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|name = Wall
|name = Wall
Latest revision as of 17:56, 4 March 2021
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|When scoring, -1per card you have after the first 15.|
 Official FAQ
- For example, if you had 27 cards in your deck, you would score -12 for Wall.
- Scores can go negative.
Events go well with Wall, since they can provide beneficial effects without adding to your deck. Strong Trashers and Remodelers can keep your deck slim. Cards which can give your opponent Curses will further penalize them. Cards which trash themselves or return themselves to their piles can also help.
- Strong trashing such as Chapel, Count
- Actions that give victory points (Gatherings, Monument, especially Bishop)
- Cursers, to give your opponent junk which now has a stacked penalty!
 English versions
|When scoring, -1per card you have after the first 15.||Empires||June 2016|
 Other language versions
 Secret Historyif you had no more than 15 cards; then -1 per 2 cards in your deck; then the version you know and love. Inspired by that