https://wiki.dominionstrategy.com/index.php?title=Way_of_the_Owl&feed=atom&action=historyWay of the Owl - Revision history2024-03-29T04:48:04ZRevision history for this page on the wikiMediaWiki 1.19.2https://wiki.dominionstrategy.com/index.php?title=Way_of_the_Owl&diff=72393&oldid=prevNandop: /* Other language versions */2024-01-15T15:11:14Z<p><span dir="auto"><span class="autocomment">Other language versions</span></span></p>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>{| class="wikitable" style="text-align:center;"</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>{| class="wikitable" style="text-align:center;"</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>! Language !! Name !! Print !! Digital !! Text !! Notes</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>! Language !! Name !! Print !! Digital !! Text !! Notes</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">|-</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">! Dutch</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">| Spoor van de Uil || {{LandscapeLangVersionImage|Dutch}} || {{LandscapeLangVersionImage|Dutch|d=s}} || Trek kaarten totdat je er 6 in hand hebt. || (2020)</ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|-</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|-</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>!German</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>!German</div></td></tr>
</table>Nandophttps://wiki.dominionstrategy.com/index.php?title=Way_of_the_Owl&diff=65607&oldid=prevTick Tock: /* Strategy */ add mention of newer cards Trail, Weaver working like Village Green2022-08-23T23:23:16Z<p><span dir="auto"><span class="autocomment">Strategy: </span> add mention of newer cards Trail, Weaver working like Village Green</span></p>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>{{Card|Villa}} synergizes exceptionally well with Way of the Owl. With both present, you can play your Treasures, buy {{Card|Villa}}, return to the Action phase, and play your new {{Card|Villa}} using Way of the Owl to draw to a six card hand, though it is important to note that by playing Villa using Way of the Owl, you will not get a Buy back. This gives you tremendous early [[cycling]] and [[draw]], and may even open the door for unusually early [[gain-and-play]] opportunities. This acceleration often causes games to end quickly in a [[three-pile ending|pileout]].</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>{{Card|Villa}} synergizes exceptionally well with Way of the Owl. With both present, you can play your Treasures, buy {{Card|Villa}}, return to the Action phase, and play your new {{Card|Villa}} using Way of the Owl to draw to a six card hand, though it is important to note that by playing Villa using Way of the Owl, you will not get a Buy back. This gives you tremendous early [[cycling]] and [[draw]], and may even open the door for unusually early [[gain-and-play]] opportunities. This acceleration often causes games to end quickly in a [[three-pile ending|pileout]].</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>Way of the Owl has a strong interaction with {{Card|Village Green}} because you can discard all the cards in your hand for a discard effect (most notably {{Card|Tactician}}), and React a {{Card|Village Green}} to play it using Way of the Owl, redrawing six cards to continue your turn.  </div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>Way of the Owl has a strong interaction with <ins class="diffchange diffchange-inline">cards like </ins>{{Card|Village Green}} because you can discard all the cards in your hand for a discard effect (most notably {{Card|Tactician}}), and React a {{Card|Village Green}} <ins class="diffchange diffchange-inline">(or {{Card|Trail}}, {{Card|Weaver}}) </ins>to play it using Way of the Owl, redrawing six cards to continue your turn.  </div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>Like many other Ways, Way of the Owl is especially important in the [[opening]] of [[Kingdom]]s with [[Shelter]]s, as you can play {{Card|Necropolis}} using Way of the Owl. This drastically increases the likelihood of generating {{Cost|5}}, and may be especially strong if you can play {{Card|Necropolis}} on turn 1 and add a strong card before triggering an early [[reshuffle]].</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>Like many other Ways, Way of the Owl is especially important in the [[opening]] of [[Kingdom]]s with [[Shelter]]s, as you can play {{Card|Necropolis}} using Way of the Owl. This drastically increases the likelihood of generating {{Cost|5}}, and may be especially strong if you can play {{Card|Necropolis}} on turn 1 and add a strong card before triggering an early [[reshuffle]].</div></td></tr>
</table>Tick Tockhttps://wiki.dominionstrategy.com/index.php?title=Way_of_the_Owl&diff=64348&oldid=prevNerdbound: /* Strategy */ Removed while-in-play language2022-07-08T04:23:04Z<p><span dir="auto"><span class="autocomment">Strategy: </span> Removed while-in-play language</span></p>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>Way of the Owl lets you play any [[Action]] as a [[draw-to-X]] card, drawing up to six cards in hand, an effect similar to playing {{Card|Watchtower}}. This flexibility can be useful support in a number of scenarios: for example, supplementing your other [[draw]], counteracting [[discard attack]]s, or drawing on an {{Card|Outpost}} turn. Occasionally, however, the fact that any Action can act as a [[terminal draw]] card can allow you to create draw-to-X [[engine]]s where you couldn’t otherwise.  </div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>Way of the Owl lets you play any [[Action]] as a [[draw-to-X]] card, drawing up to six cards in hand, an effect similar to playing {{Card|Watchtower}}. This flexibility can be useful support in a number of scenarios: for example, supplementing your other [[draw]], counteracting [[discard attack]]s, or drawing on an {{Card|Outpost}} turn. Occasionally, however, the fact that any Action can act as a [[terminal draw]] card can allow you to create draw-to-X [[engine]]s where you couldn’t otherwise.  </div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>With Way of the Owl supplying the draw, the two other major components you need for a draw-to-X engine are [[village (card category)|villages]] and suitable [[payload]]. Given any Action in your deck can be pressed into service as a draw card, it may even be a good idea to have an excess of villages and [[terminal space]], both to make it more likely that you find a village at the start of your turn and because you might have to play some villages using Way of the Owl to continue your turn. Otherwise, the Action that you play using Way of the Owl should be the card whose on-play effect you will need the least; this means you might gain weak cheap Action cards <del class="diffchange diffchange-inline">solely for use as Way of the Owl, or that cards whose main value is through their </del>[[<del class="diffchange diffchange-inline">while-in-play</del>]] <del class="diffchange diffchange-inline">effects (e.g. {{Card|Haggler}}</del>) <del class="diffchange diffchange-inline">are your best </del>Way of the Owl <del class="diffchange diffchange-inline">options</del>. Like other draw-to-X engines, Way of the Owl benefits from using [[virtual coin|Action-based]] payload (e.g. {{Card|Coven}}) rather than [[Treasure]]s, and thus may be more viable when [[thinning]] of your starting {{Card|Copper|Coppers}} is available. Alternatively, [[discard for benefit]] effects can help with otherwise [[junk]] cards; [[non-terminal]] ones, like {{Card|Oasis}} or {{Card|Hamlet}} are preferred.  </div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>With Way of the Owl supplying the draw, the two other major components you need for a draw-to-X engine are [[village (card category)|villages]] and suitable [[payload]]. Given any Action in your deck can be pressed into service as a draw card, it may even be a good idea to have an excess of villages and [[terminal space]], both to make it more likely that you find a village at the start of your turn and because you might have to play some villages using Way of the Owl to continue your turn. Otherwise, the Action that you play using Way of the Owl should be the card whose on-play effect you will need the least; this means you might gain weak cheap Action cards <ins class="diffchange diffchange-inline">(especially </ins>[[<ins class="diffchange diffchange-inline">cantrip</ins>]]<ins class="diffchange diffchange-inline">s</ins>) <ins class="diffchange diffchange-inline">solely for use as </ins>Way of the Owl. Like other draw-to-X engines, Way of the Owl benefits from using [[virtual coin|Action-based]] payload (e.g. {{Card|Coven}}) rather than [[Treasure]]s, and thus may be more viable when [[thinning]] of your starting {{Card|Copper|Coppers}} is available. Alternatively, [[discard for benefit]] effects can help with otherwise [[junk]] cards; [[non-terminal]] ones, like {{Card|Oasis}} or {{Card|Hamlet}} are preferred.  </div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>{{Card|Villa}} synergizes exceptionally well with Way of the Owl. With both present, you can play your Treasures, buy {{Card|Villa}}, return to the Action phase, and play your new {{Card|Villa}} using Way of the Owl to draw to a six card hand, though it is important to note that by playing Villa using Way of the Owl, you will not get a Buy back. This gives you tremendous early [[cycling]] and [[draw]], and may even open the door for unusually early [[gain-and-play]] opportunities. This acceleration often causes games to end quickly in a [[three-pile ending|pileout]].</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>{{Card|Villa}} synergizes exceptionally well with Way of the Owl. With both present, you can play your Treasures, buy {{Card|Villa}}, return to the Action phase, and play your new {{Card|Villa}} using Way of the Owl to draw to a six card hand, though it is important to note that by playing Villa using Way of the Owl, you will not get a Buy back. This gives you tremendous early [[cycling]] and [[draw]], and may even open the door for unusually early [[gain-and-play]] opportunities. This acceleration often causes games to end quickly in a [[three-pile ending|pileout]].</div></td></tr>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>Way of the Owl has a strong interaction with {{Card|Village Green}} because you can discard all the cards in your hand for a discard effect (most notably {{Card|Tactician}}), and React a {{Card|Village Green}} to play it using Way of the Owl, redrawing six cards to continue your turn.  </div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>Way of the Owl has a strong interaction with {{Card|Village Green}} because you can discard all the cards in your hand for a discard effect (most notably {{Card|Tactician}}), and React a {{Card|Village Green}} to play it using Way of the Owl, redrawing six cards to continue your turn.  </div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>Like many other Ways, Way of the Owl is especially important in the [[opening]] of [[Kingdom]]s with [[Shelter]]s, as you can play {{Card|Necropolis}} using Way of the Owl. This drastically increases the likelihood of generating {{Cost|5}}, and may be especially strong if you can play {{Card|Necropolis}} on turn 1 and add a strong card before triggering an early [[reshuffle]].  </div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>Like many other Ways, Way of the Owl is especially important in the [[opening]] of [[Kingdom]]s with [[Shelter]]s, as you can play {{Card|Necropolis}} using Way of the Owl. This drastically increases the likelihood of generating {{Cost|5}}, and may be especially strong if you can play {{Card|Necropolis}} on turn 1 and add a strong card before triggering an early [[reshuffle]].</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>== Versions ==</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>== Versions ==</div></td></tr>
</table>Nerdboundhttps://wiki.dominionstrategy.com/index.php?title=Way_of_the_Owl&diff=58186&oldid=prevM knox: /* Trivia */2022-03-03T17:45:33Z<p><span dir="auto"><span class="autocomment">Trivia</span></span></p>
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<td colspan='2' style="background-color: white; color:black;">Revision as of 17:45, 3 March 2022</td>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>== Trivia ==</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>== Trivia ==</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>{{<del class="diffchange diffchange-inline">LandscapeArt</del>}}</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>{{<ins class="diffchange diffchange-inline">OfficialArt|l=1</ins>}}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>{{Navbox Menagerie}}</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>{{Navbox Menagerie}}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>{{Navbox Cards}}</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>{{Navbox Cards}}</div></td></tr>
</table>M knoxhttps://wiki.dominionstrategy.com/index.php?title=Way_of_the_Owl&diff=57224&oldid=prevTerracubist: Protected "Way of the Owl": this page has been edited to the satisfaction of the dominion discord. please come engage with us before editing this page! https://discord.gg/fhCKbTcJyW ([edit=autoconfirmed] (indefinite) [move=autoconfirmed] (indefi2022-02-11T20:14:45Z<p>Protected "<a href="/index.php/Way_of_the_Owl" title="Way of the Owl">Way of the Owl</a>": this page has been edited to the satisfaction of the dominion discord. please come engage with us before editing this page! https://discord.gg/fhCKbTcJyW ([edit=autoconfirmed] (indefinite) [move=autoconfirmed] (indefi</p>
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<td colspan='1' style="background-color: white; color:black;">Revision as of 20:14, 11 February 2022</td>
</tr></table>Terracubisthttps://wiki.dominionstrategy.com/index.php?title=Way_of_the_Owl&diff=57223&oldid=prevTerracubist: update from wiki improvement project2022-02-11T20:13:59Z<p>update from wiki improvement project</p>
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<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div><del style="color: red; font-weight: bold; text-decoration: none;">{{Improve}}</del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div><del style="color: red; font-weight: bold; text-decoration: none;"></del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>{{Infobox Way</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>{{Infobox Way</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>  |name = Way of the Owl</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>  |name = Way of the Owl</div></td></tr>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>}}</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>}}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>'''Way of the Owl''' is a [[Way]] from {{Set|Menagerie}}. <del class="diffchange diffchange-inline"> </del>It allows <del class="diffchange diffchange-inline">one </del>to draw up to 6 cards in hand, like {{Card|Watchtower}}.</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>'''Way of the Owl''' is a [[Way]] from {{Set|Menagerie}}. It allows <ins class="diffchange diffchange-inline">you </ins>to draw up to 6 cards in hand, like {{Card|Watchtower}}.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>== FAQ ==</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>== FAQ ==</div></td></tr>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>== Strategy ==</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>== Strategy ==</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">Way of the Owl lets you play any [[Action]] as a [[draw-to-X]] card, drawing up to six cards in hand, an effect similar to playing {{Card|Watchtower}}. This flexibility can be useful support in a number of scenarios: for example, supplementing your other [[draw]], counteracting [[discard attack]]s, or drawing on an {{Card|Outpost}} turn. Occasionally, however, the fact that any Action can act as a [[terminal draw]] card can allow you to create draw-to-X [[engine]]s where you couldn’t otherwise. </ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">With Way of the Owl supplying the draw, the two other major components you need for a draw-to-X engine are [[village (card category)|villages]] and suitable [[payload]]. Given any Action in your deck can be pressed into service as a draw card, it may even be a good idea to have an excess of villages and [[terminal space]], both to make it more likely that you find a village at the start of your turn and because you might have to play some villages using Way of the Owl to continue your turn. Otherwise, the Action that you play using Way of the Owl should be the card whose on-play effect you will need the least; this means you might gain weak cheap Action cards solely for use as Way of the Owl, or that cards whose main value is through their [[while-in-play]] effects (e.g. {{Card|Haggler}}) are your best Way of the Owl options. Like other draw-to-X engines, Way of the Owl benefits from using [[virtual coin|Action-based]] payload (e.g. {{Card|Coven}}) rather than [[Treasure]]s, and thus may be more viable when [[thinning]] of your starting {{Card|Copper|Coppers}} is available. Alternatively, [[discard for benefit]] effects can help with otherwise [[junk]] cards; [[non-terminal]] ones, like {{Card|Oasis}} or {{Card|Hamlet}} are preferred. </ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">{{Card|Villa}} synergizes exceptionally well with Way of the Owl. With both present, you can play your Treasures, buy {{Card|Villa}}, return to the Action phase, and play your new {{Card|Villa}} using Way of the Owl to draw to a six card hand, though it is important to note that by playing Villa using Way of the Owl, you will not get a Buy back. This gives you tremendous early [[cycling]] and [[draw]], and may even open the door for unusually early [[gain-and-play]] opportunities. This acceleration often causes games to end quickly in a [[three-pile ending|pileout]].</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">Way of the Owl has a strong interaction with {{Card|Village Green}} because you can discard all the cards in your hand for a discard effect (most notably {{Card|Tactician}}), and React a {{Card|Village Green}} to play it using Way of the Owl, redrawing six cards to continue your turn. </ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">Like many other Ways, Way of the Owl is especially important in the [[opening]] of [[Kingdom]]s with [[Shelter]]s, as you can play {{Card|Necropolis}} using Way of the Owl. This drastically increases the likelihood of generating {{Cost|5}}, and may be especially strong if you can play {{Card|Necropolis}} on turn 1 and add a strong card before triggering an early [[reshuffle]]. </ins></div></td></tr>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>== Versions ==</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>== Versions ==</div></td></tr>
</table>Terracubisthttps://wiki.dominionstrategy.com/index.php?title=Way_of_the_Owl&diff=57197&oldid=prevTick Tock: /* English versions */2022-02-11T00:49:50Z<p><span dir="auto"><span class="autocomment">English versions</span></span></p>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>! Print !! Digital !! Text !! Release !! Date</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>! Print !! Digital !! Text !! Release !! Date</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|-</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|-</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>| {{LandscapeLangVersionImage}} || {{LandscapeLangVersionImage|d=1}} || Draw until you have 6 cards in hand. || Menagerie || March 2020</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>| {{LandscapeLangVersionImage}} || {{LandscapeLangVersionImage|d=1}} |<ins class="diffchange diffchange-inline">| style="padding:0px 20px;"</ins>| Draw until you have 6<ins class="diffchange diffchange-inline">&nbsp;</ins>cards in hand. || Menagerie || March 2020</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|}</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|}</div></td></tr>
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</table>Tick Tockhttps://wiki.dominionstrategy.com/index.php?title=Way_of_the_Owl&diff=57196&oldid=prevTick Tock: /* Other language versions */ added German Digital img2022-02-11T00:48:54Z<p><span dir="auto"><span class="autocomment">Other language versions: </span> added German Digital img</span></p>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>!German</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>!German</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>| Weg der Eule <del class="diffchange diffchange-inline">|| </del>|| [[File:Way.of.the.owl.German.png|100px]] || Zieh Karten, bis du 6 Handkarten hast. ||</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>| Weg der Eule || [[File:Way.of.the.owl.German.png|100px<ins class="diffchange diffchange-inline">|German language Way of the Owl 2020 by ASS</ins>]] |<ins class="diffchange diffchange-inline">| [[File:Way of the OwlGerman2022Digital.jpg|100px|German language Way of the Owl 2022 from Shuffle iT]] || style="padding:0px 20px;"</ins>| Zieh Karten, bis du 6<ins class="diffchange diffchange-inline">&nbsp;</ins>Handkarten hast. || <ins class="diffchange diffchange-inline">(2020)</ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|-</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|-</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>!Japanese</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>!Japanese</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>| フクロウの習性 (pron. ''fukurō no shūsei'') || || || ||</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>| フクロウの習性<ins class="diffchange diffchange-inline"><br></ins>(pron. ''fukurō no shūsei'') || || || ||</div></td></tr>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|}</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|}</div></td></tr>
</table>Tick Tockhttps://wiki.dominionstrategy.com/index.php?title=Way_of_the_Owl&diff=51245&oldid=prevMuenstercheese: /* top */added improve template2021-03-04T21:58:27Z<p><span dir="auto"><span class="autocomment">top: </span>added improve template</span></p>
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<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">{{Improve}}</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>{{Infobox Way</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>{{Infobox Way</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>  |name = Way of the Owl</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>  |name = Way of the Owl</div></td></tr>
</table>Muenstercheesehttps://wiki.dominionstrategy.com/index.php?title=Way_of_the_Owl&diff=50272&oldid=prevChimpanGee: /* Other language versions */2020-11-15T02:39:14Z<p><span dir="auto"><span class="autocomment">Other language versions</span></span></p>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>!German</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>!German</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>| Weg der Eule || || [[File:Way.of.the.owl.German.png|100px]] || Zieh Karten, bis du 6 Handkarten hast. ||</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>| Weg der Eule || || [[File:Way.of.the.owl.German.png|100px]] || Zieh Karten, bis du 6 Handkarten hast. ||</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">|-</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">!Japanese</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">| フクロウの習性 (pron. ''fukurō no shūsei'') || || || ||</ins></div></td></tr>
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</table>ChimpanGee