Cursed Gold
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Cursed Gold | |
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Info | |
Cost | |
Type(s) | Treasure - Heirloom |
Kingdom card? | No |
Set | Nocturne |
Illustrator(s) | Harald Lieske |
Card text | |
When you play this, gain a Curse. |
Cursed Gold is a Treasure-Heirloom card from Nocturne, replacing one of your starting Coppers when Pooka is in the Kingdom. It can give you a lot of money early, but at the expense of having to gain a Curse; you have to decide whether the is worth the penalty.
Contents |
[edit] FAQ
[edit] Official FAQ
- You can choose not to play Cursed Gold, and thus not gain a Curse.
[edit] Other rules clarifications
[edit] Strategy
[edit] Synergies
- Watchtower allows you to immediately trash the incoming curses
- Trashing in general allows you to minimize the cost of using Cursed Gold
[edit] Versions
[edit] English versions
Digital | Text | Release | Date | |
---|---|---|---|---|
When you play this, gain a Curse. |
Nocturne | November 2017 | ||
Gain a Curse. |
Nocturne (2021 printing) |
[edit] Other language versions
[edit] Trivia
[edit] Preview
It's a Treasure worth but you get Cursed each time you use it. Do you buy that great card turn one and get a Curse with it? I can't make that decision for you.
[edit] Secret History
Cursed Gold was an early star of the Heirlooms. It never changed. It can cost because you are happy to lose it to Knights.