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* Do any setup required of the chosen card. So if the chosen card is {{Card|Young Witch}}, you'll add another Kingdom pile to the Supply.
 
* Do any setup required of the chosen card. So if the chosen card is {{Card|Young Witch}}, you'll add another Kingdom pile to the Supply.
 
* In the case of a split pile, it is the cost listed on the pile's randomizer card that determines whether it is eligible to be set aside for Ferryman.
 
* In the case of a split pile, it is the cost listed on the pile's randomizer card that determines whether it is eligible to be set aside for Ferryman.
* If the chosen pile is e.g. {{Card|Odysseys}}, {{Card|Old Map}} can [[rotate]] its own pile. But if the chosen pile is {{Card|Clashes}}, {{Card|Battle Plan}} can't rotate it because Battle Plan specifies that the rotated pile must be in the Supply.
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* If the chosen pile is e.g. {{Card|Odysseys}}, {{Card|Old Map}} can rotate its own pile. But if the chosen pile is {{Card|Clashes}}, {{Card|Battle Plan}} can't rotate it.
 
* Contrary to the FAQ, cards like {{Card|Rats}} can gain copies of themselves from their own pile, because it explicitly says "gain a {{Card|Rats}}."
 
* Contrary to the FAQ, cards like {{Card|Rats}} can gain copies of themselves from their own pile, because it explicitly says "gain a {{Card|Rats}}."
 
** However, {{Card|Acolyte}} and {{Card|Small Castle}} can't gain cards from their pile if it isn't in the Supply. This is because instead of trying to gain a card with a specific name, they try to gain a card with a specific type (from the Supply). [https://discord.com/channels/212660788786102272/212660788786102272/1213616596875087903]
 
** However, {{Card|Acolyte}} and {{Card|Small Castle}} can't gain cards from their pile if it isn't in the Supply. This is because instead of trying to gain a card with a specific name, they try to gain a card with a specific type (from the Supply). [https://discord.com/channels/212660788786102272/212660788786102272/1213616596875087903]

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