Monkey
From DominionStrategy Wiki
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* This includes cards that the player gains on other players' turns, such as a {{Card|Curse}} they gain on your turn via {{Card|Witch}}. | * This includes cards that the player gains on other players' turns, such as a {{Card|Curse}} they gain on your turn via {{Card|Witch}}. | ||
=== Other Rules clarifications === | === Other Rules clarifications === | ||
− | * When the player to your right gains a card | + | * When the player to your right gains a card, if it's their turn, they resolve any of their on-gain effects before you draw a card (which could matter vs {{Card|Skirmisher}}). |
− | * If Monkey draws a [[Reaction]] that can react to the card they gained ( | + | * If your Monkey draws a [[Reaction]] that can react to the card they gained (e.g. {{Card|Falconer}} or {{Card|Black Cat}}), you can immediately use it. |
− | * If the player to your right gains a {{Card|Province}}, you can trash a {{Card|Fool's Gold}} from your hand, and then | + | * If the player to your right gains a {{Card|Province}}, you can trash a {{Card|Fool's Gold}} from your hand, and then draw the gained {{Card|Gold}} with Monkey. |
− | * If you play this with {{Way|Way of the Chameleon}} | + | * If you play this with {{Way|Way of the Chameleon}}, you get +{{Cost|1}} when the player to your right gains a card during your turn. After your turn ends, you'll get +1 Card when they gain a card, and you'll get +1 Card at the start of your next turn. |
== Strategy == | == Strategy == |
Revision as of 02:55, 4 July 2022
Monkey | |
---|---|
Info | |
Cost | |
Type(s) | Action - Duration |
Kingdom card? | Yes |
Set | Seaside |
Illustrator(s) | Grant Hansen |
Card text | |
Until your next turn, when the player to your right gains a card, +1 Card. At the start of your next turn, +1 Card. |
Monkey is an Action-Duration card from the second edition of Seaside. It provides duration draw that increases for each card the player to your right gains.
Contents |
FAQ
Official FAQ
- This includes cards that the player gains on other players' turns, such as a Curse they gain on your turn via Witch.
Other Rules clarifications
- When the player to your right gains a card, if it's their turn, they resolve any of their on-gain effects before you draw a card (which could matter vs Skirmisher).
- If your Monkey draws a Reaction that can react to the card they gained (e.g. Falconer or Black Cat), you can immediately use it.
- If the player to your right gains a Province, you can trash a Fool's Gold from your hand, and then draw the gained Gold with Monkey.
- If you play this with Way of the Chameleon, you get + when the player to your right gains a card during your turn. After your turn ends, you'll get +1 Card when they gain a card, and you'll get +1 Card at the start of your next turn.
Strategy
Versions
English versions
Digital | Text | Release | Date | |
---|---|---|---|---|
Until your next turn, when the player to your right gains a card, +1 Card. At the start of your next turn, +1 Card. |
Seaside (Second Edition) | June 2022 |
Other language versions
Language | Name | Digital | Text | Notes | |
---|---|---|---|---|---|
German | Affe | Bis zu deinem nächsten Zug: +1 Karte, wenn dein rechter Mitspieler eine Karte nimmt. Zu Beginn deines nächsten Zuges: +1 Karte. |
Trivia
Name
Monkey has a much different effect than Way of the Monkey.
It's nice to have those things line up, but Monkey is a good name for Monkey. The issue is on Way of the Monkey's side, where the question was, what animal gives you +Buy? There was no good choice there.
Preview
Monkey isn't even an attack; Seaside is following in the footsteps of later sets, that are a little lighter on attacks. It's interactive though. You draw cards if they gain cards. They'll feel attacked, take it from me.
Secret History
One of the split pile outtakes from Allies was the Mariners. I liked them but then it seemed like, hey these could be Seaside cards. The pile went Sailor, Pirate, Ghost Pirate, Buried Treasure. Sailor gave + per Duration card in play next turn; I tried a bunch of versions and it never worked out. Pirate was Monkey! Just as printed except the name. Ghost Pirate was a cantrip one-card Ghost Ship. And Buried Treasure was Pirate sans the reaction. One issue with original Seaside was a lack of draw; there is more draw now.