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Ways are not [[Kingdom]] cards, and cannot be bought. Including one or more Ways in a game does not count toward the 10 Kingdom card piles the [[Supply]] includes. In fact, Ways are not considered "cards" at all; any text referring to a "card" (such as instructions to "name a card") does not apply to Ways. However, for reference, Ways' effects are printed on cards in a landscape orientation with light blue frames.
 
Ways are not [[Kingdom]] cards, and cannot be bought. Including one or more Ways in a game does not count toward the 10 Kingdom card piles the [[Supply]] includes. In fact, Ways are not considered "cards" at all; any text referring to a "card" (such as instructions to "name a card") does not apply to Ways. However, for reference, Ways' effects are printed on cards in a landscape orientation with light blue frames.
  
There are 20 Ways, any number of which may be used in a game of Dominion, though [[Donald X.]] recommends not using more than one Way, and not more than two total Ways, [[Event]]s, [[Landmark]]s, [[Project]]s and [[Trait]]s. When choosing a random Kingdom, the Ways may be shuffled into the [[Randomizer]] deck; any landscapes that are dealt once 10 Kingdom cards have also been dealt will be included in the game.
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There are 20 Ways, any number of which may be used in a game of Dominion, though [[Donald X.]] recommends not using more than one Way, and not more than two total Ways, [[Event]]s, [[Landmark]]s, and [[Project]]s. When choosing a random Kingdom, the Ways may be shuffled into the [[Randomizer]] deck; any landscapes that are dealt once 10 Kingdom cards have also been dealt will be included in the game.
  
 
== Official Rules ==
 
== Official Rules ==
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* Playing an Action card for a Way ability means not doing anything the Action card said to do when played. For example, if you have {{Way|Way of the Sheep}} in a game, which says "+{{Cost|2}}," then you could play a {{Card|Horse}} and choose to get +{{Cost|2}}; if you did so, you would not get +2 Cards and +1 Action, and would not return the {{Card|Horse}} to its pile.
 
* Playing an Action card for a Way ability means not doing anything the Action card said to do when played. For example, if you have {{Way|Way of the Sheep}} in a game, which says "+{{Cost|2}}," then you could play a {{Card|Horse}} and choose to get +{{Cost|2}}; if you did so, you would not get +2 Cards and +1 Action, and would not return the {{Card|Horse}} to its pile.
 
* Ways are not Kingdom cards, and cannot be bought; they sit on the table modifying the game rules.
 
* Ways are not Kingdom cards, and cannot be bought; they sit on the table modifying the game rules.
* Text below a dividing line is unaffected, it will still happen whenever it says it does. For example, if you  play a {{Card|Highway|oi=2}}<sup>†</sup> (from {{Set|Hinterlands}}) and use {{Way|Way of the Sheep}}, you get +{{Cost|2}}, and then while {{Card|Highway|oi=2}}<sup>†</sup> is in play, its ability [[Cost reduction|makes cards cheaper]].
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* Text below a dividing line is unaffected, it will still happen whenever it says it does. For example, if you  play a {{Card|Highway}} (from {{Set|Hinterlands}}) and use {{Way|Way of the Sheep}}, you get +{{Cost|2}}, and then while {{Card|Highway}} is in play, its ability [[Cost reduction|makes cards cheaper]].
** †The text of {{card|Highway}} was changed in the [[second edition]] of {{set|Hinterlands}}, so its cost-reduction ability is no longer below a dividing line and therefore this rule no longer applies to it. However, other cards that still have text below dividing lines, such as {{card|Peasant}}, still work as described in this rule.  
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* For tracking, it is helpful to tilt a card that was played using a Way, so that you remember that it did the Way instead of what it says.
 
* For tracking, it is helpful to tilt a card that was played using a Way, so that you remember that it did the Way instead of what it says.
 
* Some Ways refer to "this." That is the card being used to do the Way ability. For example, {{Way|Way of the Turtle}} says "Set this aside..." If you play a {{Card|Market}} using {{Way|Way of the Turtle}}, you will set the {{Card|Market}} aside.
 
* Some Ways refer to "this." That is the card being used to do the Way ability. For example, {{Way|Way of the Turtle}} says "Set this aside..." If you play a {{Card|Market}} using {{Way|Way of the Turtle}}, you will set the {{Card|Market}} aside.
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|Source=[http://forum.dominionstrategy.com/index.php?topic=20260.0 The Secret History of Dominion: Menagerie]
 
|Source=[http://forum.dominionstrategy.com/index.php?topic=20260.0 The Secret History of Dominion: Menagerie]
 
}}
 
}}
=== Further development history ===
 
{{Quote
 
|Text=I was trying to think of new kinds of landscapes. Somehow I put on my list, "alternate use for actions." That's actions, not action cards. Instead of playing a card, I can do this thing. Thinking it through, it didn't seem very good. One issue is, it discourages you from buying Action cards. I could fix that by requiring an Action card - you play an Action card to do a different thing than normal. I was concerned it might be too slow, but I could just try it and see. And hey it would work with Horses. So I tried it and there they are.
 
|Name=[[Donald X. Vaccarino]]
 
|Source=[https://boardgamegeek.com/thread/2398762/article/34445882#34445882 The Secret History of Dominion: Menagerie]
 
}}
 
 
 
=== Designing Ways ===
 
=== Designing Ways ===
 
{{Quote
 
{{Quote

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