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* {{Card|Artificer}} - a [[Peddler variant]] that can gain engine parts to the top of your deck
 
* {{Card|Artificer}} - a [[Peddler variant]] that can gain engine parts to the top of your deck
 
* {{Card|Bridge Troll}} - gives [[+Buy]] and [[cost reduction]]
 
* {{Card|Bridge Troll}} - gives [[+Buy]] and [[cost reduction]]
* {{Card|Giant}}, {{Card|Ranger}}, {{Event|Pilgrimage}} - When used in conjunction with each other, the one you don't need can flip the Journey token to be face up and the next can be used to reap a massive payload.
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* {{Card|Giant}}, {{Card|Ranger}}, {{Card|Pilgrimage}} - When used in conjunction with each other, the one you don't need can flip the Journey token to be face up and the next can be used to reap a massive payload.
 
* {{Card|Haunted Woods}} - +3 Cards is great at the start of your turn, and engines usually don't have anything left in hand to [[Top decker|top-deck]] during the Buy phase
 
* {{Card|Haunted Woods}} - +3 Cards is great at the start of your turn, and engines usually don't have anything left in hand to [[Top decker|top-deck]] during the Buy phase
 
* {{Card|Lost City}} - a Lab variant and a village
 
* {{Card|Lost City}} - a Lab variant and a village

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