Wishing Well

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{{Infobox Card
 
|name = Wishing Well
 
|name = Wishing Well
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Accordingly, Wishing Well is most powerful in the early game: it’s easy to track what is in your deck, and it helps alleviate the problems of bad opening draws.  If you draw 3 Estates with your Wishing Well, wish for your {{Card|Steward}} or {{Card|Ambassador}}.  If you draw {{Card|Baron}} and 3 Coppers, wish for the Estate.  If you have a spare Action this turn and you know you have two terminal actions left in your 5-card deck, wish for one of them so that they hopefully don’t conflict with each other.
 
Accordingly, Wishing Well is most powerful in the early game: it’s easy to track what is in your deck, and it helps alleviate the problems of bad opening draws.  If you draw 3 Estates with your Wishing Well, wish for your {{Card|Steward}} or {{Card|Ambassador}}.  If you draw {{Card|Baron}} and 3 Coppers, wish for the Estate.  If you have a spare Action this turn and you know you have two terminal actions left in your 5-card deck, wish for one of them so that they hopefully don’t conflict with each other.
  
Some decks are particularly dependent on drawing certain cards, to the point where a Silver may actually hurt rather than help the combo.  The aforementioned Black Market/Tactician is one; {{Card|Minion}} is another, because Minion decks rely heavily on drawing other Minions, whereas Silvers would just be discarded anyway.  With {{Card|Treasure Map}}, it goes without saying that if you draw one you should wish for the other.  Repeatedly wishing for {{Card|Conspirator|Conspirators}} is also one of the most effective ways to run a Conspirator chain.  And if you open {{Card|Coppersmith}}, then Wishing Well is far superior to a Silver because it can help you gain extra Coppers early.
+
Some decks are particularly dependent on drawing certain cards, to the point where a Silver may actually hurt rather than help the combo.  The aforementioned Black Market/Tactician is one; {{Card|Minion}} is another, because Minion decks rely heavily on drawing other Minions, whereas Silvers would just be discarded anyway.  With {{Card|Treasure Map}}, it goes without saying that if you draw one you should wish for the other.  Repeatedly wishing for {{Card|Conspirator|Conspirators}} is also one of the most effective ways to run a Conspirator chain.  And if you open {{Card|Coppersmith}}, then Wishing Well is far superior to a Silver because it can help you draw extra Coppers early.
  
 
Finally, some cards work best with failed Wishing Well wishes. {{Card|Mystic}} allows you to draw the card into your hand anyway by "correcting" your wish. {{Card|Pawn}} is quite useful; by previewing the card you draw, you can decide whether it’s worth drawing, and if so, whether you need the +1 Action.  {{Card|Native Village|Native Village's}} draw becomes more informed, saving you from accidentally forcing your {{Card|Platinum}} to go native.  You can also mitigate the risk of {{Card|Upgrade}} and {{Card|Lookout}} by seeing if the card on top of your deck is one you want to trash.  Knowing the top card of your deck is also helpful if you plan to {{Card|Cellar}} exactly one card, or if you’re hesitant about {{Card|Warehouse|Warehousing}}.  And the mid-game {{Card|Steward}} choice between +2 Cards and +{{Cost|2}} becomes a little easier if you know the top card of your deck; likewise, you are ever-so-slightly more informed about whether to play a blind card-drawing Action like {{Card|Smithy}} without +Actions.
 
Finally, some cards work best with failed Wishing Well wishes. {{Card|Mystic}} allows you to draw the card into your hand anyway by "correcting" your wish. {{Card|Pawn}} is quite useful; by previewing the card you draw, you can decide whether it’s worth drawing, and if so, whether you need the +1 Action.  {{Card|Native Village|Native Village's}} draw becomes more informed, saving you from accidentally forcing your {{Card|Platinum}} to go native.  You can also mitigate the risk of {{Card|Upgrade}} and {{Card|Lookout}} by seeing if the card on top of your deck is one you want to trash.  Knowing the top card of your deck is also helpful if you plan to {{Card|Cellar}} exactly one card, or if you’re hesitant about {{Card|Warehouse|Warehousing}}.  And the mid-game {{Card|Steward}} choice between +2 Cards and +{{Cost|2}} becomes a little easier if you know the top card of your deck; likewise, you are ever-so-slightly more informed about whether to play a blind card-drawing Action like {{Card|Smithy}} without +Actions.
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|-
 
|-
 
!German  
 
!German  
| Wunschbrunnen || {{CardVersionImage|WishingWellGerman|German language Wishing Well}} || || '''+ 1 Karte''' '''+ 1 Aktion'''<br><u>''(HiG :)''</u> Benenne eine Karte. Decke die oberste Karte von deinem Nachziehstapel auf. Wenn es die benannte Karte ist, nimm sie auf die Hand.<br><u>''(ASS :)''</u> Nenne eine Karte. Decke dann die oberste Karte des Nachziehstapels auf. Sollte es die genannte sein, nimm die Karte sofort auf die Hand.
+
| Wunschbrunnen || {{CardLangVersionImage|German}} || || '''+1 Karte'''<br>'''+1 Aktion'''<br><u>''(HiG :)''</u> Benenne eine Karte. Decke die oberste Karte von deinem Nachziehstapel auf. Wenn es die benannte Karte ist, nimm sie auf die Hand.<br><u>''(ASS :)''</u> Nenne eine Karte. Decke dann die oberste Karte des Nachziehstapels auf. Sollte es die genannte sein, nimm die Karte sofort auf die Hand.
 
|-
 
|-
 
!Hungarian  
 
!Hungarian  
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|-
 
|-
 
!Russian  
 
!Russian  
| Колодец Желаний (pron. ''kolodyets zhyelaniy'') || || ||  
+
| Колодец Желаний (pron. ''kolodyets zhyelaniy'') || || {{CardLangVersionImage|Russian|d=1}} || '''+1 Карта'''. '''+1 Действие'''. Назовите карту и раскройте верхнюю карту вашей колоды. Если вы раскрыли названную карту, то положите её в руку.
 
|-
 
|-
 
!Spanish  
 
!Spanish  

Revision as of 18:00, 4 March 2021

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Wishing Well
Wishing Well.jpg
Info
Cost $3
Type(s) Action
Kingdom card? Yes
Set IntrigueIntrigue icon.png
Illustrator(s) Ryan Laukat
Card text
+1 Card
+1 Action
Name a card, then reveal the top card of your deck. If you named it, put it into your hand.

Wishing Well is an Action card from Intrigue. It is a cantrip since it always gives +1 Card/+1 action, and can be as good as a LaboratoryLaboratory.jpg if you guess what's on top of your deck! Thus, it rewards tracking what's left in your deck, as well as getting many copies of the same action cards (such as more Wishing Wells).

Contents

FAQ

Official FAQ

  • First you draw a card and get +1 Action.
  • Then name a card - a name, not a type, so e.g. "CopperCopper.jpg," not "Treasure."
  • Reveal the top card of your deck. If it has the name you named, put it into your hand, otherwise leave it on your deck.

Other Rules clarifications

Strategy Article

Original article by theory

Wishing Well isn’t the best card at $3, but it isn’t quite the worst either. Ideally, you’d like to play it with knowledge of what card you’re wishing for. Outside of being an obsessive-compulsive deck-tracker, there’s not many ways to do this reliably past the early game. Cards that you view with SpySpy.jpg get drawn by the Wishing Well instead of being wished for. ScoutScout.jpg or ApothecaryApothecary.jpg is theoretically the best solution, but it’s often too difficult to pull off. Apothecary works a little better than Scout: because you have to make up the hand size slot lost to Scout, Scout + Wishing Well + Wishing Well is basically having played a Laboratory, making it just too expensive and slow to get running. NavigatorNavigator.jpg + Wishing Well is even worse, since it requires a +2 Actions card.

StashesStash.jpg are another obvious solution, but in practice it’s too hard to align the Wishing Well with the Stashes. More rarely, if you top-decked multiple cards during the turn—for instance, playing two IronworksIronworks.jpg to gain two cards, using WatchtowerWatchtower.jpg to place them both on top of your deck—then Wishing Well can work. And once in a great while, if you have exactly three cards left in your draw deck, then you can play Pearl DiverPearl Diver.jpg to draw the top card and inspect the bottom card. Leave it on the bottom; the Wishing Well will then draw the second card, and you can wish for the last card.

Interestingly, Wishing Well is often able to wish successfully when responding to an opponent’s attack. Secret ChamberSecret Chamber.jpg’s reaction is beautifully suited for Wishing Well; if your opponent plays an attack that you can respond to with Secret Chamber, then you gain knowledge of the top two cards of your deck. Wishing Well draws the first and wishes for the second. Alternatively, Wishing Well itself is a counter to Ghost ShipGhost Ship.jpg (and more rarely, multiple BureaucratsBureaucrat.jpg played against you).

In general, though, you should usually play the Wishing Well aspirationally, by wishing for the cards you want that will make a meaningful difference in your hand. This is usually the only way you can justify taking the Wishing Well over the SilverSilver.jpg. For example: trying to execute Black MarketBlack Market.jpg / TacticianTactician.jpg, but didn’t draw another Tactician in your Tactician hand? Wish for the Tactician, even if it’s a low probability of success. Of course, you should back these aspirations with some knowledge of your draw deck, but it’s usually much more important to draw one particular card rather than the card most likely to be drawn. (The exception is when you have VaultVault.jpg/Secret Chamber, and your goal is to make your hand as big as possible. Then you should generally wish for the most likely candidate.)

Accordingly, Wishing Well is most powerful in the early game: it’s easy to track what is in your deck, and it helps alleviate the problems of bad opening draws. If you draw 3 Estates with your Wishing Well, wish for your StewardSteward.jpg or AmbassadorAmbassador.jpg. If you draw BaronBaron.jpg and 3 Coppers, wish for the Estate. If you have a spare Action this turn and you know you have two terminal actions left in your 5-card deck, wish for one of them so that they hopefully don’t conflict with each other.

Some decks are particularly dependent on drawing certain cards, to the point where a Silver may actually hurt rather than help the combo. The aforementioned Black Market/Tactician is one; MinionMinion.jpg is another, because Minion decks rely heavily on drawing other Minions, whereas Silvers would just be discarded anyway. With Treasure MapTreasure Map.jpg, it goes without saying that if you draw one you should wish for the other. Repeatedly wishing for ConspiratorsConspirator.jpg is also one of the most effective ways to run a Conspirator chain. And if you open CoppersmithCoppersmith.jpg, then Wishing Well is far superior to a Silver because it can help you draw extra Coppers early.

Finally, some cards work best with failed Wishing Well wishes. MysticMystic.jpg allows you to draw the card into your hand anyway by "correcting" your wish. PawnPawn.jpg is quite useful; by previewing the card you draw, you can decide whether it’s worth drawing, and if so, whether you need the +1 Action. Native Village'sNative Village.jpg draw becomes more informed, saving you from accidentally forcing your PlatinumPlatinum.jpg to go native. You can also mitigate the risk of UpgradeUpgrade.jpg and LookoutLookout.jpg by seeing if the card on top of your deck is one you want to trash. Knowing the top card of your deck is also helpful if you plan to CellarCellar.jpg exactly one card, or if you’re hesitant about WarehousingWarehouse.jpg. And the mid-game StewardSteward.jpg choice between +2 Cards and +$2 becomes a little easier if you know the top card of your deck; likewise, you are ever-so-slightly more informed about whether to play a blind card-drawing Action like SmithySmithy.jpg without +Actions.

All in all, there are ways to exploit Wishing Well’s ability to make it somewhat more like a LaboratoryLaboratory.jpg. But spending too much effort is probably not worth it; when there are important $4′s and $5′s, I’ll usually take the Silver instead.

If you are not tracking your deck and you are just having a wild guess, or if you have just shuffled, there is a formula to use if you know, or roughly have an idea, of the proportion of copper, silver and gold you have. Say that you have 10 copper coins and 1 gold coin in your deck. You rather prefer gold but the chances are low. You would not like to hit a copper, but given that the chances are high you may ponder calling a copper. So what to do? If we consider that a gold coin is three times as good a copper coin, then you should call a gold when the proportion of gold to copper is higher than 1/3 (higher means that you have a better proportion, for instance the same amount of gold coins than copper coins, 1/1). If the proportion of gold to copper is lower than 1/3 (as in the initial example, 1/10) you should call copper. If the proportion is 1/3 you may call whatever you feel like. The same principle applies to copper-silver (considering that silver is twice as worth as copper), to silver-gold (gold is 1.5 times better than silver), to copper-platinum (5 times better), silver-platinum (2.5 times better) and gold-platinum (1.67 times better).

Synergies/Combos

Antisynergies

  • Silver, which is usually superior

Versions

English versions

Print Digital Text Release Date
Wishing Well Wishing Well from Goko/Making Fun +1 Card. +1 Action. Name a card, then reveal the top card of your deck. If it's the named card, put it into your hand. Intrigue 1st Edition July 2009
Wishing Well Wishing Well from Shuffle iT +1 Card. +1 Action. Name a card, then reveal the top card of your deck. If you named it, put it into your hand. Intrigue 2nd Edition October 2016

Other language versions

Language Name Print Digital Text
Chinese 許願井 (pron. xǔyuànjǐng)
Czech Studna přání
Dutch Wensput
Finnish Toivomuskaivo
French Puits aux souhaits
German Wunschbrunnen German language Wishing Well +1 Karte
+1 Aktion
(HiG :) Benenne eine Karte. Decke die oberste Karte von deinem Nachziehstapel auf. Wenn es die benannte Karte ist, nimm sie auf die Hand.
(ASS :) Nenne eine Karte. Decke dann die oberste Karte des Nachziehstapels auf. Sollte es die genannte sein, nimm die Karte sofort auf die Hand.
Hungarian Kívánságok kútja
Italian Pozzo dei Desideri
Japanese 願いの井戸 (pron. negai no ido) +1 カードを引く+1 アクション。 カード1枚を指定し、山札の一番上のカードを公開する。公開したカードを指定していた場合、手札に加える。
Korean 소원의 우물 (pron. sowon-ui umul)
Norwegian Ønskebrønn
Polish Studnia życzeń Polish language Wishing Well
Russian Колодец Желаний (pron. kolodyets zhyelaniy) Russian language Wishing Well from Shuffle iT +1 Карта. +1 Действие. Назовите карту и раскройте верхнюю карту вашей колоды. Если вы раскрыли названную карту, то положите её в руку.
Spanish Pozo de los Deseos

Trivia

Official card art.

Secret History

Taken from the original 3rd set. I don't remember why I moved this here, but I do like it here.


Cards $2 CourtyardCourtyard.jpgLurkerLurker.jpgPawnPawn.jpg $3 MasqueradeMasquerade.jpgShanty TownShanty Town.jpgStewardSteward.jpgSwindlerSwindler.jpgWishing WellWishing Well.jpg $4 BaronBaron.jpgBridgeBridge.jpgConspiratorConspirator.jpgDiplomatDiplomat.jpgIronworksIronworks.jpgMillMill.jpgMining VillageMining Village.jpgSecret PassageSecret Passage.jpg $5 CourtierCourtier.jpgDukeDuke.jpgMinionMinion.jpgPatrolPatrol.jpgReplaceReplace.jpgTorturerTorturer.jpgTrading PostTrading Post.jpgUpgradeUpgrade.jpg $6 FarmFarm.jpgNoblesNobles.jpg
Removed cards $2 Secret ChamberSecret Chamber.jpg $3 Great HallGreat Hall.jpg $4 CoppersmithCoppersmith.jpgScoutScout.jpg $5 SaboteurSaboteur.jpgTributeTribute.jpg $6 HaremHarem.jpg
Combos and Counters Lurker/Hunting GroundsMasquerade pinNative Village/BridgeRoyal Carriage/Bridge
Dominion Cards
Basic cards $0 CopperCopper.jpgCurseCurse.jpg $2 EstateEstate.jpg $3 SilverSilver.jpg $5 DuchyDuchy.jpg $6 GoldGold.jpg $8 ProvinceProvince.jpg
Dominion $2 CellarCellar.jpgChapelChapel.jpgMoatMoat.jpg $3 HarbingerHarbinger.jpg • MerchantMerchant.jpgVassalVassal.jpgVillageVillage.jpgWorkshopWorkshop.jpg $4 BureaucratBureaucrat.jpgGardensGardens.jpgMilitiaMilitia.jpgMoneylenderMoneylender.jpgPoacherPoacher.jpgRemodelRemodel.jpgSmithySmithy.jpgThrone RoomThrone Room.jpg $5 BanditBandit.jpgCouncil RoomCouncil Room.jpgFestivalFestival.jpgLaboratoryLaboratory.jpgLibraryLibrary.jpgMarketMarket.jpgMineMine.jpgSentrySentry.jpg • WitchWitch.jpg $6 ArtisanArtisan.jpg
Removed cards: $3 ChancellorChancellor.jpgWoodcutterWoodcutter.jpg $4 FeastFeast.jpgSpySpy.jpgThiefThief.jpg $6 AdventurerAdventurer.jpg
Intrigue $2 CourtyardCourtyard.jpgLurkerLurker.jpgPawnPawn.jpg $3 MasqueradeMasquerade.jpgShanty TownShanty Town.jpgStewardSteward.jpgSwindlerSwindler.jpgWishing WellWishing Well.jpg $4 BaronBaron.jpgBridgeBridge.jpgConspiratorConspirator.jpgDiplomatDiplomat.jpgIronworksIronworks.jpgMillMill.jpgMining VillageMining Village.jpgSecret PassageSecret Passage.jpg $5 CourtierCourtier.jpgDukeDuke.jpgMinionMinion.jpgPatrolPatrol.jpgReplaceReplace.jpgTorturerTorturer.jpgTrading PostTrading Post.jpgUpgradeUpgrade.jpg $6 FarmFarm.jpgNoblesNobles.jpg
Removed cards: $2 Secret ChamberSecret Chamber.jpg $3 Great HallGreat Hall.jpg $4 CoppersmithCoppersmith.jpgScoutScout.jpg $5 SaboteurSaboteur.jpgTributeTribute.jpg $6 HaremHarem.jpg
Seaside $2 HavenHaven.jpgLighthouseLighthouse.jpgNative VillageNative Village.jpg $3 AstrolabeAstrolabe.jpgFishing VillageFishing Village.jpgLookoutLookout.jpgMonkeyMonkey.jpgSea ChartSea Chart.jpgSmugglersSmugglers.jpgWarehouseWarehouse.jpg $4 BlockadeBlockade.jpgCaravanCaravan.jpgCutpurseCutpurse.jpgIslandIsland.jpgSailorSailor.jpgSalvagerSalvager.jpgTide PoolsTide Pools.jpgTreasure MapTreasure Map.jpg $5 BazaarBazaar.jpgCorsairCorsair.jpgMerchant ShipMerchant Ship.jpgOutpostOutpost.jpgPiratePirate.jpgSea WitchSea Witch.jpgTacticianTactician.jpgTreasuryTreasury.jpgWharfWharf.jpg
Removed cards: $2 EmbargoEmbargo.jpgPearl DiverPearl Diver.jpg $3 AmbassadorAmbassador.jpg $4 NavigatorNavigator.jpgPirate ShipPirate Ship.jpgSea HagSea Hag.jpg $5 ExplorerExplorer.jpgGhost ShipGhost Ship.jpg
Alchemy P TransmuteTransmute.jpgVineyardVineyard.jpg $2 HerbalistHerbalist.jpg $2P ApothecaryApothecary.jpgScrying PoolScrying Pool.jpgUniversityUniversity.jpg $3P AlchemistAlchemist.jpgFamiliarFamiliar.jpgPhilosopher's StonePhilosopher's Stone.jpg $4 PotionPotion.jpg $4P GolemGolem.jpg $5 ApprenticeApprentice.jpg $6P PossessionPossession.jpg
Prosperity $3 AnvilAnvil.jpgWatchtowerWatchtower.jpg $4 BishopBishop.jpgClerkClerk.jpgInvestmentInvestment.jpgTiaraTiara.jpgMonumentMonument.jpgQuarryQuarry.jpgWorker's VillageWorker's Village.jpg $5 CharlatanCharlatan.jpgCityCity.jpgCollectionCollection.jpgCrystal BallCrystal Ball.jpgMagnateMagnate.jpgMintMint.jpgRabbleRabble.jpgVaultVault.jpgWar ChestWar Chest.jpg $6 HoardHoard.jpg $6star Grand MarketGrand Market.jpg $7 BankBank.jpgExpandExpand.jpgForgeForge.jpgKing's CourtKing's Court.jpg $8star PeddlerPeddler.jpg $9 PlatinumPlatinum.jpg $11 ColonyColony.jpg
Removed cards: $3 LoanLoan.jpgTrade RouteTrade Route.jpg $4 TalismanTalisman.jpg $5 ContrabandContraband.jpgCounting HouseCounting House.jpgMountebankMountebank.jpgRoyal SealRoyal Seal.jpgVentureVenture.jpg $6 GoonsGoons.jpg
Cornucopia & Guilds $2 Candlestick MakerCandlestick Maker.jpgHamletHamlet.jpg $2plus FarrierFarrier.jpgStonemasonStonemason.jpg $3 MenagerieMenagerie.jpgShopShop.jpg $3plus InfirmaryInfirmary.jpg $4 AdvisorAdvisor.jpgFarmhandsFarmhands.jpgPlazaPlaza.jpgRemakeRemake.jpgYoung WitchYoung Witch.jpg $4plus HeraldHerald.jpg $5 BakerBaker.jpgButcherButcher.jpgCarnivalCarnival.jpgFerrymanFerryman.jpgFootpadFootpad.jpgHorn of PlentyHorn of Plenty.jpgHunting PartyHunting Party.jpgJesterJester.jpgJourneymanJourneyman.jpgJoustJoust.jpg (Rewards: CoronetCoronet.jpgCourserCourser.jpgDemesneDemesne.jpgHousecarlHousecarl.jpgHuge TurnipHuge Turnip.jpgRenownRenown.jpg)• Merchant GuildMerchant Guild.jpgSoothsayerSoothsayer.jpg $6 FairgroundsFairgrounds.jpg
Removed cards: $3 Fortune TellerFortune Teller.jpg $3plus DoctorDoctor.jpgMasterpieceMasterpiece.jpg $4 Farming VillageFarming Village.jpgHorse TradersHorse Traders.jpgTaxmanTaxman.jpgTournamentTournament.jpg (Prizes: Bag of GoldBag of Gold.jpgDiademDiadem.jpgFollowersFollowers.jpgPrincessPrincess.jpgTrusty SteedTrusty Steed.jpg) $5 HarvestHarvest.jpg
Hinterlands $2 CrossroadsCrossroads.jpgFool's GoldFool's Gold.jpg $3 DevelopDevelop.jpgGuard DogGuard Dog.jpgOasisOasis.jpgSchemeScheme.jpgTunnelTunnel.jpg $4 Jack of All TradesJack of All Trades.jpgNomadsNomads.jpgSpice MerchantSpice Merchant.jpgTraderTrader.jpgTrailTrail.jpgWeaverWeaver.jpg $5 BerserkerBerserker.jpgCartographerCartographer.jpgCauldronCauldron.jpgHagglerHaggler.jpgHighwayHighway.jpgInnInn.jpgMargraveMargrave.jpgSoukSouk.jpgStablesStables.jpgWheelwrightWheelwright.jpgWitch's HutWitch's Hut.jpg $6 Border VillageBorder Village.jpgFarmlandFarmland.jpg
Removed cards: $2 DuchessDuchess.jpg $3 OracleOracle.jpg $4 Noble BrigandNoble Brigand.jpgNomad CampNomad Camp.jpgSilk RoadSilk Road.jpg $5 CacheCache.jpgEmbassyEmbassy.jpgIll-Gotten GainsIll-Gotten Gains.jpgMandarinMandarin.jpg
Dark Ages $0 Ruins (Abandoned MineAbandoned Mine.jpgRuined LibraryRuined Library.jpgRuined MarketRuined Market.jpgRuined VillageRuined Village.jpgSurvivorsSurvivors.jpg) $0star SpoilsSpoils.jpg $1 Poor HousePoor House.jpgShelters (HovelHovel.jpgNecropolisNecropolis.jpgOvergrown EstateOvergrown Estate.jpg) $2 BeggarBeggar.jpgSquireSquire.jpgVagrantVagrant.jpg $3 ForagerForager.jpgHermitHermit.jpg (MadmanMadman.jpg) • Market SquareMarket Square.jpgSageSage.jpgStoreroomStoreroom.jpgUrchinUrchin.jpg (MercenaryMercenary.jpg) $4 ArmoryArmory.jpgDeath CartDeath Cart.jpgFeodumFeodum.jpgFortressFortress.jpgIronmongerIronmonger.jpgMarauderMarauder.jpgProcessionProcession.jpgRatsRats.jpgScavengerScavenger.jpgWandering MinstrelWandering Minstrel.jpg $5 Band of MisfitsBand of Misfits.jpgBandit CampBandit Camp.jpgCatacombsCatacombs.jpgCountCount.jpgCounterfeitCounterfeit.jpgCultistCultist.jpgGraverobberGraverobber.jpgJunk DealerJunk Dealer.jpgKnightsKnights.jpg (Dames AnnaDame Anna.jpgJosephineDame Josephine.jpgMollyDame Molly.jpgNatalieDame Natalie.jpgSylviaDame Sylvia.jpg • Sirs BaileySir Bailey.jpgDestrySir Destry.jpgMartinSir Martin.jpgMichaelSir Michael.jpgVanderSir Vander.jpg) • MysticMystic.jpgPillagePillage.jpgRebuildRebuild.jpgRogueRogue.jpg $6 AltarAltar.jpgHunting GroundsHunting Grounds.jpg
Adventures $2 Coin of the RealmCoin of the Realm.jpgPagePage.jpg (Treasure HunterTreasure Hunter.jpgWarriorWarrior.jpgHeroHero.jpgChampionChampion.jpg) • PeasantPeasant.jpg (SoldierSoldier.jpgFugitiveFugitive.jpgDiscipleDisciple.jpgTeacherTeacher.jpg) • RatcatcherRatcatcher.jpgRazeRaze.jpg $3 AmuletAmulet.jpgCaravan GuardCaravan Guard.jpgDungeonDungeon.jpgGearGear.jpgGuideGuide.jpg $4 DuplicateDuplicate.jpgMagpieMagpie.jpgMessengerMessenger.jpgMiserMiser.jpgPortPort.jpgRangerRanger.jpgTransmogrifyTransmogrify.jpg $5 ArtificerArtificer.jpgBridge TrollBridge Troll.jpgDistant LandsDistant Lands.jpgGiantGiant.jpgHaunted WoodsHaunted Woods.jpgLost CityLost City.jpgRelicRelic.jpgRoyal CarriageRoyal Carriage.jpgStorytellerStoryteller.jpgSwamp HagSwamp Hag.jpgTreasure TroveTreasure Trove.jpgWine MerchantWine Merchant.jpg $6 HirelingHireling.jpg
Events: $0 AlmsAlms.jpgBorrowBorrow.jpgQuestQuest.jpg $1 SaveSave.jpg $2 Scouting PartyScouting Party.jpgTravelling FairTravelling Fair.jpg $3 BonfireBonfire.jpgExpeditionExpedition.jpgFerryFerry.jpgPlanPlan.jpg $4 MissionMission.jpgPilgrimagePilgrimage.jpg $5 BallBall.jpgRaidRaid.jpgSeawaySeaway.jpgTradeTrade.jpg $6 Lost ArtsLost Arts.jpgTrainingTraining.jpg $7 InheritanceInheritance.jpg $8 PathfindingPathfinding.jpg
Empires 4D EngineerEngineer.jpg 8D City QuarterCity Quarter.jpgOverlordOverlord.jpgRoyal BlacksmithRoyal Blacksmith.jpg $2 EncampmentEncampment.jpg/PlunderPlunder.jpgPatricianPatrician.jpg/EmporiumEmporium.jpgSettlersSettlers.jpg/Bustling VillageBustling Village.jpg $3 CastlesCastles.jpg (HumbleHumble Castle.jpgCrumblingCrumbling Castle.jpgSmallSmall Castle.jpgHauntedHaunted Castle.jpgOpulentOpulent Castle.jpgSprawlingSprawling Castle.jpgGrandGrand Castle.jpgKing'sKing's Castle.jpg) • CatapultCatapult.jpg/RocksRocks.jpgChariot RaceChariot Race.jpgEnchantressEnchantress.jpgFarmers' MarketFarmers' Market.jpgGladiatorGladiator.jpg/FortuneFortune.jpg $4 SacrificeSacrifice.jpgTempleTemple.jpgVillaVilla.jpg $5 ArchiveArchive.jpgCapitalCapital.jpgCharmCharm.jpgCrownCrown.jpgForumForum.jpgGroundskeeperGroundskeeper.jpgLegionaryLegionary.jpgWild HuntWild Hunt.jpg
Events: 5D TriumphTriumph.jpg 8D AnnexAnnex.jpgDonateDonate.jpg $0 AdvanceAdvance.jpg $2 DelveDelve.jpgTaxTax.jpg $3 BanquetBanquet.jpg $4 RitualRitual.jpgSalt the EarthSalt the Earth.jpg $43D WeddingWedding.jpg $5 WindfallWindfall.jpg $6 ConquestConquest.jpg $14 DominateDominate.jpg
Landmarks: AqueductAqueduct.jpgArenaArena.jpgBandit FortBandit Fort.jpgBasilicaBasilica.jpgBathsBaths.jpgBattlefieldBattlefield.jpgColonnadeColonnade.jpgDefiled ShrineDefiled Shrine.jpgFountainFountain.jpgKeepKeep.jpgLabyrinthLabyrinth.jpgMountain PassMountain Pass.jpgMuseumMuseum.jpgObeliskObelisk.jpgOrchardOrchard.jpgPalacePalace.jpgTombTomb.jpgTowerTower.jpgTriumphal ArchTriumphal Arch.jpgWallWall.jpgWolf DenWolf Den.jpg
Nocturne $0star Will-o'-WispWill-o'-Wisp.jpgWishWish.jpg $2 DruidDruid.jpgFaithful HoundFaithful Hound.jpgGuardianGuardian.jpgMonasteryMonastery.jpgPixiePixie.jpg (GoatGoat.jpg) • TrackerTracker.jpg (PouchPouch.jpg) $2star ImpImp.jpg $3 ChangelingChangeling.jpgFoolFool.jpg (Lost in the WoodsLost in the Woods.jpgLucky CoinLucky Coin.jpg) • Ghost TownGhost Town.jpgLeprechaunLeprechaun.jpgNight WatchmanNight Watchman.jpgSecret CaveSecret Cave.jpg (Magic LampMagic Lamp.jpg) $4 BardBard.jpgBlessed VillageBlessed Village.jpgCemeteryCemetery.jpg (Haunted MirrorHaunted Mirror.jpg) • ConclaveConclave.jpgDevil's WorkshopDevil's Workshop.jpgExorcistExorcist.jpgNecromancerNecromancer.jpg (Zombies: ApprenticeZombie Apprentice.jpgMasonZombie Mason.jpgSpyZombie Spy.jpg) • ShepherdShepherd.jpg (PasturePasture.jpg) • SkulkSkulk.jpg $4star GhostGhost.jpg $5 CobblerCobbler.jpgCryptCrypt.jpgCursed VillageCursed Village.jpgDen of SinDen of Sin.jpgIdolIdol.jpgPookaPooka.jpg (Cursed GoldCursed Gold.jpg) • Sacred GroveSacred Grove.jpgTormentorTormentor.jpgTragic HeroTragic Hero.jpgVampireVampire.jpg (BatBat.jpg) • WerewolfWerewolf.jpg $6 RaiderRaider.jpg
Boons: The Earth's GiftThe Earth's Gift.jpgFieldThe Field's Gift.jpgFlameThe Flame's Gift.jpgForestThe Forest's Gift.jpgMoonThe Moon's Gift.jpgMountainThe Mountain's Gift.jpgRiverThe River's Gift.jpgSeaThe Sea's Gift.jpgSkyThe Sky's Gift.jpgSunThe Sun's Gift.jpgSwampThe Swamp's Gift.jpgWindThe Wind's Gift.jpg
Hexes: Bad OmensBad Omens.jpgDelusionDelusion.jpg (DeludedDeluded.jpg) • EnvyEnvy.jpg (EnviousEnvious.jpg) • FamineFamine.jpgFearFear.jpgGreedGreed.jpgHauntingHaunting.jpgLocustsLocusts.jpgMiseryMisery.jpg (MiserableMiserable.jpg/Twice MiserableTwice Miserable.jpg) • PlaguePlague.jpgPovertyPoverty.jpgWarWar.jpg
Renaissance $2 Border GuardBorder Guard.jpg (HornHorn.jpgLanternLantern.jpg) • DucatDucat.jpgLackeysLackeys.jpg $3 Acting TroupeActing Troupe.jpgCargo ShipCargo Ship.jpgExperimentExperiment.jpgImproveImprove.jpg $4 Flag BearerFlag Bearer.jpg (FlagFlag.jpg) • HideoutHideout.jpgInventorInventor.jpgMountain VillageMountain Village.jpgPatronPatron.jpgPriestPriest.jpgResearchResearch.jpgSilk MerchantSilk Merchant.jpg $5 Old WitchOld Witch.jpgRecruiterRecruiter.jpgScepterScepter.jpgScholarScholar.jpgSculptorSculptor.jpgSeerSeer.jpgSpicesSpices.jpgSwashbucklerSwashbuckler.jpg (Treasure ChestTreasure Chest.jpg) • TreasurerTreasurer.jpg (KeyKey.jpg) • VillainVillain.jpg
Projects: $3 CathedralCathedral.jpgCity GateCity Gate.jpgPageantPageant.jpgSewersSewers.jpgStar ChartStar Chart.jpg $4 ExplorationExploration.jpgFairFair.jpgSilosSilos.jpgSinister PlotSinister Plot.jpg $5 AcademyAcademy.jpgCapitalismCapitalism.jpgFleetFleet.jpgGuildhallGuildhall.jpgPiazzaPiazza.jpgRoad NetworkRoad Network.jpg $6 BarracksBarracks.jpgCrop RotationCrop Rotation.jpgInnovationInnovation.jpg $7 CanalCanal.jpg $8 CitadelCitadel.jpg
Menagerie $2 Black CatBlack Cat.jpgSleighSleigh.jpgSuppliesSupplies.jpg $3 Camel TrainCamel Train.jpgGoatherdGoatherd.jpgScrapScrap.jpgSheepdogSheepdog.jpgSnowy VillageSnowy Village.jpgStockpileStockpile.jpg $3star HorseHorse.jpg $4 Bounty HunterBounty Hunter.jpgCardinalCardinal.jpgCavalryCavalry.jpgGroomGroom.jpgHostelryHostelry.jpgVillage GreenVillage Green.jpg $5 BargeBarge.jpgCovenCoven.jpgDisplaceDisplace.jpgFalconerFalconer.jpgGatekeeperGatekeeper.jpgHunting LodgeHunting Lodge.jpgKilnKiln.jpgLiveryLivery.jpgMastermindMastermind.jpgPaddockPaddock.jpgSanctuarySanctuary.jpg $5star FishermanFisherman.jpg $6star DestrierDestrier.jpgWayfarerWayfarer.jpg $7star Animal FairAnimal Fair.jpg
Events: $0 DelayDelay.jpgDesperationDesperation.jpg $2 GambleGamble.jpgPursuePursue.jpgRideRide.jpgToilToil.jpg $3 EnhanceEnhance.jpgMarchMarch.jpgTransportTransport.jpg $4 BanishBanish.jpgBargainBargain.jpgInvestInvest.jpgSeize the DaySeize the Day.jpg $5 CommerceCommerce.jpgDemandDemand.jpgStampedeStampede.jpg $7 ReapReap.jpg $8 EnclaveEnclave.jpg $10 AllianceAlliance.jpgPopulatePopulate.jpg
Ways: ButterflyWay of the Butterfly.jpgCamelWay of the Camel.jpgChameleonWay of the Chameleon.jpgFrogWay of the Frog.jpgGoatWay of the Goat.jpgHorseWay of the Horse.jpgMoleWay of the Mole.jpgMonkeyWay of the Monkey.jpgMouseWay of the Mouse.jpgMuleWay of the Mule.jpgOtterWay of the Otter.jpgOwlWay of the Owl.jpgOxWay of the Ox.jpgPigWay of the Pig.jpgRatWay of the Rat.jpgSealWay of the Seal.jpgSheepWay of the Sheep.jpgSquirrelWay of the Squirrel.jpgTurtleWay of the Turtle.jpgWormWay of the Worm.jpg
Allies $2 BaubleBauble.jpgSycophantSycophant.jpgTownsfolkTownsfolk.jpg (Town CrierTown Crier.jpg / BlacksmithBlacksmith.jpg / MillerMiller.jpg / ElderElder.jpg) $3 AugursAugurs.jpg (Herb GathererHerb Gatherer.jpg / AcolyteAcolyte.jpg / SorceressSorceress.jpg / SibylSibyl.jpg) • ClashesClashes.jpg (Battle PlanBattle Plan.jpg / ArcherArcher.jpg / WarlordWarlord.jpg / TerritoryTerritory.jpg) • FortsForts.jpg (TentTent.jpg / GarrisonGarrison.jpg / Hill FortHill Fort.jpg / StrongholdStronghold.jpg) • ImporterImporter.jpgMerchant CampMerchant Camp.jpgOdysseysOdysseys.jpg (Old MapOld Map.jpg / VoyageVoyage.jpg / Sunken TreasureSunken Treasure.jpg / Distant ShoreDistant Shore.jpg) • SentinelSentinel.jpgUnderlingUnderling.jpgWizardsWizards.jpg (StudentStudent.jpg / ConjurerConjurer.jpg / SorcererSorcerer.jpg / LichLich.jpg) $4 BrokerBroker.jpgCarpenterCarpenter.jpgCourierCourier.jpgInnkeeperInnkeeper.jpgRoyal GalleyRoyal Galley.jpgTownTown.jpg $5 BarbarianBarbarian.jpgCapital CityCapital City.jpgContractContract.jpgEmissaryEmissary.jpgGalleriaGalleria.jpgGuildmasterGuildmaster.jpgHighwaymanHighwayman.jpgHunterHunter.jpgModifyModify.jpgSkirmisherSkirmisher.jpgSpecialistSpecialist.jpgSwapSwap.jpg $6 MarquisMarquis.jpg
Allies: Architects' GuildArchitects' Guild.jpgBand of NomadsBand of Nomads.jpgCave DwellersCave Dwellers.jpgCircle of WitchesCircle of Witches.jpgCity-stateCity-state.jpgCoastal HavenCoastal Haven.jpgCrafters' GuildCrafters' Guild.jpgDesert GuidesDesert Guides.jpgFamily of InventorsFamily of Inventors.jpgFellowship of ScribesFellowship of Scribes.jpgForest DwellersForest Dwellers.jpgGang of PickpocketsGang of Pickpockets.jpgIsland FolkIsland Folk.jpgLeague of BankersLeague of Bankers.jpgLeague of ShopkeepersLeague of Shopkeepers.jpgMarket TownsMarket Towns.jpgMountain FolkMountain Folk.jpgOrder of AstrologersOrder of Astrologers.jpgOrder of MasonsOrder of Masons.jpgPeaceful CultPeaceful Cult.jpgPlateau ShepherdsPlateau Shepherds.jpgTrappers' LodgeTrappers' Lodge.jpgWoodworkers' GuildWoodworkers' Guild.jpg
Plunder $2 CageCage.jpgGrottoGrotto.jpgJewelled EggJewelled Egg.jpgSearchSearch.jpgShamanShaman.jpg $3 Secluded ShrineSecluded Shrine.jpgSirenSiren.jpgStowawayStowaway.jpgTaskmasterTaskmaster.jpg $4 AbundanceAbundance.jpgCabin BoyCabin Boy.jpgCrucibleCrucible.jpgFlagshipFlagship.jpgFortune HunterFortune Hunter.jpgGondolaGondola.jpgHarbor VillageHarbor Village.jpgLanding PartyLanding Party.jpgMapmakerMapmaker.jpgMaroonMaroon.jpgRopeRope.jpgSwamp ShacksSwamp Shacks.jpgToolsTools.jpg $5 Buried TreasureBuried Treasure.jpgCrewCrew.jpgCutthroatCutthroat.jpgEnlargeEnlarge.jpgFigurineFigurine.jpgFirst MateFirst Mate.jpgFrigateFrigate.jpgLongshipLongship.jpgMining RoadMining Road.jpgPendantPendant.jpgPickaxePickaxe.jpgPilgrimPilgrim.jpgQuartermasterQuartermaster.jpgSilver MineSilver Mine.jpgTricksterTrickster.jpgWealthy VillageWealthy Village.jpg $6 Sack of LootSack of Loot.jpg $7 King's CacheKing's Cache.jpg $7star Loots (AmphoraAmphora.jpgDoubloonsDoubloons.jpgEndless ChaliceEndless Chalice.jpgFigureheadFigurehead.jpgHammerHammer.jpgInsigniaInsignia.jpgJewelsJewels.jpgOrbOrb.jpgPrize GoatPrize Goat.jpgPuzzle BoxPuzzle Box.jpgSextantSextant.jpgShieldShield.jpgSpell ScrollSpell Scroll.jpgStaffStaff.jpgSwordSword.jpg)
Events: $1 BuryBury.jpg $2 AvoidAvoid.jpgDeliverDeliver.jpgPerilPeril.jpgRushRush.jpg $3 ForayForay.jpgLaunchLaunch.jpgMirrorMirror.jpgPreparePrepare.jpgScroungeScrounge.jpg $4 MaelstromMaelstrom.jpgJourneyJourney.jpg $6 LootingLooting.jpg $10 InvasionInvasion.jpgProsperProsper.jpg
Traits: CheapCheap.jpgCursedCursed.jpgFatedFated.jpgFawningFawning.jpgFriendlyFriendly.jpgHastyHasty.jpgInheritedInherited.jpgInspiringInspiring.jpgNearbyNearby.jpgPatientPatient.jpgPiousPious.jpgRecklessReckless.jpgRichRich.jpgShyShy.jpgTirelessTireless.jpg
Promo $3 Black MarketBlack Market.jpgChurchChurch.jpg $4 DismantleDismantle.jpgEnvoyEnvoy.jpgSaunaSauna.jpg/AvantoAvanto.jpgWalled VillageWalled Village.jpg $5 GovernorGovernor.jpgMarchlandMarchland.jpgStashStash.jpg $6 CaptainCaptain.jpg $8 PrincePrince.jpg
Events: $5 SummonSummon.jpg
Base Cards $0 CopperCopper.jpgCurseCurse.jpg $2 EstateEstate.jpg $3 SilverSilver.jpg $4 PotionPotion.jpg $5 DuchyDuchy.jpg $6 GoldGold.jpg $8 ProvinceProvince.jpg $9 PlatinumPlatinum.jpg $11 ColonyColony.jpg
See also: Second EditionErrataOuttakes (Confusion) • Fan cardsCard storageList of cards (in other languages)
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