Band of Nomads
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Band of Nomads | |
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Info | |
Type(s) | Ally |
Set |
Allies![]() |
Illustrator(s) | Grant Hansen |
Ally text | |
When you gain a card costing | or more, you may spend a Favor, for +1 Card, or +1 Action, or +1 Buy.
Band of Nomads is an Ally from Allies. It allows you to spend a Favor for a small bonus when you gain a card costing or more; this can be used, for example, to make a gainer non-terminal or give yourself an extra +Buy when you need one.
Contents |
[edit] FAQ
[edit] Official FAQ
- What matters is how much the card costs when you gain it, not how much it normally costs. This only works once per gain; you can spend a Favor, and then get your choice of +1 Card, +1 Action, or +1 Buy.
[edit] Other rules clarifications
- The card has to cost Fisherman when it costs , and it goes into your discard pile, you can't spend a Favor for Band of Nomads, even though by that time the Fisherman now costs . or more when you gain it; if it changes cost afterwards, that doesn't matter. For example, if you gain a
- Unlike City-state, you may spend Favors for this when gaining a card during another player's turn (with e.g. Barbarian). Getting +1 Action or +1 Buy is not useful.
[edit] Strategy
[edit] Versions
[edit] English versions
Digital | Text | Release | Date | |
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When you gain a card costing | or more, you may spend a Favor, for +1 Card, or +1 Action, or +1 Buy.Allies | March 2022 |
[edit] Other language versions
Language | Name | Digital | Text | Notes | |
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German | Nomadenstamm | ![]() |
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Wenn du eine Karte nimmst, die +1 Karte oder +1 Aktion oder +1 Kauf. |
oder mehr kostet, darfst du 1 Gefallen einlösen für
[edit] Trivia
[edit] Preview
Band of Nomads gives you a choice, though it doesn't work with Elder. It can be exciting with gainers, and when there aren't any, well it can still make +Buys for you.
[edit] Secret History
Originally it gave Buys at the start of the Buy phase. It's friendlier to let you use them mid-Buy-phase, but wait, needs to not loop with Guildmaster. It was always clearly the dud but clearly going to survive; it was such a basic thing, +Buy tokens, they'd gotten a whole mat in Renaissance at one point. It's just that some games there was another +Buy and well that card could often out-compete the Liaison. Then I was messing with what Woodworkers' Guild would be and had this idea for it, only it was basically the +Buy token thing I already had only better. And that was good so here it is. And then the cost limit stops Guildmaster shenanigans.