Vampire
From DominionStrategy Wiki
Vampire | |
---|---|
Info | |
Cost | |
Type(s) | Night - Attack - Doom |
Kingdom card? | Yes |
Set | Nocturne |
Illustrator(s) | Martin Hoffmann |
Card text | |
Each other player receives the next Hex. Gain a card costing up to other than a Vampire. Exchange this for a Bat. |
Vampire is a Night-Attack-Doom card from Nocturne. It's a powerful gainer that also Hexes your opponents, but as a check on that power, it turns into a Bat when played. This means you can usually play your Vampire only once every two reshuffles, since you have to play your Bat in order to turn it back into a Vampire.
Contents |
FAQ
Official FAQ
- Follow the instructions in order.
- If the Bat pile is empty, you will be unable to exchange Vampire for a Bat, but will do the rest.
- The Bat is put into your discard pile.
Other rules clarifications
Strategy
Versions
English versions
Digital | Text | Release | Date | |
---|---|---|---|---|
Each other player receives the next Hex. Gain a card costing up to other than a Vampire. Exchange this for a Bat. | Nocturne | November 2017 |
Other language versions
Language | Name | Digital | Text | |
---|---|---|---|---|
Dutch | Vampier | |||
French | Vampire | Tous vos adversaires appliquent le prochain Sortilège. Recevez une carte coûtant jusqu'à autre qu'un Vampire. Échangez cette carte contre une Chauve-souris. | ||
German | Vampirin | Jeder Mitspieler empfängt die nächste Plage. Nimm eine Karte, außer einer Vampirin, die bis zu kostet. Tausche diese Karte (die Vampirin) in eine Fledermaus ein. | ||
Japanese | 吸血鬼 (pron. kyūketsuki) | 一番上の呪詛を捨て札にする。他のプレイヤーは全員、その呪詛を受ける。その後、あなたは吸血鬼以外のコスト以下のカード1枚を獲得する。これを蝙蝠に交換する。 | ||
Russian | Вампир (pron. vampir) |
Trivia
Vampire (and Bat) are the only cards that exchange when played.
Preview
Of course there had to be a Vampire, and of course it turns into a Bat. That's what they do. Well vampires do tons of things, but that's one of them, and you can only capture so much in a Dominion card. Vampire gains you cards and Hexes people, while Bat is a trasher, and has to feed to turn back.
Secret History
The idea was to have a vampire that turned into a bat. There were some other flavor things to maybe hit on, but that was the starting point. There were several versions of each card. Vampire always hexed, but played around with different resources, before landing on "gain an Action." In the end that failed for the reason that it usually does - being crazy with expensive Actions. So it became "gain a " and then "other than Vampire" after a game with Matt's group where Alex went crazy for Vampires. The order of abilities shifted some, as everything wants to be first.