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[[Image:Lost in the Woods.jpg|thumb|right|320px|[[Lost in the Woods]], a State.]]


'''States''', introduced in [[Nocturne]], are effects that apply to one player, that are not tracked by normal cards or [[Event]]s.
States are not "cards"; any text referring to a "card" does not apply to States.  However, for reference, the State effects are printed on cards in a landscape orientation with rusted frames.
When a player is affected by a State, the State card is placed in front of them for as long as the State's effect needs to be tracked.
== List of States ==
* {{State|Lost in the Woods}}
* {{state|Deluded}}
* {{state|Envious}}
* {{state|Miserable}}
* {{state|Twice Miserable}}
== Gallery ==
{{startsort|1}}{{Image|Lost in the Woods|link=Lost in the Woods|file=Lost_in_the_Woods|size=320|cost=$0}}{{Image|Deluded|size=320|cost=$0}}{{Image|Envious|size=320|cost=$0}}{{Image|Miserable|size=320|cost=$0}}{{Image|Twice Miserable|link=Twice Miserable|file=Twice_Miserable|size=320|cost=$0}}{{endsort}}
== Official Rules ==
* Three [[Hex]]es and one [[Kingdom]] card give players a State; this is a card that goes in front of a player and applies a rule.
* Deluded and Envious affect a single turn, and then are returned; Miserable and Twice Miserable affect scoring at the end of the game; Lost in the Woods affects one player's turns until another player takes it.
* Deluded and Envious are on the same card; have the relevant side face-up.
* Similarly Miserable and Twice Miserable are on the same card.
* A State only applies while a player has it.
== Trivia ==
The proofs for States were mistakenly made without expansion symbols, but this was fixed in time for the initial print run.
States are only used in Nocturne, but were the inspiration for the [[Artifact]]s in {{Set|Renaissance}}.
=== In other languages ===
* German: Zustand
* Russian: Состояние (pron. ''sostoyaniye'')
{{Navbox Nocturne}}
{{Navbox card types}}
[[Category:Nocturne]]
[[Category:Non-card types]]

Revision as of 11:28, 13 September 2024