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Some cards (and a [[Landmark]] and a [[Project]]) do something when a card is trashed. Most of these are from [[Dark Ages]], which has a major theme of trashing. These cards must be trashed by something else in order to get this effect; they can't simply trash themselves. | Some cards (and a [[Landmark]] and a [[Project]]) do something when a card is trashed. Most of these are from [[Dark Ages]], which has a major theme of trashing. These cards must be trashed by something else in order to get this effect; they can't simply trash themselves. | ||
− | There are | + | There are 17 cards that do something when they themselves are trashed: |
* [[Action]]: | * [[Action]]: | ||
** {{Set|Hinterlands|ed=2|Hinterlands}}: {{Card|Trail}}, {{Card|Nomads}} | ** {{Set|Hinterlands|ed=2|Hinterlands}}: {{Card|Trail}}, {{Card|Nomads}} |