Editing Architects' Guild
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* This only works once per gain but can trigger off of itself; you could gain a {{Card|Province}}, spend 2 Favors to gain a {{Card|Gold}} (cheaper than {{Card|Province}}), spend 2 Favors to gain a {{Card|Laboratory}} (cheaper than {{Card|Gold}}). | * This only works once per gain but can trigger off of itself; you could gain a {{Card|Province}}, spend 2 Favors to gain a {{Card|Gold}} (cheaper than {{Card|Province}}), spend 2 Favors to gain a {{Card|Laboratory}} (cheaper than {{Card|Gold}}). | ||
=== Other rules clarifications === | === Other rules clarifications === | ||
− | * In situations where costs change, what matters is its cost of cards at the time you are gaining the second card. If you gain a {{Card|Fisherman}} when it costs {{Cost|2}}, and it lands in your discard pile and now costs {{Cost|5}}, Architects' Guild will gain a card costing less than {{Cost|5}}, because it's once the Fisherman is already in your discard pile that | + | * In situations where costs change, what matters is its cost of cards at the time you are gaining the second card. If you gain a {{Card|Fisherman}} when it costs {{Cost|2}}, and it lands in your discard pile and now costs {{Cost|5}}, Architects' Guild will gain a card costing less than {{Cost|5}}, because it's once the Fisherman is already in your discard pile that Architect cares about what its cost is. |
== Strategy == | == Strategy == |