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[[Image:Farming Village.jpg|thumb|right|200px|[[Farming Village]], a digging card.]] | |||
Cards that search through the deck until they find cards meeting some description are sometimes said to '''dig''' for those cards. Typical "digging" instructions usually follow this structure: | Cards that search through the deck until they find cards meeting some description are sometimes said to '''dig''' for those cards. Typical "digging" instructions usually follow this structure: | ||
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Digging cards are distinct from both [[sifter|sifters]] and [[deck inspector|deck inspectors]]. | Digging cards are distinct from both [[sifter|sifters]] and [[deck inspector|deck inspectors]]. | ||
== | == List of digging cards == | ||
Cards in ''italics'' have been [[Removed cards|removed]]. | |||
* {{Set|Dominion}}: ''{{Card|Adventurer}}'' digs for two [[Treasure]] cards and puts them in your hand. | |||
* {{Set|Intrigue}}: ''{{Card|Saboteur}}'' digs for opponents' valuable cards and [[trash|trashes]] them. | |||
* {{Set|Alchemy}}: {{Card|Golem}} digs for two [[Action]] cards and plays them. | |||
* Alchemy: {{Card|Scrying Pool}} digs for a non-Action card, and then puts all revealed cards into your hand. | |||
* {{Set|Prosperity}}: ''{{Card|Loan}}'' digs for a Treasure and optionally trashes it. | |||
* Prosperity: ''{{Card|Venture}}'' digs for a Treasure and plays it. | |||
* {{Set|Dark Ages}}: {{Card|Rebuild}} digs for a [[Victory]] card and [[Trasher#Remodelers|Expands]] it. | |||
* Dark Ages: {{Card|Sage}} digs for a card costing {{Cost|3}} or more and puts it in your hand. | |||
* {{Set|Cornucopia & Guilds}}: ''{{Card|Farming Village}}'' digs for a playable card and puts it in your hand. | |||
* Cornucopia & Guilds: ''{{Card|Fortune Teller}}'' digs for opponents' [[dead]] cards and leaves them on top of the deck. | |||
* Cornucopia & Guilds: {{Card|Hunting Party}} digs for a card that's different from the ones in your hand and puts it in your hand. | |||
* Cornucopia & Guilds: {{Card|Journeyman}} digs for cards other than the one you name, and puts them in your hand. | |||
* {{Set|Nocturne}}: {{Card|Ghost}} digs for an Action, sets it aside, and [[Throne Room variant|plays it twice]] at the start of your next turn. | |||
* Nocturne: {{Hex|War}} digs for a card that costs {{Cost|3}} or {{Cost|4}} and trashes it. | |||
* {{Set|Rising Sun}}: {{event|Foresight}} digs for an Action card and adds it to your hand for your next turn. | |||
==Gallery== | |||
{{startsort|1}}{{Image|Ghost|cost=$04*}}{{Image|Golem|cost=$04P}}{{Image|Hunting Party|cost=$05}}{{Image|Journeyman|cost=$05}}{{Image|Rebuild|cost=$05}}{{Image|Sage|cost=$03}}{{Image|Scrying Pool|cost=$02P}}{{Image|Foresight|size=320|cost=$02}}{{Image|War|size=320|cost=$00}}{{endsort}} | |||
===Removed=== | |||
{{startsort|2}}{{Image|Adventurer|cost=$06}}{{Image|Farming Village|cost=$04}}{{Image|Fortune Teller|cost=$03}}{{Image|Loan|cost=$03}}{{Image|Saboteur|cost=$05}}{{Image|Venture|cost=$05}}{{endsort}} | |||
{{Navbox card categories}} | {{Navbox card categories}} | ||
[[Category: | [[Category:Cycling]] |
Latest revision as of 00:05, 14 September 2024
Cards that search through the deck until they find cards meeting some description are sometimes said to dig for those cards. Typical "digging" instructions usually follow this structure:
- Reveal cards from your deck until you reveal [X]. [Do something with X.] Discard the other revealed cards.
Digging cards are distinct from both sifters and deck inspectors.
List of digging cards
Cards in italics have been removed.
- Dominion: Adventurer digs for two Treasure cards and puts them in your hand.
- Intrigue: Saboteur digs for opponents' valuable cards and trashes them.
- Alchemy: Golem digs for two Action cards and plays them.
- Alchemy: Scrying Pool digs for a non-Action card, and then puts all revealed cards into your hand.
- Prosperity: Loan digs for a Treasure and optionally trashes it.
- Prosperity: Venture digs for a Treasure and plays it.
- Dark Ages: Rebuild digs for a Victory card and Expands it.
- Dark Ages: Sage digs for a card costing or more and puts it in your hand.
- Cornucopia & Guilds: Farming Village digs for a playable card and puts it in your hand.
- Cornucopia & Guilds: Fortune Teller digs for opponents' dead cards and leaves them on top of the deck.
- Cornucopia & Guilds: Hunting Party digs for a card that's different from the ones in your hand and puts it in your hand.
- Cornucopia & Guilds: Journeyman digs for cards other than the one you name, and puts them in your hand.
- Nocturne: Ghost digs for an Action, sets it aside, and plays it twice at the start of your next turn.
- Nocturne: War digs for a card that costs or and trashes it.
- Rising Sun: Foresight digs for an Action card and adds it to your hand for your next turn.
Gallery
Removed