Vagrant
From DominionStrategy Wiki
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'''Vagrant''' | '''Vagrant''' | ||
− | {{ | + | {{Infobox Card |
− | | | + | |name = Vagrant |
− | | | + | |set = Dark Ages |
− | + | |type1 = Action | |
− | | | + | |
− | | | + | |illustrator = Joshua Stewart |
− | | | + | |text = +1 Card; +1 Action<br /> |
Reveal the top card of your deck. If it's a Victory card, Curse, Ruins, or Shelter, put it into your hand. | Reveal the top card of your deck. If it's a Victory card, Curse, Ruins, or Shelter, put it into your hand. | ||
Revision as of 09:49, 10 November 2012
Vagrant
Vagrant | |
---|---|
Info | |
Cost | |
Type(s) | Action |
Kingdom card? | Yes |
Set | Dark Ages |
Illustrator(s) | Joshua Stewart |
Card text | |
+1 Card; +1 Action |
Contents |
FAQ
Official FAQ
You draw a card before revealing your top card. If the top card of your deck is a Curse, Ruins, Shelter, or Victory card, it goes into your hand; otherwise it goes back on top. A card with multiple types goes into your hand if at least one of the types is Curse, Ruins, Shelter, or Victory.
Other Rules clarifications
Strategy Article
Synergies/Combos
Antisynergies
Trivia
Secret History
It's a Lab where the extra card is always bad. Actually that would be more powerful but slower; it doesn't guarantee you a bad card, it just can't do better. Sometimes you're happy with blank cards to discard to something, and when you aren't, at least it can clear a bad card out of the way of your next draw. It's not going to be a star, but some cards that cost have to really look like they're just a