Workshop
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{{Infobox Card | {{Infobox Card | ||
|name = Workshop | |name = Workshop | ||
+ | |cost = 3 | ||
|kingdom = Yes | |kingdom = Yes | ||
|type1 = Action | |type1 = Action | ||
Line 7: | Line 8: | ||
}} | }} | ||
− | '''Workshop''' is an [[Action]] card from the [[Base]] set. It is a [[gainer]], meaning it allows you to gain cards without buying them; it is limited to cards costing up to {{Cost|4}}. It allows you to accumulate lots of cheap cards, which is useful for building an [[engine]] out of cheap parts or for a [[rush]] strategy, but does not directly help buy expensive cards. [[Intrigue]] and [[Dark Ages]] introduce {{Card|Ironworks}} and {{Card|Armory}}, respectively, which are more expensive variants of Workshop with an extra twist. | + | '''Workshop''' is an [[Action]] card from the [[Base]] set. It is a [[gainer]], meaning it allows you to gain cards without buying them; it is limited to cards costing up to {{Cost|4}}. It allows you to accumulate lots of cheap cards, which is useful for building an [[engine]] out of cheap parts or for a [[rush]] strategy, but does not directly help buy expensive cards. [[Intrigue]] and [[Dark Ages]] introduce {{Card|Ironworks}} and {{Card|Armory}}, respectively, which are more expensive variants of Workshop with an extra twist. Other cards with similar abilities are known as [[Gainer#Workshop variants|Workshop variants]]. |
== FAQ == | == FAQ == | ||
=== Official FAQ === | === Official FAQ === | ||
− | * The card you gain is put into your | + | * The card you gain comes from the [[Supply]] and is put into your discard pile. |
− | * | + | * You cannot use {{Cost}} to increase how expensive of a card you gain; it always costs from {{Cost|0}} to {{Cost|4}}. |
− | + | ||
− | + | ||
=== Other Rules clarifications === | === Other Rules clarifications === | ||
− | The costs of cards may be reduced by other cards - {{Card|Bridge}}, {{Card|Princess}}, or {{Card|Highway}}. When checking whether you can gain a card with Workshop, you look at its cost as modified by all Bridges and Highways that have been played, not its "original" cost. | + | * The costs of cards may be reduced by other cards - {{Card|Bridge}}, {{Card|Princess}}, or {{Card|Highway}}. When checking whether you can gain a card with Workshop, you look at its cost as modified by all Bridges and Highways that have been played, not its "original" cost. |
== Strategy Article == | == Strategy Article == | ||
There is currently no strategy article for Workshop. | There is currently no strategy article for Workshop. | ||
− | Workshop can be slow, as it is purchased at the opportunity cost of a {{Card|Silver}} or other cards that have more direct effects, but it can result in a larger volume of low-cost cards in the deck by the mid-game than could be bought by coin alone. Purchasing a | + | Workshop can be slow, as it is purchased at the opportunity cost of a {{Card|Silver}} or other cards that have more direct effects, but it can result in a larger volume of low-cost cards in the deck by the mid-game than could be bought by coin alone. Purchasing a Workshop usually results in being slower to reach {{Cost|5}} or {{Cost|6}}, as it adds a card to the deck which has no coin value. |
− | Workshop is typically used to pick up cheap engine pieces, such as {{Card|Village}}, {{Card|Smithy}}, {{Card|Conspirator}}, or {{Card|Caravan}}. It can also be used for a {{Card|Gardens}} or {{Card|Silk Road}} rush, and is one of the best enablers of a Gardens or Silk Road based strategy. It is typically not useful for gaining | + | Workshop is typically used to pick up cheap engine pieces, such as {{Card|Village}}, {{Card|Smithy}}, {{Card|Conspirator}}, or {{Card|Caravan}}. It can also be used for a {{Card|Gardens}} or {{Card|Silk Road}} rush, and is one of the best enablers of a Gardens or Silk Road based strategy. It is typically not useful for gaining Silver, because Silver is most useful as a jumping-off point to higher-priced cards, and the lost tempo from buying a Workshop instead of a Silver is too great to offset any benefit from having more Silvers in the long-run. |
− | Workshop is very weak on boards where the only cards costing up to {{Cost|4}} are cards one wants a limited number of in the deck, even if these cards are strong (e.g. {{Card|Jack of all Trades}}, {{Card|Steward}}). Workshop is slow for grabbing the first couple copies of a card, but can help you win the race to grab more than half of a certain card (or more than your equal share in a multiplayer game). {{Card|Great Hall}} can be a good target for gains if other more desirable cards run out, but Great Hall alone is not powerful enough to justify a Workshop buy ( | + | Workshop is very weak on boards where the only cards costing up to {{Cost|4}} are cards one wants a limited number of in the deck, even if these cards are strong (e.g. {{Card|Jack of all Trades}}, {{Card|Steward}}). Workshop is slow for grabbing the first couple copies of a card, but can help you win the race to grab more than half of a certain card (or more than your equal share in a multiplayer game). {{Card|Great Hall}} can be a good target for gains if other more desirable cards run out, but Great Hall alone is not powerful enough to justify a Workshop buy (compare to {{Card|Monument}} which offers the same VP gain with +{{Cost|2}} as well). The same goes for other weaker cantrips like {{Card|Spy}} or {{Card|Pawn}}. |
=== Synergies/Combos === | === Synergies/Combos === | ||
Line 33: | Line 32: | ||
* Engines which need large numbers of cards costing {{Cost|4}} or less. | * Engines which need large numbers of cards costing {{Cost|4}} or less. | ||
=== Antisynergies === | === Antisynergies === | ||
− | * Lack of useful cheap cards besides | + | * Lack of useful cheap cards besides Silver |
* Boards where reaching {{Cost|5}} or {{Cost|6}} quickly is important (i.e. {{Card|Witch}} or {{Card|Goons}} but no Gardens or Silk Road) | * Boards where reaching {{Cost|5}} or {{Cost|6}} quickly is important (i.e. {{Card|Witch}} or {{Card|Goons}} but no Gardens or Silk Road) | ||
− | == | + | == Versions == |
− | === | + | ===English versions=== |
− | + | {| class="wikitable" style="text-align:center;" | |
− | + | ! Print !! Digital !! Text !! Release !! Date | |
− | + | |- | |
− | + | | {{CardVersionImage|WorkshopOld|Workshop}} || {{CardVersionImage|WorkshopDigitalOld|Workshop from Goko/Making Fun}} || Gain a card costing up to {{Cost|4}}. || Dominion 1st Edition || October 2008 | |
− | + | |- | |
− | + | | {{CardVersionImage|Workshop|Workshop}} || {{CardVersionImage|WorkshopDigital|Workshop from Shuffle iT}} || Gain a card costing up to {{Cost|4}}. || Dominion [[Second Edition|2nd Edition]] || October 2016 | |
− | + | |} | |
− | + | ||
− | + | ||
− | + | ||
+ | ===Other language versions=== | ||
+ | {| class="wikitable" style="text-align:center;" | ||
+ | ! Language !! Name !! Print !! Digital !! Text | ||
+ | |- | ||
+ | !Chinese | ||
+ | | 工作室 (pron. ''gōngzuòshì'') || || || | ||
+ | |- | ||
+ | !Czech | ||
+ | | Dílna || || || | ||
+ | |- | ||
+ | !Dutch | ||
+ | | Werkplaats || || || | ||
+ | |- | ||
+ | !Finnish | ||
+ | | Työpaja || || || | ||
+ | |- | ||
+ | !French | ||
+ | | Atelier || || || | ||
+ | |- | ||
+ | !German | ||
+ | | Werkstatt || {{CardLangVersionImage|German}} || || Nimm dir eine Karte die bis zu {{Cost|4}} kostet | ||
+ | |- | ||
+ | !Hungarian | ||
+ | | Műhely || || || | ||
+ | |- | ||
+ | !Italian | ||
+ | | Officina || || || | ||
+ | |- | ||
+ | !Japanese | ||
+ | | 工房 (pron. ''kōbō'') || || || コスト{{Cost|4}}以下のカード1枚を獲得する。 | ||
+ | |- | ||
+ | !Korean | ||
+ | | 작업장 (pron. ''jag-eobjang'') || || || | ||
+ | |- | ||
+ | !Norwegian | ||
+ | | Verksted || || || | ||
+ | |- | ||
+ | !Polish | ||
+ | | Warsztat || {{CardLangVersionImage|Polish}} || || Dodaj kartę kosztującą nie więcej niż {{Cost|4}}. | ||
+ | |- | ||
+ | !Romanian | ||
+ | | Atelier || || || | ||
+ | |- | ||
+ | !Russian | ||
+ | | Мастерская (pron. ''mastyerskaya'') || || {{CardLangVersionImage|Russian|d=1}} || Получите карту не дороже {{Cost|4}}. | ||
+ | |- | ||
+ | !Spanish | ||
+ | | Taller || || || | ||
+ | |} | ||
+ | |||
+ | == Trivia == | ||
+ | [[Image:WorkshopArt.jpg|thumb|right|354px|Official card art.]] | ||
=== Secret History === | === Secret History === | ||
{{Quote|Text=The very first version of this card was "+1 Action. -1 Buy. Gain a card costing up to 3." Hey, "-1 Buy," what's up with that? I was trying to design a card explicitly for a moneyless deck. It worked too - once in a while. Most games it was unplayable. Everyone hated it but me. Eventually I relented and dropped the -1 Buy. That version was still too narrow and well you know what it looks like now. |Name=[[Donald X. Vaccarino]] | {{Quote|Text=The very first version of this card was "+1 Action. -1 Buy. Gain a card costing up to 3." Hey, "-1 Buy," what's up with that? I was trying to design a card explicitly for a moneyless deck. It worked too - once in a while. Most games it was unplayable. Everyone hated it but me. Eventually I relented and dropped the -1 Buy. That version was still too narrow and well you know what it looks like now. |Name=[[Donald X. Vaccarino]] |
Revision as of 16:24, 29 November 2019
Workshop | |
---|---|
Info | |
Cost | |
Type(s) | Action |
Kingdom card? | Yes |
Set | Base |
Illustrator(s) | Christof Tisch |
Card text | |
Gain a card costing up to . |
Workshop is an Action card from the Base set. It is a gainer, meaning it allows you to gain cards without buying them; it is limited to cards costing up to . It allows you to accumulate lots of cheap cards, which is useful for building an engine out of cheap parts or for a rush strategy, but does not directly help buy expensive cards. Intrigue and Dark Ages introduce Ironworks and Armory, respectively, which are more expensive variants of Workshop with an extra twist. Other cards with similar abilities are known as Workshop variants.
Contents |
FAQ
Official FAQ
- The card you gain comes from the Supply and is put into your discard pile.
- You cannot use to increase how expensive of a card you gain; it always costs from to .
Other Rules clarifications
- The costs of cards may be reduced by other cards - Bridge, Princess, or Highway. When checking whether you can gain a card with Workshop, you look at its cost as modified by all Bridges and Highways that have been played, not its "original" cost.
Strategy Article
There is currently no strategy article for Workshop.
Workshop can be slow, as it is purchased at the opportunity cost of a Silver or other cards that have more direct effects, but it can result in a larger volume of low-cost cards in the deck by the mid-game than could be bought by coin alone. Purchasing a Workshop usually results in being slower to reach or , as it adds a card to the deck which has no coin value.
Workshop is typically used to pick up cheap engine pieces, such as Village, Smithy, Conspirator, or Caravan. It can also be used for a Gardens or Silk Road rush, and is one of the best enablers of a Gardens or Silk Road based strategy. It is typically not useful for gaining Silver, because Silver is most useful as a jumping-off point to higher-priced cards, and the lost tempo from buying a Workshop instead of a Silver is too great to offset any benefit from having more Silvers in the long-run.
Workshop is very weak on boards where the only cards costing up to are cards one wants a limited number of in the deck, even if these cards are strong (e.g. Jack of all Trades, Steward). Workshop is slow for grabbing the first couple copies of a card, but can help you win the race to grab more than half of a certain card (or more than your equal share in a multiplayer game). Great Hall can be a good target for gains if other more desirable cards run out, but Great Hall alone is not powerful enough to justify a Workshop buy (compare to Monument which offers the same VP gain with + as well). The same goes for other weaker cantrips like Spy or Pawn.
Synergies/Combos
Antisynergies
- Lack of useful cheap cards besides Silver
- Boards where reaching or quickly is important (i.e. Witch or Goons but no Gardens or Silk Road)
Versions
English versions
Digital | Text | Release | Date | |
---|---|---|---|---|
Gain a card costing up to . | Dominion 1st Edition | October 2008 | ||
Gain a card costing up to . | Dominion 2nd Edition | October 2016 |
Other language versions
Trivia
Secret History