Triggered effects

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(At the end of the game: Neither Haven nor Horse Traders explicitly mention what to do with the set aside cards at the end of the game.)
m (When you shuffle this in your deck: Matching heading to the language on the Stash card)
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== Other events ==
 
== Other events ==
  
=== When you shuffle this in your deck ===
+
=== When you shuffle ===
 
* {{Card|Stash}}: You may put this anywhere in your deck.
 
* {{Card|Stash}}: You may put this anywhere in your deck.
  

Revision as of 12:02, 24 September 2014

There are several cards that trigger effects at times other than when they get played.

Contents

Buying

When you buy this

  • FarmlandFarmland.jpg: Trash a card from your hand. Gain a card costing exactly $2 more than the trashed card.
  • MintMint.jpg: Trash all Treasures you have in play.
  • Noble BrigandNoble Brigand.jpg: Each other player reveals the top 2 cards of his deck, trashes a revealed Silver or Gold you choose, and discards the rest. If he didn't reveal a Treasure, he gains a Copper. You gain the trashed cards.

When you buy a card

  • Gain a Curse card per EmbargoEmbargo.jpg token on that pile. (global rule with a reminder on EmbargoEmbargo.jpg)

When you buy a Victory card

  • HovelHovel.jpg: You may trash this from your hand.

While this is in play, when you buy a card

  • GoonsGoons.jpg: +1VP
  • HagglerHaggler.jpg: Gain a card costing less than it that is not a Victory card.

While this is in play, when you buy a Victory card

While this is in play, when you buy a card costing $4 or less that is not a Victory card

When you would buy this

When you would buy a card

When you would buy a card this turn

  • ContrabandContraband.jpg: You can't buy [the card your opponent named].

Gaining

When you gain this

  • Border VillageBorder Village.jpg: Gain a card costing less than this.
  • CacheCache.jpg: Gain two Coppers.
  • Death CartDeath Cart.jpg: Gain 2 Ruins.
  • EmbassyEmbassy.jpg: Each other player gains a Silver.
  • Ill-Gotten GainsIll-Gotten Gains.jpg: Each other player gains a Curse.
  • InnInn.jpg: Look through your discard pile, reveal any number of Action cards from it, and shuffle them into your deck.
  • MandarinMandarin.jpg: Put all Treasures you have in play on top of your deck in any order.

When you gain a card

  • WatchtowerWatchtower.jpg: You may reveal this from your hand. If you do, either trash that card, or put it on top of your deck.

When you gain a Duchy

While this is in play, when you gain a card

  • Royal SealRoyal Seal.jpg: You may put that card on top of your deck.

When another player gains a card

When another player gains a Province

  • Fool's GoldFool's Gold.jpg: You may trash this from your hand. If you do, gain a Gold, putting it on your deck.

When you would gain this

  • Nomad CampNomad Camp.jpg: [This card's gaining destination is changed to] the top of your deck.
    • although the card text says "when you gain this", the actual effect is more consistent with a "would-gain" timing, changing the destination of the card (usually your discard pile) before the gaining happens

When you would gain a card

  • TraderTrader.jpg: You may reveal this from your hand. If you do, instead gain a Silver.
  • PossessionPossession.jpg: [The player to your right] gains it instead.

Discarding

When you discard this other than during a Clean-up phase

  • TunnelTunnel.jpg: You may reveal it. If you do, gain a Gold.

When you discard this from play

  • AlchemistAlchemist.jpg: You may put this on top of your deck if you have a Potion in play.
  • HerbalistHerbalist.jpg: You may put one of your Treasures from play on top of your deck.
  • HermitHermit.jpg: If you did not buy any cards this turn, trash this and gain a MadmanMadman.jpg from the Madman pile.
  • TreasuryTreasury.jpg: If you didn't buy a Victory card this turn, you may put this on top of your deck.

When you discard a card from play

When you discard the chosen card from play this turn

  • SchemeScheme.jpg: Put it on your deck.

Trashing

When you trash this

When you trash a card

Playing cards

When another player plays an Attack card

  • BeggarBeggar.jpg: You may discard this [from your hand]. If you do, gain 2 Silvers, putting one on top of your deck.
  • Horse TradersHorse Traders.jpg: You may set this aside from your hand. If you do, at the start of your next turn, +1 Card and return this to your hand.
  • MoatMoat.jpg: You may reveal this from your hand. If you do, you are unaffected by that Attack.
  • Secret ChamberSecret Chamber.jpg: You may reveal this from your hand. If you do, +2 cards, then put 2 cards from your hand on top of your deck.

While this is in play, when you play an Attack card

  • UrchinUrchin.jpg: You may trash this. If you do, gain a MercenaryMercenary.jpg from the Mercenary pile.

When you play a card

When you play a Copper this turn

When you would play this

  • Band of MisfitsBand of Misfits.jpg: [Choose] an Action card in the Supply costing less than this.

Cards in play

While this is in play

  • Band of MisfitsBand of Misfits.jpg: This is [the chosen card].
  • GoonsGoons.jpg: When you buy a card, +1VP
  • HagglerHaggler.jpg: When you buy a card, gain a card costing less than it that is not a Victory card.
  • HighwayHighway.jpg: Cards cost $1 less, but not less than $0.
  • HoardHoard.jpg: When you buy a Victory card, gain a Gold.
  • LighthouseLighthouse.jpg: Attack cards [played by other players] don't affect you.
  • PrincessPrincess.jpg: Cards cost $2 less, but not less than $0.
  • QuarryQuarry.jpg: Action cards cost $2 less, but not less than $0.
  • Royal SealRoyal Seal.jpg: When you gain a card, you may put that card on top of your deck.
  • TalismanTalisman.jpg: When you buy a card costing $4 or less that is not a Victory card, gain a copy of it.
  • UrchinUrchin.jpg: When you play another Attack card, you may trash this. If you do, gain a mercenary from the Mercenary pile.

While another card is in play

While Copper is in play

  • Grand MarketGrand Market.jpg: [When you would buy this,] You can't buy this.

Turn phases

For the rest of this turn

  • ContrabandContraband.jpg: [When you would buy the card your opponent named,] you can't buy that card.
  • CoppersmithCoppersmith.jpg: [When you play a Coppper,] it produces an extra $1.
  • BridgeBridge.jpg: Cards cost $1 less, but not less than $0.

During your buy phase

  • PeddlerPeddler.jpg: This costs $2 less per Action card you have in play.

In the Clean-up phase

At the start of Clean-up

  • Walled VillageWalled Village.jpg: I you have this and no more than one other Action card in play, you may put this on top of your deck.
  • SchemeScheme.jpg: You may choose an Action card you have in play. If you discard it from play this turn, put it on your deck.

At the end of Clean-up, when you would draw cards

  • OutpostOutpost.jpg: Only draw 3 cards (instead of 5).

At the end of this turn

  • PossessionPossession.jpg: [Any cards that were] trashed and set aside, are returned to [your] discard pile.

After this turn

  • OutpostOutpost.jpg Take an extra turn.
  • PossessionPossession.jpg: The player to your left takes an extra turn, in which you can see all cards he can and make all decisions for him.

At the start of your next turn

Other events

When you shuffle

  • StashStash.jpg: You may put this anywhere in your deck.

At the start of the game

  • Black MarketBlack Market.jpg: Make a Black Market deck out of one copy of each Kingdom card not in the supply.
  • Knights: Shuffle the Knight pile.
  • Young WitchYoung Witch.jpg: Add an extra Kingdom card pile costing $2 or $3 to the Supply.
  • BakerBaker.jpg: Each player takes a Coin token.

At the end of the game

  • IslandIsland.jpg: Return [any cards set aside by this] to your deck.
  • Native VillageNative Village.jpg: Return [any cards set aside by this] to your deck.
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