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| == Strategy Article == | | == Strategy Article == |
− | ''[http://dominionstrategy.com/2010/12/10/dominion-woodcutter/ Original article] by theory''
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− | Woodcutter is the most niche card in the Base set. Its +Buy can be critical if (and this is a big if) you can make use of it and no superior alternatives exist. But with one major exception, Woodcutter almost always ends up being the least-bought Action on the table. | + | Woodcutter is a weak source of [[+Buy]]. It has a small effect for the cost of using up an Action to play it, and is typically only gained when no other source of +Buy is present. |
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− | The value of +Buy is often underrated; in evenly-matched 2-player games, having an extra Buy gives you an important tactical edge. Even if you can’t afford to double-{{Card|Province}}, the ability to buy the last Province with an additional {{Card|Estate}} forces your opponent to hesitate before buying the penultimate Province; your ability to squeeze in an extra [[Victory]] card can mean the difference in an otherwise symmetrical game. Alternatively, extra Buys are important to soak up free {{Card|Peddler|Peddlers}} if they are available, or to make use of {{Card|Hoard}}‘s {{Card|Gold}}-gaining ability. (Note that {{Card|Goons}} and {{Card|Bridge}} strategies do not want Woodcutters, since more terminal Actions just means fewer Goons or Bridges getting played.)
| + | ===External strategy articles=== |
− | | + | ''Note: Article(s) below are by individual authors and may not represent the community's views on cards, but may provide more in-depth information. Caveat emptor.'' |
− | The problem is that Woodcutter is pretty much the worst card possible for getting this Buy. By the time you’re in a position to need extra Buys, you almost certainly have the money to afford one of the far superior sources of +Buy: {{Card|Festival}}, {{Card|Goons}}, {{Card|Market}}, {{Card|Salvager}}, {{Card|Wharf}}. Even {{Card|Baron}}, {{Card|Contraband}}, and {{Card|Trade Route}} at least serve useful early game purposes; unlike all the other sources of +Buy, Woodcutter is just never worthwhile outside of its +Buy. Accordingly, Woodcutter is strictly a last resort, a source of +Buy if nothing better is available. (If you do conclude that you’ll need its Buy, then it’s probably better to buy it earlier rather than later, so you don’t have to look foolish spending {{Cost|8}} on a Woodcutter.)
| + | * [http://dominionstrategy.com/2010/11/17/dominion-woodcutter/ theory's 2010 article] |
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− | This is assuming, of course, that extra Buys are useful enough to justify spending an Action on. If they aren’t (for instance, in low-quality or Action-poor decks), then buying Woodcutter is simply a mistake. Although there are certain decks that make use of money-providing Actions (e.g., a double {{Card|Tactician}} deck that {{Card|King's Court|King's Courts}} Actions for money before discarding for Tactician every turn, or a deck crammed with {{Card|Village|Villages}} and defending against {{Card|Pirate Ship|Pirate Ships}}), Woodcutter is (again) usually the least helpful of the cheap Actions that give +{{Cost|2}} (e.g., {{Card|Swindler}}, {{Card|Chancellor}}, {{Card|Steward}}, {{Card|Militia}}).
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− | === Woodcutter in Alt-VP Strategies ===
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− | Woodcutter becomes much more useful in [[Alt-VP|alt-VP]] strategies.
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− | {{Card|Gardens}} works particularly well with Woodcutter. Although {{Card|Workshop}} and {{Card|Ironworks}} are superior for Gardens rushes, Woodcutter, like other cheap cards which give +Buy, can be a decisive card that makes a Gardens strategy viable; although it doesn’t guarantee a Gardens like Workshop does, it allows beefing up of the deck with the extra buys, and sometimes can help you grab Duchies to compensate. In a head-to-head battle, Workshop-Gardens is probably slightly superior to Woodcutter-Gardens, but either of them dominates “normal” decks by ending the game on piles before the opponent can get his engine humming.
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− | Woodcutter also works very well with {{Card|Duke}}/Duchy strategies. The extra buys can be used on Silver or filterers like {{Card|Warehouse}} or {{Card|Oasis}} if you draw {{Cost|8}}, and on {{Card|Copper}} otherwise. Woodcutter can also help {{Card|Silk Road}} strategies. It is usually inferior to {{Card|Horse Traders}} or {{Card|Bridge}} in both Duke or Silk Road strategies, but like with Gardens, it can still be a decisive card that makes these alt-VP strategies viable even in the absence of better supporting cards.
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− | === Synergies/Combos ===
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− | * Alt-VP:
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− | :* Gardens, though Woodcutter+Gardens can still lose to many reasonable engine decks
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− | :* Silk Road
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− | :* Duke
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− | * Peddler, Hoard, or other decks that need +Buy but have no other alternative
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− | * Decks that need money-producing actions and have no other alternative
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− | * Strategies that do not involve other terminal actions (so Woodcutter has no downside when compared to Silver)
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− | === Antisynergies ===
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− | * Most other sources of +Buy
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− | * [[Terminal Draw]] + [[Big Money|BM]], which does not need +Buy.
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− | * Other decks that don't need +Buy.
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| == Versions == | | == Versions == |
Revision as of 15:54, 11 March 2021
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Woodcutter is an Action card from the first edition of the Base set. It is a terminal silver, meaning it provides + but no +Action. It provides +Buy, which allows you to buy more than one card per turn.
It was removed from the second edition of Dominion.
FAQ
Official FAQ
- During your Buy phase, you add to the total value of the Treasure cards played, and you may buy an additional card from the Supply.
Other Rules clarifications
Strategy Article
Woodcutter is a weak source of +Buy. It has a small effect for the cost of using up an Action to play it, and is typically only gained when no other source of +Buy is present.
External strategy articles
Note: Article(s) below are by individual authors and may not represent the community's views on cards, but may provide more in-depth information. Caveat emptor.
Versions
English versions
Print |
Digital |
Text |
Release |
Date
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+1 Buy. +. |
Dominion 1st Edition |
October 2008
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Other language versions
Language |
Name |
Print |
Digital |
Text
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Chinese
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伐木工 (pron. fámù gōng) |
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Czech
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Dřevorubec |
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Dutch
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Houthakker |
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Finnish
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Metsuri |
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French
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Bûcheron |
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German
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Holzfäller |
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+1 Kauf +
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Greek
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Ξυλοκόπος (pron. ksylokopos) |
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Hungarian
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Favágó |
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Italian
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Taglialegna |
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Japanese
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木こり (pron. kikori) |
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Korean
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나무꾼 (pron. namukkun) |
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Norwegian
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Tømmerhogger |
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Polish
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Drwal |
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+1 zakup +
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Romanian
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Tăietorul de Lemne |
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Russian
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Лесоруб (pron. lyesorub) |
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Spanish
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Leñadores |
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Trivia
Secret History
At some point I wanted another +Buy card in the main set. I tried several things that were Woodcutter plus a small bonus, and the small bonuses kept being too wonky. Finally I went with the plain Woodcutter. Then I swapped it out for a more interesting +Buy card, but Valerie or Dale didn't like that one, so eventually we swapped Woodcutter back in. It's contributing to keeping complexity down in the main set.
In the beginning +1 Buy was written out - "You may buy an additional card this turn." When there was a second one of those cards, I changed it to "+1 Purchase," then "+1 Build," and at last "+1 Buy." +1 Action was also initially written out, but it never had any other name. During development we considered and rejected using icons instead. What do you do for your Action icon? Nothing good, is what I thought. And it's not like it actually simplifies anything. "Action" and "Buy" are text icons. Anyway for those of you who are wondering, why does a Woodcutter get you an extra Buy, that's why - I named that card when it was called "+1 Build," and never thought of changing it later.
Retrospective
The big thing is to add more replayability. There are six vanilla cards and probably five would have been fine; the obvious one to replace is Woodcutter. Woodcutter is a fine card for the main set but the other vanilla cards are all better. That means all of the +buy cards would cost
but I can live with that.
Second Edition Removal
Woodcutter is fine, it's totally fine. It's just, the main set had six
vanilla cards, and did it need six? Cards that do things are more interesting. I felt like five would be enough. The card to take out wanted to be one of the +Buy cards, since I thought having three of those was better than having four (even if all three cost
, which is what happened). is way more beloved so Woodcutter was the card to cut.