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* Journey token ({{Card|Ranger}}, {{Card|Giant}}, {{Event|Pilgrimage}}): Each player starts with their Journey token face up. | * Journey token ({{Card|Ranger}}, {{Card|Giant}}, {{Event|Pilgrimage}}): Each player starts with their Journey token face up. | ||
* Certain [[Landmark]]s ({{Landmark|Arena}}, {{Landmark|Basilica}}, {{Landmark|Baths}}, {{Landmark|Battlefield}}, {{Landmark|Colonnade}}, {{Landmark|Labyrinth}}): Put 6{{VP}} on this Landmark per player. | * Certain [[Landmark]]s ({{Landmark|Arena}}, {{Landmark|Basilica}}, {{Landmark|Baths}}, {{Landmark|Battlefield}}, {{Landmark|Colonnade}}, {{Landmark|Labyrinth}}): Put 6{{VP}} on this Landmark per player. | ||
− | * [[Fate]]: Shuffle the [[Boon]]s. | + | * [[Fate]] cards: Shuffle the [[Boon]]s. |
− | * [[Doom]]: Shuffle the [[Hex]]es. | + | * [[Doom]] cards: Shuffle the [[Hex]]es. |
* [[Heirloom]] ({{Card|Cemetery}}, {{Card|Fool}}, {{Card|Pixie}}, {{Card|Pooka}}, {{Card|Secret Cave}}, {{Card|Shepherd}}, {{Card|Tracker}}): Each player replaces one of their starting {{Card|Copper}}s with the listed [[Heirloom]]. | * [[Heirloom]] ({{Card|Cemetery}}, {{Card|Fool}}, {{Card|Pixie}}, {{Card|Pooka}}, {{Card|Secret Cave}}, {{Card|Shepherd}}, {{Card|Tracker}}): Each player replaces one of their starting {{Card|Copper}}s with the listed [[Heirloom]]. | ||
− | * [[Liaison]]: | + | * [[Liaison]]: Each player gets +1 Favor. Put out one [[Ally]]. |
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Specific cards: | Specific cards: | ||
* {{Card|Young Witch}}: Add an extra [[Kingdom]] card pile costing {{Cost|2}} or {{Cost|3}} to the Supply. Cards from that pile are Bane cards. | * {{Card|Young Witch}}: Add an extra [[Kingdom]] card pile costing {{Cost|2}} or {{Cost|3}} to the Supply. Cards from that pile are Bane cards. | ||
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* {{Card|Knights}}: Shuffle the Knights. Keep them face down except for the top card. | * {{Card|Knights}}: Shuffle the Knights. Keep them face down except for the top card. | ||
* {{Card|Baker}}: Each player gets +1 [[Coffers]]. | * {{Card|Baker}}: Each player gets +1 [[Coffers]]. | ||
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* {{Way|Way of the Mouse}}: Set aside an unused Action costing {{Cost|2}} or {{Cost|3}}. | * {{Way|Way of the Mouse}}: Set aside an unused Action costing {{Cost|2}} or {{Cost|3}}. | ||
* {{Card|Importer}}: Each player gets +4 Favors. | * {{Card|Importer}}: Each player gets +4 Favors. | ||
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* {{Card|Black Market}}: Make a Black Market deck out of different unused [[Kingdom]] cards. | * {{Card|Black Market}}: Make a Black Market deck out of different unused [[Kingdom]] cards. | ||
* ''{{Card|Trade Route}}'': Add a Coin token to each [[Victory]] card [[Supply]] pile. | * ''{{Card|Trade Route}}'': Add a Coin token to each [[Victory]] card [[Supply]] pile. | ||
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* {{Card|Wharf}}: +2 Cards and +1 Buy. | * {{Card|Wharf}}: +2 Cards and +1 Buy. | ||
* {{Card|Clerk}}: You may play this from your hand. | * {{Card|Clerk}}: You may play this from your hand. | ||
− | * {{Card| | + | * {{Card|Horse Traders}}: If this is set aside, +1 Card and return this to your hand. |
* {{Card|Teacher}}: You may call this, to move your +1 Card, +1 Action, +1 Buy, or +{{Cost|1}} token to an [[Action]] Supply pile you have no tokens on. | * {{Card|Teacher}}: You may call this, to move your +1 Card, +1 Action, +1 Buy, or +{{Cost|1}} token to an [[Action]] Supply pile you have no tokens on. | ||
* {{Card|Ratcatcher}}: You may call this, to trash a card from your hand. | * {{Card|Ratcatcher}}: You may call this, to trash a card from your hand. | ||
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* {{Ally|Gang of Pickpockets}}: Discard down to 4 cards in hand unless you spend a Favor. | * {{Ally|Gang of Pickpockets}}: Discard down to 4 cards in hand unless you spend a Favor. | ||
* {{Ally|Mountain Folk}}: You may spend 5 Favors for +3 Cards. | * {{Ally|Mountain Folk}}: You may spend 5 Favors for +3 Cards. | ||
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* {{Card|Rope}}: +1 Card and you may trash a card from your hand. | * {{Card|Rope}}: +1 Card and you may trash a card from your hand. | ||
− | + | * {{Event|Prepare}}: Play the set-aside Actions and Treasures, and discard the rest. | |
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− | * {{Event|Prepare}}: Play the set-aside Actions and Treasures | + | |
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* {{Event|Summon}}: Play the set aside Action. | * {{Event|Summon}}: Play the set aside Action. | ||
* {{Card|Church}}: Put the set aside cards into your hand, then you may trash a card from your hand. | * {{Card|Church}}: Put the set aside cards into your hand, then you may trash a card from your hand. | ||
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* {{Card|Prince}} (2022): Play the set aside Action, leaving it there. | * {{Card|Prince}} (2022): Play the set aside Action, leaving it there. | ||
* {{Card|Prince|oi=2}} (2014): Play the set aside Action, setting it aside again when you discard it from play. | * {{Card|Prince|oi=2}} (2014): Play the set aside Action, setting it aside again when you discard it from play. | ||
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=== At the start of your Buy phase === | === At the start of your Buy phase === | ||
* {{Landmark|Arena}}: You may discard an [[Action]] card. If you do, take 2{{VP}} from here. | * {{Landmark|Arena}}: You may discard an [[Action]] card. If you do, take 2{{VP}} from here. | ||
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* {{Card|Improve}}: You may trash an Action card you would discard from play this turn, to gain a card costing exactly {{Cost|1}} more than it. | * {{Card|Improve}}: You may trash an Action card you would discard from play this turn, to gain a card costing exactly {{Cost|1}} more than it. | ||
* {{Card|Walled Village}}: If you have this and no more than one other [[Action]] card in play, you may put this on top of your deck. | * {{Card|Walled Village}}: If you have this and no more than one other [[Action]] card in play, you may put this on top of your deck. | ||
− | + | ===When discarding your hand during Clean-up=== | |
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− | ===When discarding during Clean-up=== | + | |
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* {{Ally|Coastal Haven}}: You may spend any number of Favors to keep that many cards in hand for next turn (you still draw 5). | * {{Ally|Coastal Haven}}: You may spend any number of Favors to keep that many cards in hand for next turn (you still draw 5). | ||
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=== When you would draw your hand during Clean-up === | === When you would draw your hand during Clean-up === | ||
* {{Card|Outpost}}: Only draw 3 cards (instead of 5). | * {{Card|Outpost}}: Only draw 3 cards (instead of 5). | ||
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* {{Landmark|Baths}}: If you haven't gained a card this turn, take 2{{VP}} from here. | * {{Landmark|Baths}}: If you haven't gained a card this turn, take 2{{VP}} from here. | ||
* {{Ally|Island Folk}}: If the previous turn wasn't yours, you may spend 5 Favors to take another turn. | * {{Ally|Island Folk}}: If the previous turn wasn't yours, you may spend 5 Favors to take another turn. | ||
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* <span class="card-popup">[[Donate]]<span class="noprint">[[File:DonateDigitalOld2.jpg|300px|link=]]</span> (2020): Put all cards from your deck and discard pile into your hand, trash any number, shuffle your hand into your deck, then draw 5 cards. | * <span class="card-popup">[[Donate]]<span class="noprint">[[File:DonateDigitalOld2.jpg|300px|link=]]</span> (2020): Put all cards from your deck and discard pile into your hand, trash any number, shuffle your hand into your deck, then draw 5 cards. | ||
''At the end of this turn'': | ''At the end of this turn'': | ||
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* {{Boon|The River's Gift}}: +1 Card and discard this. | * {{Boon|The River's Gift}}: +1 Card and discard this. | ||
* {{Way|Way of the Squirrel}}: +2 Cards. | * {{Way|Way of the Squirrel}}: +2 Cards. | ||
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* <span class="card-popup">[[Mountain Pass]]<span class="noprint">[[File:Mountain_PassDigitalOld2.jpg|300px|link=]]</span> (2020): Each player bids once, up to {{Debt|40}}, ending with you. High bidder gets +8{{VP}} and takes the {{Debt}} they bid. | * <span class="card-popup">[[Mountain Pass]]<span class="noprint">[[File:Mountain_PassDigitalOld2.jpg|300px|link=]]</span> (2020): Each player bids once, up to {{Debt|40}}, ending with you. High bidder gets +8{{VP}} and takes the {{Debt}} they bid. | ||
=== After this turn === | === After this turn === | ||
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* <span class="card-popup">[[Mountain Pass]]<span class="noprint">[[File:Mountain_PassOld.jpg|300px|link=]]</span> (2016): Each player bids once, up to {{Debt|40}}, ending with you. High bidder gets +8{{VP}} and takes the {{Debt}} they bid. | * <span class="card-popup">[[Mountain Pass]]<span class="noprint">[[File:Mountain_PassOld.jpg|300px|link=]]</span> (2016): Each player bids once, up to {{Debt|40}}, ending with you. High bidder gets +8{{VP}} and takes the {{Debt}} they bid. | ||
=== In between turns === | === In between turns === | ||
− | + | * {{Card|Outpost}}: Take an extra turn. | |
− | * {{Card|Outpost}}: Take an extra turn | + | * {{Card|Possession}}: The player to your left takes an extra turn, during which you can see all cards they can and make all decisions for them. Any cards or {{Debt}} they would gain that turn, you gain instead; any cards of theirs that are trashed are set aside and put in their discard pile at end of turn. |
− | * {{Card|Possession}}: The player to your left takes an extra turn | + | * {{Event|Mission}}: Take an extra turn, during which you can't buy cards. |
− | * {{Event|Mission}}: Take an extra turn, | + | |
* {{Event|Seize the Day}}: Take an extra turn. | * {{Event|Seize the Day}}: Take an extra turn. | ||
− | * {{Card|Voyage}}: Take an extra turn | + | * {{Card|Voyage}}: Take an extra turn, during which you can only play 3 cards from your hand. |
− | * {{Ally|Island Folk}}: Take an extra turn | + | * {{Ally|Island Folk}}: Take an extra turn. |
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== Playing a card == | == Playing a card == | ||
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* {{Card|Moat}}: You may reveal this from your hand, to be unaffected by that Attack. | * {{Card|Moat}}: You may reveal this from your hand, to be unaffected by that Attack. | ||
* {{Card|Diplomat}}: You may reveal this from a hand of 5 or more cards, to draw 2 cards then discard 3. | * {{Card|Diplomat}}: You may reveal this from a hand of 5 or more cards, to draw 2 cards then discard 3. | ||
− | * {{Card|Horse Traders}}: You may set this aside from | + | * {{Card|Horse Traders}}: You may set this aside from your hand. |
* {{Card|Guard Dog}}: You may play this from your hand. | * {{Card|Guard Dog}}: You may play this from your hand. | ||
* {{Card|Beggar}}: You may discard this to gain two {{Card|Silver|Silvers}}, putting one onto your deck. | * {{Card|Beggar}}: You may discard this to gain two {{Card|Silver|Silvers}}, putting one onto your deck. | ||
* {{Card|Caravan Guard}}: You may play this from your hand. | * {{Card|Caravan Guard}}: You may play this from your hand. | ||
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* ''{{Card|Secret Chamber}}'': You may reveal this from your hand. If you do, +2 cards, then put 2 cards from your hand on top of your deck. | * ''{{Card|Secret Chamber}}'': You may reveal this from your hand. If you do, +2 cards, then put 2 cards from your hand on top of your deck. | ||
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* {{Card|Enchantress}}: If it's your turn, and it's the first time you played an Action card, you get +1 Card and +1 Action instead of following its instructions. | * {{Card|Enchantress}}: If it's your turn, and it's the first time you played an Action card, you get +1 Card and +1 Action instead of following its instructions. | ||
− | * [[Way]]s: | + | * [[Way]]s: You may perform the Way instead of following this Action's instructions. |
* {{Card|Highwayman}}: If it's the first time you played a Treasure this turn, it does nothing. | * {{Card|Highwayman}}: If it's the first time you played a Treasure this turn, it does nothing. | ||
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* {{State|Envious}}: If it's {{Card|Silver}} or {{Card|Gold}}, it makes {{Cost|1}}. | * {{State|Envious}}: If it's {{Card|Silver}} or {{Card|Gold}}, it makes {{Cost|1}}. | ||
− | * {{Artifact|Lantern}}: If it's {{Card|Border Guard}}, | + | * {{Artifact|Lantern}}: If it's {{Card|Border Guard}}, reveal 3 cards and discard 2. |
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* ''{{Card|Coppersmith}}'': If it's {{Card|Copper}}, it produces an extra {{Cost|1}}. | * ''{{Card|Coppersmith}}'': If it's {{Card|Copper}}, it produces an extra {{Cost|1}}. | ||
=== After playing a card === | === After playing a card === | ||
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''If it's an Action…'' | ''If it's an Action…'' | ||
* {{Card|Coin of the Realm}}: You may call this, for +2 Actions. | * {{Card|Coin of the Realm}}: You may call this, for +2 Actions. | ||
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* {{Project|Citadel}}: If it's your turn, and that Action is the first Action you played this turn, replay it. | * {{Project|Citadel}}: If it's your turn, and that Action is the first Action you played this turn, replay it. | ||
* {{Ally|Fellowship of Scribes}}: If you have 4 or fewer cards in hand, you may spend a Favor for +1 Card. | * {{Ally|Fellowship of Scribes}}: If you have 4 or fewer cards in hand, you may spend a Favor for +1 Card. | ||
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''If it's a Liaison…'' | ''If it's a Liaison…'' | ||
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''If it's a Treasure…'' | ''If it's a Treasure…'' | ||
− | Although | + | Although none of the following say "after playing," you still resolve them after you finish playing the Treasure. |
* {{Card|Merchant}}: If it's the first {{Card|Silver}} you played this turn, +{{Cost|1}}. | * {{Card|Merchant}}: If it's the first {{Card|Silver}} you played this turn, +{{Cost|1}}. | ||
* {{Card|Sauna}}: If it's a {{Card|Silver}}, you may trash a card from your hand. | * {{Card|Sauna}}: If it's a {{Card|Silver}}, you may trash a card from your hand. | ||
* {{Card|Corsair}}: If it's the first time you played a {{Card|Silver}} or a {{Card|Gold}} this turn, trash it. | * {{Card|Corsair}}: If it's the first time you played a {{Card|Silver}} or a {{Card|Gold}} this turn, trash it. | ||
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== Buying a card == | == Buying a card == | ||
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* {{Card|Animal Fair}}: Instead of paying this card's cost, you may trash an [[Action|Action]] card from your hand. | * {{Card|Animal Fair}}: Instead of paying this card's cost, you may trash an [[Action|Action]] card from your hand. | ||
=== When paying for a card you just bought === | === When paying for a card you just bought === | ||
− | * [[Overpay]] (2022) ( | + | * [[Overpay]] (2022) ({{Card|Stonemason}}, {{Card|Doctor}}, {{Card|Masterpiece}}, {{Card|Herald}}): You may pay extra {{Cost}}. |
===When you buy a card === | ===When you buy a card === | ||
By definition, [[Event|Events]] have effects when you buy them, and are not listed here. | By definition, [[Event|Events]] have effects when you buy them, and are not listed here. | ||
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* {{Card|Trader}} (2021): You may reveal this from your hand, to exchange that card with a {{Card|Silver}}. | * {{Card|Trader}} (2021): You may reveal this from your hand, to exchange that card with a {{Card|Silver}}. | ||
* {{Card|Haggler}} (2022): If you bought that card, gain a cheaper non-[[Victory]] card. | * {{Card|Haggler}} (2022): If you bought that card, gain a cheaper non-[[Victory]] card. | ||
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* {{Card|Duplicate}}: If that card costed up to {{Cost|6}}, you may call this, to gain a copy of it. | * {{Card|Duplicate}}: If that card costed up to {{Cost|6}}, you may call this, to gain a copy of it. | ||
* {{Card|Haunted Woods}} (2022): If you bought that card, put your hand onto your deck in any order. | * {{Card|Haunted Woods}} (2022): If you bought that card, put your hand onto your deck in any order. | ||
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* {{Event|Travelling Fair}}: You may put that card onto your deck. | * {{Event|Travelling Fair}}: You may put that card onto your deck. | ||
* {{Event|Plan}} (2022): If you have your Trashing token on that card's Supply pile, you may trash a card from your hand. | * {{Event|Plan}} (2022): If you have your Trashing token on that card's Supply pile, you may trash a card from your hand. | ||
− | * {{Card|Charm}} (2022): If | + | * {{Card|Charm}} (2022): If that card is the next card you gained this turn, you may also gain a differently named card with the same cost. |
* {{Card|Forum}} (2022): +1 Buy. | * {{Card|Forum}} (2022): +1 Buy. | ||
* {{Event|Tax}} (2022): If it's your Buy phase, take the {{Debt}} from that card's Supply pile. | * {{Event|Tax}} (2022): If it's your Buy phase, take the {{Debt}} from that card's Supply pile. | ||
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* {{Ally|Band of Nomads}}: If that card costed {{Cost|3}} or more, you may spend a Favor, for +1 Card, or +1 Action, or +1 Buy. | * {{Ally|Band of Nomads}}: If that card costed {{Cost|3}} or more, you may spend a Favor, for +1 Card, or +1 Action, or +1 Buy. | ||
* {{Ally|Trappers' Lodge}}: You may spend a Favor to put that card onto your deck. | * {{Ally|Trappers' Lodge}}: You may spend a Favor to put that card onto your deck. | ||
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* ''{{Card|Trade Route}}'': Move the Coin token from that card's pile to the Trade Route mat. | * ''{{Card|Trade Route}}'': Move the Coin token from that card's pile to the Trade Route mat. | ||
* ''{{Card|Royal Seal}}'': You may put that card onto your deck. | * ''{{Card|Royal Seal}}'': You may put that card onto your deck. | ||
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* {{Card|Gatekeeper}}: If you don't have an Exiled copy of that card, Exile it. | * {{Card|Gatekeeper}}: If you don't have an Exiled copy of that card, Exile it. | ||
* {{Ally|City-state}}: If it's your turn, you may spend 2 Favors to play that Action. | * {{Ally|City-state}}: If it's your turn, you may spend 2 Favors to play that Action. | ||
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* <span class="card-popup">[[Innovation]]<span class="noprint">[[File:InnovationOld2.jpg|300px|link=]]</span> (2018): If it's your turn, and that card is the first Action card you gained this turn, you may play it. | * <span class="card-popup">[[Innovation]]<span class="noprint">[[File:InnovationOld2.jpg|300px|link=]]</span> (2018): If it's your turn, and that card is the first Action card you gained this turn, you may play it. | ||
''When you gain a [[Treasure]] card'': | ''When you gain a [[Treasure]] card'': | ||
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* {{Project|Guildhall}}: +1 [[Coffers]]. | * {{Project|Guildhall}}: +1 [[Coffers]]. | ||
* {{Card|Gatekeeper}}: If you don't have an Exiled copy of that card, Exile it. | * {{Card|Gatekeeper}}: If you don't have an Exiled copy of that card, Exile it. | ||
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* {{Card|Mining Road}}: If you haven't used this ability yet this turn, you may play that Treasure. | * {{Card|Mining Road}}: If you haven't used this ability yet this turn, you may play that Treasure. | ||
''When you gain a [[Victory]] card'': | ''When you gain a [[Victory]] card'': | ||
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* {{Landmark|Battlefield}}: Take 2{{VP}} from here. | * {{Landmark|Battlefield}}: Take 2{{VP}} from here. | ||
* {{Landmark|Mountain Pass}} (2022): If that card is the first {{Card|Province}} gained this game, each player bids once, up to {{Debt|40}}, ending with you. High bidder gets +8{{VP}} and takes the {{Debt}} they bid. | * {{Landmark|Mountain Pass}} (2022): If that card is the first {{Card|Province}} gained this game, each player bids once, up to {{Debt|40}}, ending with you. High bidder gets +8{{VP}} and takes the {{Debt}} they bid. | ||
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* <span class="card-popup">[[Mountain Pass]]<span class="noprint">[[File:Mountain_PassOld.jpg|300px|link=]]</span> (2016): If that card is the first {{Card|Province}} gained this game, after this turn, each player bids once, up to {{Debt|40}}, ending with you. High bidder gets +8{{VP}} and takes the {{Debt}} they bid. | * <span class="card-popup">[[Mountain Pass]]<span class="noprint">[[File:Mountain_PassOld.jpg|300px|link=]]</span> (2016): If that card is the first {{Card|Province}} gained this game, after this turn, each player bids once, up to {{Debt|40}}, ending with you. High bidder gets +8{{VP}} and takes the {{Debt}} they bid. | ||
* <span class="card-popup">[[Mountain Pass]]<span class="noprint">[[File:Mountain_PassDigitalOld2.jpg|300px|link=]]</span> (2020): If that card is the first {{Card|Province}} gained this game, at end of turn, each player bids once, up to {{Debt|40}}, ending with you. High bidder gets +8{{VP}} and takes the {{Debt}} they bid. | * <span class="card-popup">[[Mountain Pass]]<span class="noprint">[[File:Mountain_PassDigitalOld2.jpg|300px|link=]]</span> (2020): If that card is the first {{Card|Province}} gained this game, at end of turn, each player bids once, up to {{Debt|40}}, ending with you. High bidder gets +8{{VP}} and takes the {{Debt}} they bid. | ||
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''When you gain a [[Duration]] card'': | ''When you gain a [[Duration]] card'': | ||
* {{Card|Sailor}}: If you haven't used this ability yet this turn, you may play that Duration. | * {{Card|Sailor}}: If you haven't used this ability yet this turn, you may play that Duration. | ||
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''When you gain this'': | ''When you gain this'': | ||
* {{Card|Mint}} (2022): Trash all non-[[Duration]] Treasures you have in play. | * {{Card|Mint}} (2022): Trash all non-[[Duration]] Treasures you have in play. | ||
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* {{Card|Nomads}}: +{{Cost|2}} | * {{Card|Nomads}}: +{{Cost|2}} | ||
* {{Card|Trail}}: If it isn't Clean-up, you may play this. | * {{Card|Trail}}: If it isn't Clean-up, you may play this. | ||
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* {{Card|Farmland}} (2022): Trash a card from your hand and gain a non-{{Card|Farmland}} card costing exactly {{Cost|2}} more than it. | * {{Card|Farmland}} (2022): Trash a card from your hand and gain a non-{{Card|Farmland}} card costing exactly {{Cost|2}} more than it. | ||
* {{Card|Death Cart}}: Gain two [[Ruins]]. | * {{Card|Death Cart}}: Gain two [[Ruins]]. | ||
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* {{Card|Stonemason}} (2022): If you overpaid for this, gain 2 Action cards each costing the amount overpaid. | * {{Card|Stonemason}} (2022): If you overpaid for this, gain 2 Action cards each costing the amount overpaid. | ||
− | * {{Card| | + | * {{Card|Doctor}} (2022): Per {{Cost|1}} overpaid, look at the top card of your deck; trash it, discard it, or put it back. |
+ | * {{Card|Masterpiece}} (2022): Gain a {{Card|Silver}} per {{Cost|1}} overpaid. | ||
* {{Card|Herald}} (2022): Per {{Cost|1}} overpaid, put any card from your discard pile onto your deck. | * {{Card|Herald}} (2022): Per {{Cost|1}} overpaid, put any card from your discard pile onto your deck. | ||
* {{Card|Port}} (2022): Gain another {{Card|Port}} (that doesn't come with another). | * {{Card|Port}} (2022): Gain another {{Card|Port}} (that doesn't come with another). | ||
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* {{Card|Sycophant}}: +2 Favors. | * {{Card|Sycophant}}: +2 Favors. | ||
* {{Card|Territory}}: Gain a {{Card|Gold}} per empty Supply pile. | * {{Card|Territory}}: Gain a {{Card|Gold}} per empty Supply pile. | ||
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* ''{{Card|Cache}}'': Gain two {{Card|Copper}}s. | * ''{{Card|Cache}}'': Gain two {{Card|Copper}}s. | ||
* ''{{Card|Embassy}}'': Each other player gains a {{Card|Silver}}. | * ''{{Card|Embassy}}'': Each other player gains a {{Card|Silver}}. | ||
* ''{{Card|Ill-Gotten Gains}}'': Each other player gains a {{Card|Curse}}. | * ''{{Card|Ill-Gotten Gains}}'': Each other player gains a {{Card|Curse}}. | ||
* ''{{Card|Mandarin}}'': Put all [[Treasure|Treasures]] you have in play on top of your deck in any order. | * ''{{Card|Mandarin}}'': Put all [[Treasure|Treasures]] you have in play on top of your deck in any order. | ||
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=== When another player gains a card === | === When another player gains a card === | ||
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''When another player gains a [[Treasure]] card'' | ''When another player gains a [[Treasure]] card'' | ||
* {{Card|Pirate}}: You may play this from your hand. | * {{Card|Pirate}}: You may play this from your hand. | ||
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''When another player gains a [[Victory]] card'' | ''When another player gains a [[Victory]] card'' | ||
* {{Project|Road Network}}: +1 Card. | * {{Project|Road Network}}: +1 Card. | ||
* {{Card|Black Cat}}: You may play this from your hand. | * {{Card|Black Cat}}: You may play this from your hand. | ||
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''When another player gains any card'' | ''When another player gains any card'' | ||
* {{Card|Monkey}}: If they're the player to your right, +1 Card. | * {{Card|Monkey}}: If they're the player to your right, +1 Card. | ||
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* {{Card|Sycophant}}: +2 Favors. | * {{Card|Sycophant}}: +2 Favors. | ||
* {{Card|Lich}}: Discard this and gain a cheaper card from the trash. | * {{Card|Lich}}: Discard this and gain a cheaper card from the trash. | ||
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==Discarding a card == | ==Discarding a card == | ||
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* {{Card|Merchant Camp}}: You may put this onto your deck. | * {{Card|Merchant Camp}}: You may put this onto your deck. | ||
* {{Card|Tent}}: You may put this onto your deck. | * {{Card|Tent}}: You may put this onto your deck. | ||
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* {{Card|Treasury|oi=2}} (2009): If you didn’t buy a [[Victory]] card this turn, you may put this on top of your deck. | * {{Card|Treasury|oi=2}} (2009): If you didn’t buy a [[Victory]] card this turn, you may put this on top of your deck. | ||
* {{Card|Herbalist|oi=2}} (2010): You may put one of your [[Treasure]]s from play onto your deck. | * {{Card|Herbalist|oi=2}} (2010): You may put one of your [[Treasure]]s from play onto your deck. | ||
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* {{Card|Scheme}}: Once a turn, if it's an Action card, you may put it onto your deck. | * {{Card|Scheme}}: Once a turn, if it's an Action card, you may put it onto your deck. | ||
* {{Artifact|Horn}}: Once per turn, if it's a {{Card|Border Guard}}, you may put it onto your deck. | * {{Artifact|Horn}}: Once per turn, if it's a {{Card|Border Guard}}, you may put it onto your deck. | ||
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* {{Card|Prince|oi=2}} (2014): If that card was played by Prince this turn, set it aside. | * {{Card|Prince|oi=2}} (2014): If that card was played by Prince this turn, set it aside. | ||
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=== When you would make any decision === | === When you would make any decision === | ||
* {{Card|Possession}}: The player to your right makes that decision for you. | * {{Card|Possession}}: The player to your right makes that decision for you. | ||
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=== When shuffling === | === When shuffling === | ||
* {{Project|Star Chart}}: You may pick one of the cards to go on top. | * {{Project|Star Chart}}: You may pick one of the cards to go on top. | ||
* {{Ally|Order of Astrologers}}: You may pick one card per Favor you spend to go on top. | * {{Ally|Order of Astrologers}}: You may pick one card per Favor you spend to go on top. | ||
* {{Ally|Order of Masons}}: You may pick up to 2 cards per Favor you spend to put into your discard pile. | * {{Ally|Order of Masons}}: You may pick up to 2 cards per Favor you spend to put into your discard pile. | ||
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* {{Card|Stash}}: You may look through your remaining deck, and may put this anywhere in the shuffled cards. | * {{Card|Stash}}: You may look through your remaining deck, and may put this anywhere in the shuffled cards. | ||
=== When you would get coins === | === When you would get coins === | ||
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* {{Card|Collection}}: When you gain an Action card, +1{{VP}}. | * {{Card|Collection}}: When you gain an Action card, +1{{VP}}. | ||
* {{Card|Hoard}} (2022): When you gain a Victory card, if you bought it, gain a {{Card|Gold}}. | * {{Card|Hoard}} (2022): When you gain a Victory card, if you bought it, gain a {{Card|Gold}}. | ||
+ | * {{Card|Princess}} (2022): Cards cost {{Cost|2}} less. | ||
* {{Card|Haggler}} (2022): When you gain a card, if you bought it, gain a cheaper non-[[Victory]] card. | * {{Card|Haggler}} (2022): When you gain a card, if you bought it, gain a cheaper non-[[Victory]] card. | ||
* {{Card|Highway}} (2022): Cards cost {{Cost|1}} less. | * {{Card|Highway}} (2022): Cards cost {{Cost|1}} less. | ||
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* {{Card|Bridge Troll}} (2022): Cards cost {{Cost|1}} less. | * {{Card|Bridge Troll}} (2022): Cards cost {{Cost|1}} less. | ||
* {{Event|Travelling Fair}}: When you gain a card, you may put it on top of your deck. | * {{Event|Travelling Fair}}: When you gain a card, you may put it on top of your deck. | ||
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* {{Card|Bauble}}: When you gain a card, you may put it onto your deck. | * {{Card|Bauble}}: When you gain a card, you may put it onto your deck. | ||
* {{Card|Garrison}}: When you gain a card, add a token here. | * {{Card|Garrison}}: When you gain a card, add a token here. | ||
− | * {{Card|Elder}}: When the card you played with this gives you a choice of abilities ( | + | * {{Card|Elder}}: When the card you played with this gives you a choice of abilities (e.g. "choose one"), you may choose an extra (different) option. |
* {{Card|Galleria}}: When you gain a card costing {{Cost|3}} or {{Cost|4}}, +1 Buy. | * {{Card|Galleria}}: When you gain a card costing {{Cost|3}} or {{Cost|4}}, +1 Buy. | ||
* {{Card|Guildmaster}}: When you gain a card, +1 Favor. | * {{Card|Guildmaster}}: When you gain a card, +1 Favor. | ||
* {{Card|Skirmisher}}: When you gain an Attack card, each other player discards down to 3 cards in hand. | * {{Card|Skirmisher}}: When you gain an Attack card, each other player discards down to 3 cards in hand. | ||
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* {{Card|Sauna}} (2022): When you play a {{Card|Silver}}, you may trash a card from your hand. | * {{Card|Sauna}} (2022): When you play a {{Card|Silver}}, you may trash a card from your hand. | ||
* ''{{Card|Coppersmith}}'': {{Card|Copper}} produces an extra {{Cost|1}}. | * ''{{Card|Coppersmith}}'': {{Card|Copper}} produces an extra {{Cost|1}}. | ||
* ''{{Card|Contraband}}'': You can't buy the named card. | * ''{{Card|Contraband}}'': You can't buy the named card. | ||
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=== Until your next turn === | === Until your next turn === | ||
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* {{Card|Highwayman}}: The first Treasure each other player plays each turn does nothing. | * {{Card|Highwayman}}: The first Treasure each other player plays each turn does nothing. | ||
* {{Card|Warlord}}: Other players can't play an Action from their hand that they have 2 or more copies of in play. | * {{Card|Warlord}}: Other players can't play an Action from their hand that they have 2 or more copies of in play. | ||
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* {{Card|Haunted Woods|oi=2}} (2015): When any other player buys a card, they put their hand on top of their deck in any order. | * {{Card|Haunted Woods|oi=2}} (2015): When any other player buys a card, they put their hand on top of their deck in any order. | ||
* {{Card|Swamp Hag|oi=2}} (2015): When any other player buys a card, they gain a {{Card|Curse}}. | * {{Card|Swamp Hag|oi=2}} (2015): When any other player buys a card, they gain a {{Card|Curse}}. | ||
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=== In games using this === | === In games using this === | ||
* {{Card|Charlatan}}: Curse is a [[Treasure]] worth {{Cost|1}}. | * {{Card|Charlatan}}: Curse is a [[Treasure]] worth {{Cost|1}}. | ||
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* {{Card|Changeling}}: When you gain a card costing {{Cost|3}} or more, you may exchange it for a {{Card|Changeling}}. | * {{Card|Changeling}}: When you gain a card costing {{Cost|3}} or more, you may exchange it for a {{Card|Changeling}}. | ||
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* ''{{Card|Embargo|oi=1}}'' (2009): When you buy a card, gain a {{Card|Curse}} per Embargo token on that card’s pile. | * ''{{Card|Embargo|oi=1}}'' (2009): When you buy a card, gain a {{Card|Curse}} per Embargo token on that card’s pile. | ||
* ''{{Card|Duchess}}'': When you gain a {{Card|Duchy}}, you may gain a {{Card|Duchess}}. | * ''{{Card|Duchess}}'': When you gain a {{Card|Duchy}}, you may gain a {{Card|Duchess}}. | ||
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* {{Ally|Family of Inventors}}: Cards cost {{Cost|1}} less per Favor token on their pile. | * {{Ally|Family of Inventors}}: Cards cost {{Cost|1}} less per Favor token on their pile. | ||
* {{Event|Inheritance}} (2022): During your turns, {{Card|Estate}}s are also Command Actions with "Play the card with your Estate token, leaving it there." | * {{Event|Inheritance}} (2022): During your turns, {{Card|Estate}}s are also Command Actions with "Play the card with your Estate token, leaving it there." | ||
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* {{Card|Prince}} (2022): At the start of your turn, play the set-aside [[Action]] card, leaving it set aside. | * {{Card|Prince}} (2022): At the start of your turn, play the set-aside [[Action]] card, leaving it set aside. | ||
* <span class="card-popup">[[Inheritance]]<span class="noprint">[[File:InheritanceOld2.jpg|300px|link=]]</span> (2015): Your {{Card|Estate}}s gain the abilities and types of the card with your Estate token. | * <span class="card-popup">[[Inheritance]]<span class="noprint">[[File:InheritanceOld2.jpg|300px|link=]]</span> (2015): Your {{Card|Estate}}s gain the abilities and types of the card with your Estate token. |