg, SilverSilver.jpg, and GoldGold.jpg, which are in the supply in every Dominion game; PotionPotion.jpg, which is added when cards from Alchemy with P in the cost are available; and PlatinumPlatinum.jpg, which may be added in games using Prosperity cards. There are 20 Kingdom Treasure cards, the greatest number of which are from Prosperity, which has Treasure as a sub-theme. DiademDiadem.jpg and SpoilsSpoils.jpg are special Treasure cards that may be gained from outside the supply by particular Action cards that give access to them.

Contents

List of Treasure Cards

Basic

Kingdom

Non-Supply

Cards that interact with Treasure cards

Trivia

In other languages

  • Finnish: Raha (lit. money)
  • German: Geld (lit. money)
  • Polish: Skarb


Dominion Card types
Basic types ActionTreasureVictoryCurseCurse.jpg
Multi-expansion special types AttackDurationReactionCommand
Single-expansion special types PrizeRewardShelterRuinsLooterKnightReserveTravellerGatheringCastleNightHeirloomFateDoomSpiritZombieAugurClashFortLiaisonOdysseyTownsfolkWizardLoot
Non-card types EventLandmarkBoonHexStateArtifactProjectWayAllyTrait
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