Editing Alms
Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 19: | Line 19: | ||
== Strategy == | == Strategy == | ||
− | There is no strategy article for Alms, but it has been discussed on the [http://forum.dominionstrategy.com/index.php?topic=14787.0 forum.] | + | There is no strategy article for Alms yet, but it has been discussed on the [http://forum.dominionstrategy.com/index.php?topic=14787.0 forum.] |
Events are harder to rate than cards, but Alms is a game-changer, no doubt. For one thing, it completely throws a lot of opening theory out of the window, since it now enables {{cost|4}}/{{cost|4}} or even {{cost|4}}/{{cost|5}} openings. Alms typically does nothing on your big turns, as it does nothing when you have any Treasures in play, but it is almost always bought at least once in a game, as it mitigates the effects of bad draws or otherwise weak turns. | Events are harder to rate than cards, but Alms is a game-changer, no doubt. For one thing, it completely throws a lot of opening theory out of the window, since it now enables {{cost|4}}/{{cost|4}} or even {{cost|4}}/{{cost|5}} openings. Alms typically does nothing on your big turns, as it does nothing when you have any Treasures in play, but it is almost always bought at least once in a game, as it mitigates the effects of bad draws or otherwise weak turns. |