Vampire
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Revision as of 17:08, 16 November 2017 by Werothegreat (Talk | contribs)
Vampire | |
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Info | |
Cost | |
Type(s) | Night - Attack - Doom |
Kingdom card? | Yes |
Set | Nocturne |
Illustrator(s) | Martin Hoffmann |
Card text | |
Each other player receives the next Hex. Gain a card costing up to other than a Vampire. Exchange this for a Bat. |
Vampire is a Night-Attack-Doom card from Nocturne. It's a powerful gainer that also Hexes your opponents, but as a check on that power, it turns into a Bat when played. It (and Bat) are the only cards that exchange when played.
Contents |
FAQ
Official FAQ
- Follow the instructions in order.
- If the Bat pile is empty, you will be unable to exchange Vampire for a Bat, but will do the rest.
- The Bat is put into your discard pile.
Other rules clarifications
Strategy
Versions
English versions
Digital | Text | Release | Date | |
---|---|---|---|---|
Each other player receives the next Hex. Gain a card costing up to other than a Vampire. Exchange this for a Bat. | Nocturne | November 2017 |
Other language versions
Language | Name | Digital | Text | |
---|---|---|---|---|
German | Vampirin | |||
Japanese | ||||
Russian | Вампир (pron. vampir) |
Trivia
Preview
Of course there had to be a Vampire, and of course it turns into a Bat. That's what they do. Well vampires do tons of things, but that's one of them, and you can only capture so much in a Dominion card. Vampire gains you cards and Hexes people, while Bat is a trasher, and has to feed to turn back.