Wizard

From DominionStrategy Wiki
(Difference between revisions)
Jump to: navigation, search
(Secret History)
m (Fix to show card image)
(2 intermediate revisions by 2 users not shown)
Line 10: Line 10:
 
}}
 
}}
  
'''Wizard''' is a [[type]] of [[Kingdom card]] from the {{Set|Allies}} expansion. There are 4 copies each of 4 differently-named Wizards with a single [[randomizer]] card, forming a [[split pile]]: when Wizards are selected as a [[Kingdom]] card for a game, they are put into a single [[supply]] pile in order by increasing [[cost]], of which only the top card can be gained at any given time. The cheapest of the four allows you to "[[rotate]]" the pile—move all copies of the current top card to the bottom of the pile, revealing the next card in the sequence.
+
'''Wizard''' is a [[type]] of [[Kingdom card]] from the {{Set|Allies}} expansion. There are 4 copies each of 4 differently-named Wizards with a single [[randomizer]] card, forming a [[split pile]]: when Wizards are selected as a [[Kingdom]] card for a game, they are put into a single [[Supply]] pile in order by increasing [[cost]], of which only the top card can be gained at any given time. The cheapest of the four allows you to "[[rotate]]" the pile—move all copies of the current top card to the bottom of the pile, revealing the next card in the sequence.
  
 
== List of Wizards ==
 
== List of Wizards ==
Line 21: Line 21:
 
{{CardImage|Student}}{{CardImage|Conjurer}}{{CardImage|Sorcerer}}{{CardImage|Lich}}
 
{{CardImage|Student}}{{CardImage|Conjurer}}{{CardImage|Sorcerer}}{{CardImage|Lich}}
  
 
+
== Additional rules ==
== FAQ ==
+
General rules for playing with Dominion: [[Allies|Allies']] six split piles are described in the rulebook.
 
+
== Other rules clarifications ==
=== Official FAQ ===
+
 
+
=== Other Rules clarifications ===
+
 
== Strategy ==
 
== Strategy ==
  
Line 40: Line 37:
 
{| class="wikitable" style="text-align:center;"
 
{| class="wikitable" style="text-align:center;"
 
! Language !! Name !! Print !! Digital !! Text !! Notes
 
! Language !! Name !! Print !! Digital !! Text !! Notes
 +
|-
 +
! German
 +
| Zauberer || {{CardLangVersionImage|German|n=Wizards}} || {{CardLangVersionImage|German|d=1|n=Wizards}} || style="padding:15px 0px;"| Dieser Stapel besteht zu Beginn aus je 4 Karten Zauberschüler, Beschwörer, Hexenmeister und Lich (von oben nach unten). Nur die oberste Karte darf genommen oder gekauft werden. ||
 
|}
 
|}
  
Line 45: Line 45:
 
{{OfficialArt|n=Wizards}}
 
{{OfficialArt|n=Wizards}}
  
 +
=== Preview ===
 +
{{Quote
 +
|Text=
 +
Recursion is a smaller sub-theme of the set. Ways to get a card back somehow. First, it's another split pile, the Wizards: {{Card|Student}} goes on top of your deck when it trashes a {{Card|Copper}}; you can play it multiple times in the same turn. And hey, it's another [[Liaison]]. {{Card|Conjurer}} can keep going to your hand turn after turn, you just need to keep playing it. And {{Card|Lich}} comes back when you try to trash it, like a {{Card|Fortress}} only not to your hand. Also {{Card|Lich}} can uh skip your turn? Well maybe you aren't getting another turn anyway. {{Card|Sorcerer}} meanwhile is the counterpart to {{Card|Sorceress}}; it makes them play the guessing game instead of you.
 +
|Name=[[Donald X. Vaccarino]]
 +
|Source=[http://forum.dominionstrategy.com/index.php?topic=21095.msg887547#msg887547 Allies Previews #4: Recursion]
 +
}}
 
=== Secret History ===
 
=== Secret History ===
 
{{Quote
 
{{Quote
|Text=Student originally either trashed or drew your top card. Then it got the [[topdeck]]ing, but initially only triggered on {{Card|Copper}}. That changed just to give you a little leeway if you really wanted more Favors. The Conjurer slot was another kind of {{Card|Workshop}}, then {{Card|Voyage}}, then the surviving card (though with an upgrading bit for a while still). Sorcerer went back and forth on being cumulative or not (via having them discard the card). In the end, not cumulative. Lich started out as a way to get all these upgrading split pile cards. It was played to [[gain]] cards from the [[trash]], then that moved to a when-trash ability, and the top got "draw your deck, skip your next turn." Would you believe, that was overpowered. But someone has to try these things, and it might as well be me. The bottom was also broken, it put Lich into your hand when trashed and you could go nuts with various trash-for-benefit cards. The scaled back beast still looks scary.
+
|Text={{Card|Student}} originally either trashed or drew your top card. Then it got the [[topdeck]]ing, but initially only triggered on {{Card|Copper}}. That changed just to give you a little leeway if you really wanted more Favors. The {{Card|Conjurer}} slot was another kind of {{Card|Workshop}}, then {{Card|Voyage}}, then the surviving card (though with an upgrading bit for a while still). {{Card|Sorcerer}} went back and forth on being cumulative or not (via having them discard the card). In the end, not cumulative. {{Card|Lich}} started out as a way to get all these upgrading split pile cards. It was played to [[gain]] cards from the [[trash]], then that moved to a when-trash ability, and the top got "draw your deck, skip your next turn." Would you believe, that was overpowered. But someone has to try these things, and it might as well be me. The bottom was also broken, it put {{Card|Lich}} into your hand when trashed and you could go nuts with various trash-for-benefit cards. The scaled back beast still looks scary.
 
|Name=[[Donald X. Vaccarino]]
 
|Name=[[Donald X. Vaccarino]]
 
|Source=[http://forum.dominionstrategy.com/index.php?topic=21129.0 The Secret History of the Dominion: Allies]
 
|Source=[http://forum.dominionstrategy.com/index.php?topic=21129.0 The Secret History of the Dominion: Allies]

Revision as of 13:53, 27 December 2022

Wizards
Wizards.jpg
Info
Cost $3
Type(s) Action - Wizard
Kingdom card? Yes
Set AlliesAllies icon.png
Illustrator(s) Harald Lieske
Card text
This pile starts the game with 4 copies each of Student, Conjurer, Sorcerer, and Lich, in that order. Only the top card can be gained or bought.

Wizard is a type of Kingdom card from the AlliesAllies.jpg expansion. There are 4 copies each of 4 differently-named Wizards with a single randomizer card, forming a split pile: when Wizards are selected as a Kingdom card for a game, they are put into a single Supply pile in order by increasing cost, of which only the top card can be gained at any given time. The cheapest of the four allows you to "rotate" the pile—move all copies of the current top card to the bottom of the pile, revealing the next card in the sequence.

Contents

List of Wizards

Image Gallery

Student.jpgConjurer.jpgSorcerer.jpgLich.jpg

Additional rules

General rules for playing with Dominion: Allies' six split piles are described in the rulebook.

Other rules clarifications

Strategy

Versions

English versions

Print Digital Text Release Date
Wizards Wizards from Shuffle iT This pile starts the game with 4 copies each of Student, Conjurer, Sorcerer, and Lich, in that order. Only the top card can be gained or bought. Allies 2022

Other language versions

Language Name Print Digital Text Notes
German Zauberer German language Wizards German language Wizards from Shuffle iT Dieser Stapel besteht zu Beginn aus je 4 Karten Zauberschüler, Beschwörer, Hexenmeister und Lich (von oben nach unten). Nur die oberste Karte darf genommen oder gekauft werden.

Trivia

Official card art.

Preview

Recursion is a smaller sub-theme of the set. Ways to get a card back somehow. First, it's another split pile, the Wizards: StudentStudent.jpg goes on top of your deck when it trashes a CopperCopper.jpg; you can play it multiple times in the same turn. And hey, it's another Liaison. ConjurerConjurer.jpg can keep going to your hand turn after turn, you just need to keep playing it. And LichLich.jpg comes back when you try to trash it, like a FortressFortress.jpg only not to your hand. Also LichLich.jpg can uh skip your turn? Well maybe you aren't getting another turn anyway. SorcererSorcerer.jpg meanwhile is the counterpart to SorceressSorceress.jpg; it makes them play the guessing game instead of you.

Secret History

StudentStudent.jpg originally either trashed or drew your top card. Then it got the topdecking, but initially only triggered on CopperCopper.jpg. That changed just to give you a little leeway if you really wanted more Favors. The ConjurerConjurer.jpg slot was another kind of WorkshopWorkshop.jpg, then VoyageVoyage.jpg, then the surviving card (though with an upgrading bit for a while still). SorcererSorcerer.jpg went back and forth on being cumulative or not (via having them discard the card). In the end, not cumulative. LichLich.jpg started out as a way to get all these upgrading split pile cards. It was played to gain cards from the trash, then that moved to a when-trash ability, and the top got "draw your deck, skip your next turn." Would you believe, that was overpowered. But someone has to try these things, and it might as well be me. The bottom was also broken, it put LichLich.jpg into your hand when trashed and you could go nuts with various trash-for-benefit cards. The scaled back beast still looks scary.


Cards $2 BaubleBauble.jpgSycophantSycophant.jpgTownsfolkTownsfolk.jpg (Town CrierTown Crier.jpg / BlacksmithBlacksmith.jpg / MillerMiller.jpg / ElderElder.jpg) $3 AugursAugurs.jpg (Herb GathererHerb Gatherer.jpg / AcolyteAcolyte.jpg / SorceressSorceress.jpg / SibylSibyl.jpg) • ClashesClashes.jpg (Battle PlanBattle Plan.jpg / ArcherArcher.jpg / WarlordWarlord.jpg / TerritoryTerritory.jpg) • FortsForts.jpg (TentTent.jpg / GarrisonGarrison.jpg / Hill FortHill Fort.jpg / StrongholdStronghold.jpg) • ImporterImporter.jpgMerchant CampMerchant Camp.jpgOdysseysOdysseys.jpg (Old MapOld Map.jpg / VoyageVoyage.jpg / Sunken TreasureSunken Treasure.jpg / Distant ShoreDistant Shore.jpg) • SentinelSentinel.jpgUnderlingUnderling.jpgWizardsWizards.jpg (StudentStudent.jpg / ConjurerConjurer.jpg / SorcererSorcerer.jpg / LichLich.jpg) $4 BrokerBroker.jpgCarpenterCarpenter.jpgCourierCourier.jpgInnkeeperInnkeeper.jpgRoyal GalleyRoyal Galley.jpgTownTown.jpg $5 BarbarianBarbarian.jpgCapital CityCapital City.jpgContractContract.jpgEmissaryEmissary.jpgGalleriaGalleria.jpgGuildmasterGuildmaster.jpgHighwaymanHighwayman.jpgHunterHunter.jpgModifyModify.jpgSkirmisherSkirmisher.jpgSpecialistSpecialist.jpgSwapSwap.jpg $6 MarquisMarquis.jpg
Allies Architects' GuildArchitects' Guild.jpgBand of NomadsBand of Nomads.jpgCave DwellersCave Dwellers.jpgCircle of WitchesCircle of Witches.jpgCity-stateCity-state.jpgCoastal HavenCoastal Haven.jpgCrafters' GuildCrafters' Guild.jpgDesert GuidesDesert Guides.jpgFamily of InventorsFamily of Inventors.jpgFellowship of ScribesFellowship of Scribes.jpgForest DwellersForest Dwellers.jpgGang of PickpocketsGang of Pickpockets.jpgIsland FolkIsland Folk.jpgLeague of BankersLeague of Bankers.jpgLeague of ShopkeepersLeague of Shopkeepers.jpgMarket TownsMarket Towns.jpgMountain FolkMountain Folk.jpgOrder of AstrologersOrder of Astrologers.jpgOrder of MasonsOrder of Masons.jpgPeaceful CultPeaceful Cult.jpgPlateau ShepherdsPlateau Shepherds.jpgTrappers' LodgeTrappers' Lodge.jpgWoodworkers' GuildWoodworkers' Guild.jpg
Other concepts FavorsSplit piles
Dominion Card types
Basic types ActionTreasureVictoryCurseCurse.jpg
Multi-expansion special types AttackDurationReactionCommand
Single-expansion special types PrizeRewardShelterRuinsLooterKnightReserveTravellerGatheringCastleNightHeirloomFateDoomSpiritZombieAugurClashFortLiaisonOdysseyTownsfolkWizardLoot
Non-card types EventLandmarkBoonHexStateArtifactProjectWayAllyTrait
Personal tools
Namespaces

Variants
Views
Actions
Navigation
Toolbox