Warehouse

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{{Card|Warehouse}} is an [[Action]] card from [[Seaside]]. It is one of the best [[sifter|sifters]]; when played, it gives +3 cards before you must discard 3 cards, making it extremely easy to match up {{Card|Treasure Map|Treasure Maps}} or to pair [[villages]] with [[terminal draw]] cards. It is similar to {{Card|Cellar}} from [[Dominion (Base Set)]], but being able to draw before discarding makes it more useful in many situations.  
+
{{Card|Warehouse}} is an [[Action]] card from [[Seaside]]. It is a [[sifter]]; when played, it gives +3 cards before you must discard 3 cards.
  
 
== FAQ ==
 
== FAQ ==
 
=== Official FAQ ===
 
=== Official FAQ ===
* If you do not have 3 cards to draw in you deck, draw as many as you can, shuffle your discard pile, and draw the remaining cards.
+
* If there are fewer than 3 cards for you to draw (after [[reshuffle|shuffling]]), you still discard 3 cards.
* If you are still not able to draw 3 cards, draw as many as you can. You will still need to discard 3 cards if you can, even if you couldn’t draw 3.
+
 
* You may discard any combination of cards that you just drew with the Warehouse or cards that were previously in your hand.
+
 
=== Other Rules clarifications ===
 
=== Other Rules clarifications ===
== Strategy Article ==
+
== Strategy ==
Warehouse is one of the best [[sifter|sifters]] in the game. Its main strength comes from the fact that is is both non-terminal, and lets you draw your cards before deciding what to discard, unlike {{Card|Cellar}}. Indeed it is almost always preferable to Cellar unless you will be discarding a large number of cards per play, or you need finer control over how many cards you draw to prevent unfortunate reshuffles.  
+
Warehouse is a [[non-terminal]] [[sifter]] which lets you draw then discard cards, but reduces your hand size by one. Warehouse offers a degree of control over which cards you have in hand and rapid [[cycling]], both of which are especially relevant if you lack full [[deck control]], including in the early game. Specifically, the benefits are:
 +
# You get to play your strong, newly added cards faster.
 +
# You get more plays of key cards (for example, [[attack]]s like {{Card|Witch}}, [[trasher]]s like {{Card|Catapult}}, or [[Traveller]]s).
 +
# You have better odds of [[collision|colliding]] the right cards to further your gameplan, for example {{Card|Remodel}} and {{Card|Estate}}.
 +
These benefits becomes less important when it is easy to achieve deck control quickly (for example, with {{Card|Chapel}} or {{Event|Donate}}).
 +
 
 +
Once you have achieved deck control, Warehouse can maintain relevance if you rely on finding specific cards or combinations of cards to have a good turn. This might be the case, for example, in a deck relying on [[village (card category)|villages]] and [[terminal draw]]. A couple copies of Warehouse can be very good for your reliability in such decks.
 +
 
 +
In some cases, when achieving complete deck control via [[thinning]] is difficult or impossible, Warehouse can be a viable alternative, allowing you to find your useful cards and draw past [[junk]]. When using Warehouse for this purpose, it is important to avoid triggering an unfavorable [[reshuffle]] with just the discarded junk, which could result in one or more [[dud]] turns. Using Warehouse this way has two main disadvantages compared to just removing all the junk from your deck. First, your deck is far less reliable; second, it makes it difficult to [[gain and play]] cards, which usually end up in your discard pile along with your discarded junk. Instead of simple [[overdraw]] you would need to have an effect that [[topdeck]]s the gained cards (such as {{Way|Way of the Seal}}), or that gets them out of your discard pile selectively (such as {{Card|Mountain Village}}).
 +
 
 +
The hand size reduction aspect of Warehouse may alter its value in the following ways:
 +
# If you don’t have particularly good cards to find or if most of your cards are of similar quality (e.g., all {{Card|Copper|Coppers}}), the reduced number of cards may have a larger negative effect than the positive effect from having a better selection.
 +
# Warehouse becomes worse in multiples, i.e. while extra copies give you a larger search space, each one also increases the chance that your hand will become too small to do anything useful.
 +
# The negative impact of the hand size reduction is exacerbated if you already suffer from a reduced hand size due to a [[discard attack]].
 +
# In [[draw-to-X]] [[engine]]s, Warehouse’s hand size reduction matters far less, as you will draw back up to a constant hand size anyway. In fact, Warehouse’s ability to discard significant numbers of cards that you cannot play during your Action phase (generally [[Treasure]]s and [[Victory]] cards) often enables you to draw more effectively, as your hand size can now be spent on Action-based payload before playing your draw-to-X card.  
  
The main drawback of Warehouse is that it reduces your hand size by one after every play. Still, when the choice is between the 5 card hand you would have drawn and the best 4 of 7 cards, usually the latter wins, particularly in an untrimmed deck or a deck full of {{Card|Curse|Curses}}. Warehouse loses a lot of value when you have a very high value deck without a lot of junk to discard. Additionally, Warehouse fares very poorly against handsize reduction attacks, since a Warehouse play will further reduce your hand to 2 cards, which is typically not enough to do much. Still, despite these drawbacks, Warehouse often makes a good substitute for trashing in an [[Engine]], as you can cycle past {{Card|Copper|Coppers}} and {{Card|Estate|Estates}} to find your major payload cards.
+
Warehouse synergizes with cards that benefit from being discarded: if {{Card|Gold}} is a good option for [[payload]], then you can quickly add some to your deck with Warehouse and {{Card|Tunnel}}. Moreover, using Warehouse with {{Card|Village Green}} generates extra [[terminal space]] and is hand size neutral.
  
Warehouse also creates a few decently strong combos.
 
* {{Card|Conspirator}} chains become significantly easier. Play two Warehouses to find and activate Conspirators. You likely need a +buy to build this up effectively. Something like {{Card|Market}} works very well.
 
* {{Card|Tunnel}} just loves Warehouse. Warehouse makes it easy to find and Discard tunnels and you'll be digging through your deck for a lot of Gold in short order. Likely you just want to buy nothing but Tunnels and Warehouses until you can afford Provinces.
 
* {{Card|Counting House}}, a notoriously weak card, gets a large boost from Warehouse. With Counting House, you will be able to find and play it more frequently, as well as add control in when you shuffle your deck, which is often Counting Houses largest drawback. Additionally, you don't mind discarding Coppers because you will draw them right back into your hand.
 
* {{Card|Treasure Map}}, another weak card due to unpredictability, becomes powerful since you can play three Warehouses giving you 10 cards to find a pair of maps.
 
=== Synergies/Combos ===
 
* {{Card|Conspirator}}
 
* {{Card|Counting House}}
 
* {{Card|Tunnel}}
 
* {{Card|Laboratory}}
 
* {{Card|Treasure Map}}
 
* Large Hand Sizes
 
=== Antisynergies ===
 
* Discard attacks such as {{Card|Militia}}, {{Card|Goons}}, {{Card|Ghost Ship}}
 
* Heavy Trashing
 
 
== Versions ==
 
== Versions ==
 
===English versions===
 
===English versions===
Line 40: Line 38:
 
! Print !! Digital !! Text !! Release !! Date  
 
! Print !! Digital !! Text !! Release !! Date  
 
|-
 
|-
| {{CardVersionImage|Warehouse|Warehouse}} || {{CardVersionImage|WarehouseDigitalOld|Warehouse from Goko/Making Fun}} || '''+3 Cards'''. '''+1 Action'''. Discard 3 cards. || Seaside 1st Edition || October 2009
+
| {{CardVersionImage|WarehouseOld|Warehouse}} || {{CardVersionImage|WarehouseDigitalOld|Warehouse from Goko/Making Fun}} || style="padding:0px 20px;"| '''+3 Cards<br>+1 Action'''<br>Discard 3 cards. || Seaside || October 2009
 
|-
 
|-
| || {{CardVersionImage|WarehouseDigital|Warehouse from Shuffle iT}} || '''+3 Cards'''. '''+1 Action'''. Discard 3 cards. || Seaside 2nd Edition || ''physical version unreleased''
+
| {{CardVersionImage|Warehouse|Warehouse}} || {{CardVersionImage|WarehouseDigital|Warehouse from Shuffle iT}} || '''+3 Cards<br>+1 Action'''<br>Discard 3 cards. || Seaside (2017 printing) || July 2017
 
|}
 
|}
  
 
===Other language versions===
 
===Other language versions===
 
{| class="wikitable" style="text-align:center;"
 
{| class="wikitable" style="text-align:center;"
! Print !! Digital !! Language !! Name !! Text  
+
! Language !! Name !! Print !! Digital !! Text !! Notes
 
|-
 
|-
| || || Chinese || 倉庫 (pron. ''cāngkù'') ||
+
!Chinese
|-
+
| 倉庫 (pron. ''cāngkù'') || || || ||
| || || Czech || Skladiště ||  
+
 
|-
 
|-
| || || Dutch || Pakhuis ||  
+
!Czech
 +
| Skladiště || || || ||
 
|-
 
|-
| || || Finnish || Varasto ||  
+
!Dutch
 +
| Pakhuis || {{CardLangVersionImage|Dutch}} || || '''+3 Kaarten<br>+1 Actie'''<br>Leg 3 kaarten af. || Hijs de Zeilen (2de Editie) 999 Games (2022)
 
|-
 
|-
| || || French || Entrepôt ||  
+
!Finnish
 +
| Varasto || || || ||
 
|-
 
|-
| {{CardVersionImage|WarehouseGerman|German language Warehouse}} || || German || Lagerhaus ||  
+
!French
 +
| Entrepôt || || || ||
 
|-
 
|-
| || || Italian || Magazzino ||  
+
!German
 +
| Lagerhaus || {{CardVersionImage|WarehouseGerman|German language Warehouse}} || {{CardLangVersionImage|German|d=1}} ||'''+3 Karten<br>+1 Aktion'''<br>Lege 3 Handkarten ab. ||
 
|-
 
|-
| || || Japanese || 倉庫 (pron. ''sōko'') ||  
+
!Italian
 +
| Magazzino || || || ||
 
|-
 
|-
| || || Korean || 창고 (pron. ''chang-go'') ||  
+
!Japanese
 +
| 倉庫 (pron. ''sōko'') || || || '''+3 カードを引く'''<br>'''+1 アクション'''<br>カード3枚を捨て札にする。||
 
|-
 
|-
| || || Polish || Magazyn ||  
+
!Korean
 +
| 창고 (pron. ''chang-go'') || || || ||
 
|-
 
|-
| || || Russian || Склад (pron. ''sklad'') ||
+
!Polish
 +
| Magazyn || {{CardLangVersionImage|Polish}} || || '''+3 karty<br>+1 akcja'''<br>Odrzuć 3 karty. ||
 
|-
 
|-
| || || Spanish || Almacén ||  
+
!Russian
 +
| Склад (pron. ''sklad'') || || {{CardLangVersionImage|DigitalRussian}} || '''+3 Карты<br>+1 Действне'''<br>Сбросьте 3 карты. ||
 +
|-
 +
!Spanish
 +
| Almacén || {{CardLangVersionImage|Spanish}} || || '''+3 Cartas<br>+1 Acción'''<br>Descarta 3 cartas. ||
 
|}
 
|}
 +
 
== Trivia ==
 
== Trivia ==
 
[[Image:WarehouseArt.jpg|thumb|right|354px|Official card art.]]
 
[[Image:WarehouseArt.jpg|thumb|right|354px|Official card art.]]
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{{Navbox Seaside}}
 
{{Navbox Seaside}}
 
{{Navbox Cards}}
 
{{Navbox Cards}}
 +
[[category:non-terminals]]
 +
[[category:sifter]]
 +
[[category:handsize negative]]

Latest revision as of 06:24, 25 December 2023

Warehouse
Warehouse.jpg
Info
Cost $3
Type(s) Action
Kingdom card? Yes
Set SeasideSeaside icon.png
Illustrator(s) Julien Delval
Card text
+3 Cards
+1 Action
Discard 3 cards.

WarehouseWarehouse.jpg is an Action card from Seaside. It is a sifter; when played, it gives +3 cards before you must discard 3 cards.

Contents

[edit] FAQ

[edit] Official FAQ

  • If there are fewer than 3 cards for you to draw (after shuffling), you still discard 3 cards.

[edit] Other Rules clarifications

[edit] Strategy

Warehouse is a non-terminal sifter which lets you draw then discard cards, but reduces your hand size by one. Warehouse offers a degree of control over which cards you have in hand and rapid cycling, both of which are especially relevant if you lack full deck control, including in the early game. Specifically, the benefits are:

  1. You get to play your strong, newly added cards faster.
  2. You get more plays of key cards (for example, attacks like WitchWitch.jpg, trashers like CatapultCatapult.jpg, or Travellers).
  3. You have better odds of colliding the right cards to further your gameplan, for example RemodelRemodel.jpg and EstateEstate.jpg.

These benefits becomes less important when it is easy to achieve deck control quickly (for example, with ChapelChapel.jpg or DonateDonate.jpg).

Once you have achieved deck control, Warehouse can maintain relevance if you rely on finding specific cards or combinations of cards to have a good turn. This might be the case, for example, in a deck relying on villages and terminal draw. A couple copies of Warehouse can be very good for your reliability in such decks.

In some cases, when achieving complete deck control via thinning is difficult or impossible, Warehouse can be a viable alternative, allowing you to find your useful cards and draw past junk. When using Warehouse for this purpose, it is important to avoid triggering an unfavorable reshuffle with just the discarded junk, which could result in one or more dud turns. Using Warehouse this way has two main disadvantages compared to just removing all the junk from your deck. First, your deck is far less reliable; second, it makes it difficult to gain and play cards, which usually end up in your discard pile along with your discarded junk. Instead of simple overdraw you would need to have an effect that topdecks the gained cards (such as Way of the SealWay of the Seal.jpg), or that gets them out of your discard pile selectively (such as Mountain VillageMountain Village.jpg).

The hand size reduction aspect of Warehouse may alter its value in the following ways:

  1. If you don’t have particularly good cards to find or if most of your cards are of similar quality (e.g., all CoppersCopper.jpg), the reduced number of cards may have a larger negative effect than the positive effect from having a better selection.
  2. Warehouse becomes worse in multiples, i.e. while extra copies give you a larger search space, each one also increases the chance that your hand will become too small to do anything useful.
  3. The negative impact of the hand size reduction is exacerbated if you already suffer from a reduced hand size due to a discard attack.
  4. In draw-to-X engines, Warehouse’s hand size reduction matters far less, as you will draw back up to a constant hand size anyway. In fact, Warehouse’s ability to discard significant numbers of cards that you cannot play during your Action phase (generally Treasures and Victory cards) often enables you to draw more effectively, as your hand size can now be spent on Action-based payload before playing your draw-to-X card.

Warehouse synergizes with cards that benefit from being discarded: if GoldGold.jpg is a good option for payload, then you can quickly add some to your deck with Warehouse and TunnelTunnel.jpg. Moreover, using Warehouse with Village GreenVillage Green.jpg generates extra terminal space and is hand size neutral.

[edit] Versions

[edit] English versions

Print Digital Text Release Date
Warehouse Warehouse from Goko/Making Fun +3 Cards
+1 Action

Discard 3 cards.
Seaside October 2009
Warehouse Warehouse from Shuffle iT +3 Cards
+1 Action

Discard 3 cards.
Seaside (2017 printing) July 2017

[edit] Other language versions

Language Name Print Digital Text Notes
Chinese 倉庫 (pron. cāngkù)
Czech Skladiště
Dutch Pakhuis Dutch language Warehouse +3 Kaarten
+1 Actie

Leg 3 kaarten af.
Hijs de Zeilen (2de Editie) 999 Games (2022)
Finnish Varasto
French Entrepôt
German Lagerhaus German language Warehouse German language Warehouse from Shuffle iT +3 Karten
+1 Aktion

Lege 3 Handkarten ab.
Italian Magazzino
Japanese 倉庫 (pron. sōko) +3 カードを引く
+1 アクション
カード3枚を捨て札にする。
Korean 창고 (pron. chang-go)
Polish Magazyn Polish language Warehouse +3 karty
+1 akcja

Odrzuć 3 karty.
Russian Склад (pron. sklad) DigitalRussian language Warehouse +3 Карты
+1 Действне

Сбросьте 3 карты.
Spanish Almacén Spanish language Warehouse +3 Cartas
+1 Acción

Descarta 3 cartas.

[edit] Trivia

Official card art.

[edit] Secret History

I added this during development, replacing uh some other card that left. Several cards left, so there's not always a one-to-one correspondence there. It replaced something. We tried a few versions of this, all with +1 Action and then some different kind of Cellar-like effect. The first version had you discard any number of cards, then get your choice of two cards per card discarded. That was ridiculous and didn't seem doable on a card costing $3-$4, which is what I was looking for. Discard 2, draw 4, discard 2 came next. Then draw 4 discard 4, and finally the draw 3 discard 3 it ended up with.


Cards $2 HavenHaven.jpgLighthouseLighthouse.jpgNative VillageNative Village.jpg $3 AstrolabeAstrolabe.jpgFishing VillageFishing Village.jpgLookoutLookout.jpgMonkeyMonkey.jpgSea ChartSea Chart.jpgSmugglersSmugglers.jpgWarehouseWarehouse.jpg $4 BlockadeBlockade.jpgCaravanCaravan.jpgCutpurseCutpurse.jpgIslandIsland.jpgSailorSailor.jpgSalvagerSalvager.jpgTide PoolsTide Pools.jpgTreasure MapTreasure Map.jpg $5 BazaarBazaar.jpgCorsairCorsair.jpgMerchant ShipMerchant Ship.jpgOutpostOutpost.jpgPiratePirate.jpgSea WitchSea Witch.jpgTacticianTactician.jpgTreasuryTreasury.jpgWharfWharf.jpg
Removed cards $2 EmbargoEmbargo.jpgPearl DiverPearl Diver.jpg $3 AmbassadorAmbassador.jpg $4 NavigatorNavigator.jpgPirate ShipPirate Ship.jpgSea HagSea Hag.jpg $5 ExplorerExplorer.jpgGhost ShipGhost Ship.jpg
Combos and Counters Black Market/TacticianNative Village/Bridge
Other concepts Duration
Dominion Cards
Basic cards $0 CopperCopper.jpgCurseCurse.jpg $2 EstateEstate.jpg $3 SilverSilver.jpg $5 DuchyDuchy.jpg $6 GoldGold.jpg $8 ProvinceProvince.jpg
Dominion $2 CellarCellar.jpgChapelChapel.jpgMoatMoat.jpg $3 HarbingerHarbinger.jpg • MerchantMerchant.jpgVassalVassal.jpgVillageVillage.jpgWorkshopWorkshop.jpg $4 BureaucratBureaucrat.jpgGardensGardens.jpgMilitiaMilitia.jpgMoneylenderMoneylender.jpgPoacherPoacher.jpgRemodelRemodel.jpgSmithySmithy.jpgThrone RoomThrone Room.jpg $5 BanditBandit.jpgCouncil RoomCouncil Room.jpgFestivalFestival.jpgLaboratoryLaboratory.jpgLibraryLibrary.jpgMarketMarket.jpgMineMine.jpgSentrySentry.jpg • WitchWitch.jpg $6 ArtisanArtisan.jpg
Removed cards: $3 ChancellorChancellor.jpgWoodcutterWoodcutter.jpg $4 FeastFeast.jpgSpySpy.jpgThiefThief.jpg $6 AdventurerAdventurer.jpg
Intrigue $2 CourtyardCourtyard.jpgLurkerLurker.jpgPawnPawn.jpg $3 MasqueradeMasquerade.jpgShanty TownShanty Town.jpgStewardSteward.jpgSwindlerSwindler.jpgWishing WellWishing Well.jpg $4 BaronBaron.jpgBridgeBridge.jpgConspiratorConspirator.jpgDiplomatDiplomat.jpgIronworksIronworks.jpgMillMill.jpgMining VillageMining Village.jpgSecret PassageSecret Passage.jpg $5 CourtierCourtier.jpgDukeDuke.jpgMinionMinion.jpgPatrolPatrol.jpgReplaceReplace.jpgTorturerTorturer.jpgTrading PostTrading Post.jpgUpgradeUpgrade.jpg $6 FarmFarm.jpgNoblesNobles.jpg
Removed cards: $2 Secret ChamberSecret Chamber.jpg $3 Great HallGreat Hall.jpg $4 CoppersmithCoppersmith.jpgScoutScout.jpg $5 SaboteurSaboteur.jpgTributeTribute.jpg $6 HaremHarem.jpg
Seaside $2 HavenHaven.jpgLighthouseLighthouse.jpgNative VillageNative Village.jpg $3 AstrolabeAstrolabe.jpgFishing VillageFishing Village.jpgLookoutLookout.jpgMonkeyMonkey.jpgSea ChartSea Chart.jpgSmugglersSmugglers.jpgWarehouseWarehouse.jpg $4 BlockadeBlockade.jpgCaravanCaravan.jpgCutpurseCutpurse.jpgIslandIsland.jpgSailorSailor.jpgSalvagerSalvager.jpgTide PoolsTide Pools.jpgTreasure MapTreasure Map.jpg $5 BazaarBazaar.jpgCorsairCorsair.jpgMerchant ShipMerchant Ship.jpgOutpostOutpost.jpgPiratePirate.jpgSea WitchSea Witch.jpgTacticianTactician.jpgTreasuryTreasury.jpgWharfWharf.jpg
Removed cards: $2 EmbargoEmbargo.jpgPearl DiverPearl Diver.jpg $3 AmbassadorAmbassador.jpg $4 NavigatorNavigator.jpgPirate ShipPirate Ship.jpgSea HagSea Hag.jpg $5 ExplorerExplorer.jpgGhost ShipGhost Ship.jpg
Alchemy P TransmuteTransmute.jpgVineyardVineyard.jpg $2 HerbalistHerbalist.jpg $2P ApothecaryApothecary.jpgScrying PoolScrying Pool.jpgUniversityUniversity.jpg $3P AlchemistAlchemist.jpgFamiliarFamiliar.jpgPhilosopher's StonePhilosopher's Stone.jpg $4 PotionPotion.jpg $4P GolemGolem.jpg $5 ApprenticeApprentice.jpg $6P PossessionPossession.jpg
Prosperity $3 AnvilAnvil.jpgWatchtowerWatchtower.jpg $4 BishopBishop.jpgClerkClerk.jpgInvestmentInvestment.jpgTiaraTiara.jpgMonumentMonument.jpgQuarryQuarry.jpgWorker's VillageWorker's Village.jpg $5 CharlatanCharlatan.jpgCityCity.jpgCollectionCollection.jpgCrystal BallCrystal Ball.jpgMagnateMagnate.jpgMintMint.jpgRabbleRabble.jpgVaultVault.jpgWar ChestWar Chest.jpg $6 HoardHoard.jpg $6star Grand MarketGrand Market.jpg $7 BankBank.jpgExpandExpand.jpgForgeForge.jpgKing's CourtKing's Court.jpg $8star PeddlerPeddler.jpg $9 PlatinumPlatinum.jpg $11 ColonyColony.jpg
Removed cards: $3 LoanLoan.jpgTrade RouteTrade Route.jpg $4 TalismanTalisman.jpg $5 ContrabandContraband.jpgCounting HouseCounting House.jpgMountebankMountebank.jpgRoyal SealRoyal Seal.jpgVentureVenture.jpg $6 GoonsGoons.jpg
Cornucopia & Guilds $2 Candlestick MakerCandlestick Maker.jpgHamletHamlet.jpg $2plus FarrierFarrier.jpgStonemasonStonemason.jpg $3 MenagerieMenagerie.jpgShopShop.jpg $3plus InfirmaryInfirmary.jpg $4 AdvisorAdvisor.jpgFarmhandsFarmhands.jpgPlazaPlaza.jpgRemakeRemake.jpgYoung WitchYoung Witch.jpg $4plus HeraldHerald.jpg $5 BakerBaker.jpgButcherButcher.jpgCarnivalCarnival.jpgFerrymanFerryman.jpgFootpadFootpad.jpgHorn of PlentyHorn of Plenty.jpgHunting PartyHunting Party.jpgJesterJester.jpgJourneymanJourneyman.jpgJoustJoust.jpg (Rewards: CoronetCoronet.jpgCourserCourser.jpgDemesneDemesne.jpgHousecarlHousecarl.jpgHuge TurnipHuge Turnip.jpgRenownRenown.jpg)• Merchant GuildMerchant Guild.jpgSoothsayerSoothsayer.jpg $6 FairgroundsFairgrounds.jpg
Removed cards: $3 Fortune TellerFortune Teller.jpg $3plus DoctorDoctor.jpgMasterpieceMasterpiece.jpg $4 Farming VillageFarming Village.jpgHorse TradersHorse Traders.jpgTaxmanTaxman.jpgTournamentTournament.jpg (Prizes: Bag of GoldBag of Gold.jpgDiademDiadem.jpgFollowersFollowers.jpgPrincessPrincess.jpgTrusty SteedTrusty Steed.jpg) $5 HarvestHarvest.jpg
Hinterlands $2 CrossroadsCrossroads.jpgFool's GoldFool's Gold.jpg $3 DevelopDevelop.jpgGuard DogGuard Dog.jpgOasisOasis.jpgSchemeScheme.jpgTunnelTunnel.jpg $4 Jack of All TradesJack of All Trades.jpgNomadsNomads.jpgSpice MerchantSpice Merchant.jpgTraderTrader.jpgTrailTrail.jpgWeaverWeaver.jpg $5 BerserkerBerserker.jpgCartographerCartographer.jpgCauldronCauldron.jpgHagglerHaggler.jpgHighwayHighway.jpgInnInn.jpgMargraveMargrave.jpgSoukSouk.jpgStablesStables.jpgWheelwrightWheelwright.jpgWitch's HutWitch's Hut.jpg $6 Border VillageBorder Village.jpgFarmlandFarmland.jpg
Removed cards: $2 DuchessDuchess.jpg $3 OracleOracle.jpg $4 Noble BrigandNoble Brigand.jpgNomad CampNomad Camp.jpgSilk RoadSilk Road.jpg $5 CacheCache.jpgEmbassyEmbassy.jpgIll-Gotten GainsIll-Gotten Gains.jpgMandarinMandarin.jpg
Dark Ages $0 Ruins (Abandoned MineAbandoned Mine.jpgRuined LibraryRuined Library.jpgRuined MarketRuined Market.jpgRuined VillageRuined Village.jpgSurvivorsSurvivors.jpg) $0star SpoilsSpoils.jpg $1 Poor HousePoor House.jpgShelters (HovelHovel.jpgNecropolisNecropolis.jpgOvergrown EstateOvergrown Estate.jpg) $2 BeggarBeggar.jpgSquireSquire.jpgVagrantVagrant.jpg $3 ForagerForager.jpgHermitHermit.jpg (MadmanMadman.jpg) • Market SquareMarket Square.jpgSageSage.jpgStoreroomStoreroom.jpgUrchinUrchin.jpg (MercenaryMercenary.jpg) $4 ArmoryArmory.jpgDeath CartDeath Cart.jpgFeodumFeodum.jpgFortressFortress.jpgIronmongerIronmonger.jpgMarauderMarauder.jpgProcessionProcession.jpgRatsRats.jpgScavengerScavenger.jpgWandering MinstrelWandering Minstrel.jpg $5 Band of MisfitsBand of Misfits.jpgBandit CampBandit Camp.jpgCatacombsCatacombs.jpgCountCount.jpgCounterfeitCounterfeit.jpgCultistCultist.jpgGraverobberGraverobber.jpgJunk DealerJunk Dealer.jpgKnightsKnights.jpg (Dames AnnaDame Anna.jpgJosephineDame Josephine.jpgMollyDame Molly.jpgNatalieDame Natalie.jpgSylviaDame Sylvia.jpg • Sirs BaileySir Bailey.jpgDestrySir Destry.jpgMartinSir Martin.jpgMichaelSir Michael.jpgVanderSir Vander.jpg) • MysticMystic.jpgPillagePillage.jpgRebuildRebuild.jpgRogueRogue.jpg $6 AltarAltar.jpgHunting GroundsHunting Grounds.jpg
Adventures $2 Coin of the RealmCoin of the Realm.jpgPagePage.jpg (Treasure HunterTreasure Hunter.jpgWarriorWarrior.jpgHeroHero.jpgChampionChampion.jpg) • PeasantPeasant.jpg (SoldierSoldier.jpgFugitiveFugitive.jpgDiscipleDisciple.jpgTeacherTeacher.jpg) • RatcatcherRatcatcher.jpgRazeRaze.jpg $3 AmuletAmulet.jpgCaravan GuardCaravan Guard.jpgDungeonDungeon.jpgGearGear.jpgGuideGuide.jpg $4 DuplicateDuplicate.jpgMagpieMagpie.jpgMessengerMessenger.jpgMiserMiser.jpgPortPort.jpgRangerRanger.jpgTransmogrifyTransmogrify.jpg $5 ArtificerArtificer.jpgBridge TrollBridge Troll.jpgDistant LandsDistant Lands.jpgGiantGiant.jpgHaunted WoodsHaunted Woods.jpgLost CityLost City.jpgRelicRelic.jpgRoyal CarriageRoyal Carriage.jpgStorytellerStoryteller.jpgSwamp HagSwamp Hag.jpgTreasure TroveTreasure Trove.jpgWine MerchantWine Merchant.jpg $6 HirelingHireling.jpg
Events: $0 AlmsAlms.jpgBorrowBorrow.jpgQuestQuest.jpg $1 SaveSave.jpg $2 Scouting PartyScouting Party.jpgTravelling FairTravelling Fair.jpg $3 BonfireBonfire.jpgExpeditionExpedition.jpgFerryFerry.jpgPlanPlan.jpg $4 MissionMission.jpgPilgrimagePilgrimage.jpg $5 BallBall.jpgRaidRaid.jpgSeawaySeaway.jpgTradeTrade.jpg $6 Lost ArtsLost Arts.jpgTrainingTraining.jpg $7 InheritanceInheritance.jpg $8 PathfindingPathfinding.jpg
Empires 4D EngineerEngineer.jpg 8D City QuarterCity Quarter.jpgOverlordOverlord.jpgRoyal BlacksmithRoyal Blacksmith.jpg $2 EncampmentEncampment.jpg/PlunderPlunder.jpgPatricianPatrician.jpg/EmporiumEmporium.jpgSettlersSettlers.jpg/Bustling VillageBustling Village.jpg $3 CastlesCastles.jpg (HumbleHumble Castle.jpgCrumblingCrumbling Castle.jpgSmallSmall Castle.jpgHauntedHaunted Castle.jpgOpulentOpulent Castle.jpgSprawlingSprawling Castle.jpgGrandGrand Castle.jpgKing'sKing's Castle.jpg) • CatapultCatapult.jpg/RocksRocks.jpgChariot RaceChariot Race.jpgEnchantressEnchantress.jpgFarmers' MarketFarmers' Market.jpgGladiatorGladiator.jpg/FortuneFortune.jpg $4 SacrificeSacrifice.jpgTempleTemple.jpgVillaVilla.jpg $5 ArchiveArchive.jpgCapitalCapital.jpgCharmCharm.jpgCrownCrown.jpgForumForum.jpgGroundskeeperGroundskeeper.jpgLegionaryLegionary.jpgWild HuntWild Hunt.jpg
Events: 5D TriumphTriumph.jpg 8D AnnexAnnex.jpgDonateDonate.jpg $0 AdvanceAdvance.jpg $2 DelveDelve.jpgTaxTax.jpg $3 BanquetBanquet.jpg $4 RitualRitual.jpgSalt the EarthSalt the Earth.jpg $43D WeddingWedding.jpg $5 WindfallWindfall.jpg $6 ConquestConquest.jpg $14 DominateDominate.jpg
Landmarks: AqueductAqueduct.jpgArenaArena.jpgBandit FortBandit Fort.jpgBasilicaBasilica.jpgBathsBaths.jpgBattlefieldBattlefield.jpgColonnadeColonnade.jpgDefiled ShrineDefiled Shrine.jpgFountainFountain.jpgKeepKeep.jpgLabyrinthLabyrinth.jpgMountain PassMountain Pass.jpgMuseumMuseum.jpgObeliskObelisk.jpgOrchardOrchard.jpgPalacePalace.jpgTombTomb.jpgTowerTower.jpgTriumphal ArchTriumphal Arch.jpgWallWall.jpgWolf DenWolf Den.jpg
Nocturne $0star Will-o'-WispWill-o'-Wisp.jpgWishWish.jpg $2 DruidDruid.jpgFaithful HoundFaithful Hound.jpgGuardianGuardian.jpgMonasteryMonastery.jpgPixiePixie.jpg (GoatGoat.jpg) • TrackerTracker.jpg (PouchPouch.jpg) $2star ImpImp.jpg $3 ChangelingChangeling.jpgFoolFool.jpg (Lost in the WoodsLost in the Woods.jpgLucky CoinLucky Coin.jpg) • Ghost TownGhost Town.jpgLeprechaunLeprechaun.jpgNight WatchmanNight Watchman.jpgSecret CaveSecret Cave.jpg (Magic LampMagic Lamp.jpg) $4 BardBard.jpgBlessed VillageBlessed Village.jpgCemeteryCemetery.jpg (Haunted MirrorHaunted Mirror.jpg) • ConclaveConclave.jpgDevil's WorkshopDevil's Workshop.jpgExorcistExorcist.jpgNecromancerNecromancer.jpg (Zombies: ApprenticeZombie Apprentice.jpgMasonZombie Mason.jpgSpyZombie Spy.jpg) • ShepherdShepherd.jpg (PasturePasture.jpg) • SkulkSkulk.jpg $4star GhostGhost.jpg $5 CobblerCobbler.jpgCryptCrypt.jpgCursed VillageCursed Village.jpgDen of SinDen of Sin.jpgIdolIdol.jpgPookaPooka.jpg (Cursed GoldCursed Gold.jpg) • Sacred GroveSacred Grove.jpgTormentorTormentor.jpgTragic HeroTragic Hero.jpgVampireVampire.jpg (BatBat.jpg) • WerewolfWerewolf.jpg $6 RaiderRaider.jpg
Boons: The Earth's GiftThe Earth's Gift.jpgFieldThe Field's Gift.jpgFlameThe Flame's Gift.jpgForestThe Forest's Gift.jpgMoonThe Moon's Gift.jpgMountainThe Mountain's Gift.jpgRiverThe River's Gift.jpgSeaThe Sea's Gift.jpgSkyThe Sky's Gift.jpgSunThe Sun's Gift.jpgSwampThe Swamp's Gift.jpgWindThe Wind's Gift.jpg
Hexes: Bad OmensBad Omens.jpgDelusionDelusion.jpg (DeludedDeluded.jpg) • EnvyEnvy.jpg (EnviousEnvious.jpg) • FamineFamine.jpgFearFear.jpgGreedGreed.jpgHauntingHaunting.jpgLocustsLocusts.jpgMiseryMisery.jpg (MiserableMiserable.jpg/Twice MiserableTwice Miserable.jpg) • PlaguePlague.jpgPovertyPoverty.jpgWarWar.jpg
Renaissance $2 Border GuardBorder Guard.jpg (HornHorn.jpgLanternLantern.jpg) • DucatDucat.jpgLackeysLackeys.jpg $3 Acting TroupeActing Troupe.jpgCargo ShipCargo Ship.jpgExperimentExperiment.jpgImproveImprove.jpg $4 Flag BearerFlag Bearer.jpg (FlagFlag.jpg) • HideoutHideout.jpgInventorInventor.jpgMountain VillageMountain Village.jpgPatronPatron.jpgPriestPriest.jpgResearchResearch.jpgSilk MerchantSilk Merchant.jpg $5 Old WitchOld Witch.jpgRecruiterRecruiter.jpgScepterScepter.jpgScholarScholar.jpgSculptorSculptor.jpgSeerSeer.jpgSpicesSpices.jpgSwashbucklerSwashbuckler.jpg (Treasure ChestTreasure Chest.jpg) • TreasurerTreasurer.jpg (KeyKey.jpg) • VillainVillain.jpg
Projects: $3 CathedralCathedral.jpgCity GateCity Gate.jpgPageantPageant.jpgSewersSewers.jpgStar ChartStar Chart.jpg $4 ExplorationExploration.jpgFairFair.jpgSilosSilos.jpgSinister PlotSinister Plot.jpg $5 AcademyAcademy.jpgCapitalismCapitalism.jpgFleetFleet.jpgGuildhallGuildhall.jpgPiazzaPiazza.jpgRoad NetworkRoad Network.jpg $6 BarracksBarracks.jpgCrop RotationCrop Rotation.jpgInnovationInnovation.jpg $7 CanalCanal.jpg $8 CitadelCitadel.jpg
Menagerie $2 Black CatBlack Cat.jpgSleighSleigh.jpgSuppliesSupplies.jpg $3 Camel TrainCamel Train.jpgGoatherdGoatherd.jpgScrapScrap.jpgSheepdogSheepdog.jpgSnowy VillageSnowy Village.jpgStockpileStockpile.jpg $3star HorseHorse.jpg $4 Bounty HunterBounty Hunter.jpgCardinalCardinal.jpgCavalryCavalry.jpgGroomGroom.jpgHostelryHostelry.jpgVillage GreenVillage Green.jpg $5 BargeBarge.jpgCovenCoven.jpgDisplaceDisplace.jpgFalconerFalconer.jpgGatekeeperGatekeeper.jpgHunting LodgeHunting Lodge.jpgKilnKiln.jpgLiveryLivery.jpgMastermindMastermind.jpgPaddockPaddock.jpgSanctuarySanctuary.jpg $5star FishermanFisherman.jpg $6star DestrierDestrier.jpgWayfarerWayfarer.jpg $7star Animal FairAnimal Fair.jpg
Events: $0 DelayDelay.jpgDesperationDesperation.jpg $2 GambleGamble.jpgPursuePursue.jpgRideRide.jpgToilToil.jpg $3 EnhanceEnhance.jpgMarchMarch.jpgTransportTransport.jpg $4 BanishBanish.jpgBargainBargain.jpgInvestInvest.jpgSeize the DaySeize the Day.jpg $5 CommerceCommerce.jpgDemandDemand.jpgStampedeStampede.jpg $7 ReapReap.jpg $8 EnclaveEnclave.jpg $10 AllianceAlliance.jpgPopulatePopulate.jpg
Ways: ButterflyWay of the Butterfly.jpgCamelWay of the Camel.jpgChameleonWay of the Chameleon.jpgFrogWay of the Frog.jpgGoatWay of the Goat.jpgHorseWay of the Horse.jpgMoleWay of the Mole.jpgMonkeyWay of the Monkey.jpgMouseWay of the Mouse.jpgMuleWay of the Mule.jpgOtterWay of the Otter.jpgOwlWay of the Owl.jpgOxWay of the Ox.jpgPigWay of the Pig.jpgRatWay of the Rat.jpgSealWay of the Seal.jpgSheepWay of the Sheep.jpgSquirrelWay of the Squirrel.jpgTurtleWay of the Turtle.jpgWormWay of the Worm.jpg
Allies $2 BaubleBauble.jpgSycophantSycophant.jpgTownsfolkTownsfolk.jpg (Town CrierTown Crier.jpg / BlacksmithBlacksmith.jpg / MillerMiller.jpg / ElderElder.jpg) $3 AugursAugurs.jpg (Herb GathererHerb Gatherer.jpg / AcolyteAcolyte.jpg / SorceressSorceress.jpg / SibylSibyl.jpg) • ClashesClashes.jpg (Battle PlanBattle Plan.jpg / ArcherArcher.jpg / WarlordWarlord.jpg / TerritoryTerritory.jpg) • FortsForts.jpg (TentTent.jpg / GarrisonGarrison.jpg / Hill FortHill Fort.jpg / StrongholdStronghold.jpg) • ImporterImporter.jpgMerchant CampMerchant Camp.jpgOdysseysOdysseys.jpg (Old MapOld Map.jpg / VoyageVoyage.jpg / Sunken TreasureSunken Treasure.jpg / Distant ShoreDistant Shore.jpg) • SentinelSentinel.jpgUnderlingUnderling.jpgWizardsWizards.jpg (StudentStudent.jpg / ConjurerConjurer.jpg / SorcererSorcerer.jpg / LichLich.jpg) $4 BrokerBroker.jpgCarpenterCarpenter.jpgCourierCourier.jpgInnkeeperInnkeeper.jpgRoyal GalleyRoyal Galley.jpgTownTown.jpg $5 BarbarianBarbarian.jpgCapital CityCapital City.jpgContractContract.jpgEmissaryEmissary.jpgGalleriaGalleria.jpgGuildmasterGuildmaster.jpgHighwaymanHighwayman.jpgHunterHunter.jpgModifyModify.jpgSkirmisherSkirmisher.jpgSpecialistSpecialist.jpgSwapSwap.jpg $6 MarquisMarquis.jpg
Allies: Architects' GuildArchitects' Guild.jpgBand of NomadsBand of Nomads.jpgCave DwellersCave Dwellers.jpgCircle of WitchesCircle of Witches.jpgCity-stateCity-state.jpgCoastal HavenCoastal Haven.jpgCrafters' GuildCrafters' Guild.jpgDesert GuidesDesert Guides.jpgFamily of InventorsFamily of Inventors.jpgFellowship of ScribesFellowship of Scribes.jpgForest DwellersForest Dwellers.jpgGang of PickpocketsGang of Pickpockets.jpgIsland FolkIsland Folk.jpgLeague of BankersLeague of Bankers.jpgLeague of ShopkeepersLeague of Shopkeepers.jpgMarket TownsMarket Towns.jpgMountain FolkMountain Folk.jpgOrder of AstrologersOrder of Astrologers.jpgOrder of MasonsOrder of Masons.jpgPeaceful CultPeaceful Cult.jpgPlateau ShepherdsPlateau Shepherds.jpgTrappers' LodgeTrappers' Lodge.jpgWoodworkers' GuildWoodworkers' Guild.jpg
Plunder $2 CageCage.jpgGrottoGrotto.jpgJewelled EggJewelled Egg.jpgSearchSearch.jpgShamanShaman.jpg $3 Secluded ShrineSecluded Shrine.jpgSirenSiren.jpgStowawayStowaway.jpgTaskmasterTaskmaster.jpg $4 AbundanceAbundance.jpgCabin BoyCabin Boy.jpgCrucibleCrucible.jpgFlagshipFlagship.jpgFortune HunterFortune Hunter.jpgGondolaGondola.jpgHarbor VillageHarbor Village.jpgLanding PartyLanding Party.jpgMapmakerMapmaker.jpgMaroonMaroon.jpgRopeRope.jpgSwamp ShacksSwamp Shacks.jpgToolsTools.jpg $5 Buried TreasureBuried Treasure.jpgCrewCrew.jpgCutthroatCutthroat.jpgEnlargeEnlarge.jpgFigurineFigurine.jpgFirst MateFirst Mate.jpgFrigateFrigate.jpgLongshipLongship.jpgMining RoadMining Road.jpgPendantPendant.jpgPickaxePickaxe.jpgPilgrimPilgrim.jpgQuartermasterQuartermaster.jpgSilver MineSilver Mine.jpgTricksterTrickster.jpgWealthy VillageWealthy Village.jpg $6 Sack of LootSack of Loot.jpg $7 King's CacheKing's Cache.jpg $7star Loots (AmphoraAmphora.jpgDoubloonsDoubloons.jpgEndless ChaliceEndless Chalice.jpgFigureheadFigurehead.jpgHammerHammer.jpgInsigniaInsignia.jpgJewelsJewels.jpgOrbOrb.jpgPrize GoatPrize Goat.jpgPuzzle BoxPuzzle Box.jpgSextantSextant.jpgShieldShield.jpgSpell ScrollSpell Scroll.jpgStaffStaff.jpgSwordSword.jpg)
Events: $1 BuryBury.jpg $2 AvoidAvoid.jpgDeliverDeliver.jpgPerilPeril.jpgRushRush.jpg $3 ForayForay.jpgLaunchLaunch.jpgMirrorMirror.jpgPreparePrepare.jpgScroungeScrounge.jpg $4 MaelstromMaelstrom.jpgJourneyJourney.jpg $6 LootingLooting.jpg $10 InvasionInvasion.jpgProsperProsper.jpg
Traits: CheapCheap.jpgCursedCursed.jpgFatedFated.jpgFawningFawning.jpgFriendlyFriendly.jpgHastyHasty.jpgInheritedInherited.jpgInspiringInspiring.jpgNearbyNearby.jpgPatientPatient.jpgPiousPious.jpgRecklessReckless.jpgRichRich.jpgShyShy.jpgTirelessTireless.jpg
Promo $3 Black MarketBlack Market.jpgChurchChurch.jpg $4 DismantleDismantle.jpgEnvoyEnvoy.jpgSaunaSauna.jpg/AvantoAvanto.jpgWalled VillageWalled Village.jpg $5 GovernorGovernor.jpgMarchlandMarchland.jpgStashStash.jpg $6 CaptainCaptain.jpg $8 PrincePrince.jpg
Events: $5 SummonSummon.jpg
Base Cards $0 CopperCopper.jpgCurseCurse.jpg $2 EstateEstate.jpg $3 SilverSilver.jpg $4 PotionPotion.jpg $5 DuchyDuchy.jpg $6 GoldGold.jpg $8 ProvinceProvince.jpg $9 PlatinumPlatinum.jpg $11 ColonyColony.jpg
See also: Second EditionErrataOuttakes (Confusion) • Fan cardsCard storageList of cards (in other languages)
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