Gaining Event: Difference between revisions

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[[Image:Ball.jpg|thumb|right|320px|[[Ball]], a gaining Event.]]


A '''Gaining Event''' is an [[Event]] that gains one or more cards when bought. They are related to [[gainer]]s but are distinct because they generally require a Buy to use.
Buying an Event is not buying a card, so any effects that apply to cards that are bought do not apply to cards gained through Events you buy. This includes both negative effects like {{Card|Swamp Hag}} or {{Event|Mission}} that you can avoid using such Event, and positive effects like {{Card|Haggler}} and [[cost reduction]].
Some gaining Events generate net gains, however, this does not apply to all of these Events, notably an Event that costs a Buy and gains a single card, does not generate net gains.
==List of Gaining Events==
===Events that generate net gains===
* {{Set|Adventures}}
** {{Event|Pilgrimage}} - gains three cards for two Buys
** {{Event|Ball}} - gains two cards per Buy
** {{Event|Raid}} - gains a variable number of {{Card|Silver|Silvers}}
* {{Set|Empires}}
** {{Event|Delve}} - gains one {{Card|Silver}} but doesn't cost a Buy.
** {{Event|Banquet}} - gains three cards but two of them are {{Card|Copper|Coppers}}
** {{Event|Windfall}} - gains three {{Card|Gold|Golds}}
** {{Event|Conquest}} - gains two {{Card|Silver|Silvers}}
* {{Set|Menagerie}}
** {{Event|Desperation}} - doesn't cost a Buy but only gains a {{Card|Curse}}
** {{Event|Commerce}} - gains a variable number of {{Card|Gold|Golds}} but only generates net gains if you already have another source of extra gains.
** {{Event|Demand}} - gains two cards per Buy, one of them a {{Card|Horse}}
** {{Event|Stampede}} - gains five {{Card|Horse|Horses}}
** {{Event|Enclave}} - provides two cards but only one is gained, the other is  [[Exile]]d.
** {{Event|Alliance}} - gains six cards.
** {{Event|Populate}} - gains one card from each [[Action]] [[Supply]] pile which in most cases is significantly more than one card.
* {{Set|Plunder}}
** {{event|Invasion}} - gains a {{card|Duchy}}, an Action card, and a {{Card|Loot}}
** {{event|Mirror}} - duplicates the next card you gain and doesn't cost a Buy
** {{event|Prosper}} - gains any number of distinct [[Treasure]]s, plus a Loot
** {{event|Scrounge}} - gains an {{card|Estate}} from the Trash and another card
* {{Set|Rising Sun}}
** {{Event|Continue}} - gains a non-[[Attack]] card and doesn't cost a Buy
** {{Event|Gather}} - gains three cards, each costing exactly {{Cost|3}}, {{Cost|4}}, and {{Cost|5}}
** {{Event|Receive Tribute}} - gains three differently named [[Action]]s you don't have copies of in play
===Events that do not generate net gains===
* {{Set|Adventures}}
** {{Event|Alms}}
** {{Event|Quest}}
** {{Event|Seaway}} - gains only one card for one Buy, but creates a source of [[+Buy]].
** {{Event|Trade}} - gains up to two cards but you have to trash the same number.
* {{Set|Empires}}
** {{Event|Advance}} - gains one card and trashes one.
** {{Event|Annex}}
** {{Event|Dominate}}
** {{Event|Ritual}} - gains one {{Card|Curse}} and trashes one card.
** {{Event|Triumph}}
** {{Event|Wedding}}
* {{Set|Menagerie}}
** {{Event|Bargain}}
** {{Event|Enhance}} - gains one card and trashes one.
** {{Event|Reap}}
** {{Event|Ride}}
* {{Set|Plunder}}
** {{event|Foray}}
** {{event|Looting}}
** {{event|Peril}} - gains one card and trashes one.
* {{Set|Rising Sun}}
** {{Event|Amass}}
** {{Event|Credit}}
** {{Event|Kintsugi}} - gains one card and trashes one.
* [[Promo]]
** {{Event|Summon}}
===Related===
* {{Event|Inheritance}} - sets aside a card from the Supply, however you have no access to it except for scoring purposes.
* {{Event|Invest}} - Exiles a card.
* {{Event|Transport}} - Can both Exile cards and discard them from Exile but does not actually gain cards and cannot generate net gains.
* {{Event|Travelling Fair}} - does not gain cards but is a source of [[+Buy]].
==Gallery==
===Events that generate net gains===
{{startsort|1}}{{Image|Alliance|size=320|cost=$10}}{{Image|Ball|size=320|cost=$5}}{{Image|Banquet|size=320|cost=$3}}{{Image|Commerce|size=320|cost=$5}}{{Image|Conquest|size=320|cost=$6}}{{Image|Continue|size=320|cost=$08D}}{{Image|Delve|size=320|cost=$2}}{{Image|Demand|size=320|cost=$5}}{{Image|Desperation|size=320|cost=$0}}{{Image|Enclave|size=320|cost=$8}}{{Image|Gather|size=320|cost=$7}}{{Image|Invasion|size=320|cost=$10}}{{Image|Mirror|size=320|cost=$3}}{{Image|Pilgrimage|size=320|cost=$4}}{{Image|Populate|size=320|cost=$10}}{{Image|Prosper|size=320|cost=$10}}{{Image|Raid|size=320|cost=$5}}{{Image|Receive Tribute|link=Receive Tribute|file=Receive_Tribute|size=320|cost=$5}}{{Image|Scrounge|size=320|cost=$3}}{{Image|Stampede|size=320|cost=$5}}{{Image|Windfall|size=320|cost=$5}}{{endsort}}
===Events that do not generate net gains===
{{startsort|2}}{{Image|Advance|size=320|cost=$0}}{{Image|Alms|size=320|cost=$0}}{{Image|Amass|size=320|cost=$2}}{{Image|Annex|size=320|cost=$08D}}{{Image|Bargain|size=320|cost=$4}}{{Image|Credit|size=320|cost=$2}}{{Image|Dominate|size=320|cost=$14}}{{Image|Enhance|size=320|cost=$3}}{{Image|Foray|size=320|cost=$3}}{{Image|Kintsugi|size=320|cost=$3}}{{Image|Looting|size=320|cost=$6}}{{Image|Peril|size=320|cost=$2}}{{Image|Quest|size=320|cost=$0}}{{Image|Reap|size=320|cost=$7}}{{Image|Ride|size=320|cost=$2}}{{Image|Ritual|size=320|cost=$4}}{{Image|Seaway|size=320|cost=$5}}{{Image|Summon|size=320|cost=$5}}{{Image|Trade|size=320|cost=$5}}{{Image|Triumph|size=320|cost=$05D}}{{Image|Wedding|size=320|cost=$4 3D}}{{endsort}}

Revision as of 11:28, 13 September 2024