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| [[Image:Lost in the Woods.jpg|thumb|right|320px|[[Lost in the Woods]], a State.]]
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| '''States''', introduced in [[Nocturne]], are effects that apply to one player, that are not tracked by normal cards or [[Event]]s.
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| States are not "cards"; any text referring to a "card" does not apply to States. However, for reference, the State effects are printed on cards in a landscape orientation with rusted frames.
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| When a player is affected by a State, the State card is placed in front of them for as long as the State's effect needs to be tracked.
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| == List of States ==
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| * {{State|Lost in the Woods}}
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| * {{state|Deluded}}
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| * {{state|Envious}}
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| * {{state|Miserable}}
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| * {{state|Twice Miserable}}
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| == Gallery ==
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| {{startsort|1}}{{Image|Lost in the Woods|link=Lost in the Woods|file=Lost_in_the_Woods|size=320|cost=$0}}{{Image|Deluded|size=320|cost=$0}}{{Image|Envious|size=320|cost=$0}}{{Image|Miserable|size=320|cost=$0}}{{Image|Twice Miserable|link=Twice Miserable|file=Twice_Miserable|size=320|cost=$0}}{{endsort}}
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| == Official Rules ==
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| * Three [[Hex]]es and one [[Kingdom]] card give players a State; this is a card that goes in front of a player and applies a rule.
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| * Deluded and Envious affect a single turn, and then are returned; Miserable and Twice Miserable affect scoring at the end of the game; Lost in the Woods affects one player's turns until another player takes it.
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| * Deluded and Envious are on the same card; have the relevant side face-up.
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| * Similarly Miserable and Twice Miserable are on the same card.
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| * A State only applies while a player has it.
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| == Trivia ==
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| The proofs for States were mistakenly made without expansion symbols, but this was fixed in time for the initial print run.
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| States are only used in Nocturne, but were the inspiration for the [[Artifact]]s in {{Set|Renaissance}}.
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| === In other languages ===
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| * German: Zustand
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| * Russian: Состояние (pron. ''sostoyaniye'')
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| {{Navbox Nocturne}}
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| {{Navbox card types}}
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| [[Category:Nocturne]]
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| [[Category:Non-card types]]
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