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{{Infobox Event
 
{{Infobox Event
 
  |name = Banish
 
  |name = Banish
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Banish is an [[Exile|Exiling]] [[Event]], functioning in some ways like a mass [[trasher]], such as {{Card|Chapel}} or {{Card|Cemetery}}, except with the advantages that exiled victory cards still score and, after thinning is done, no "dead" trashers are left in your deck.
 
Banish is an [[Exile|Exiling]] [[Event]], functioning in some ways like a mass [[trasher]], such as {{Card|Chapel}} or {{Card|Cemetery}}, except with the advantages that exiled victory cards still score and, after thinning is done, no "dead" trashers are left in your deck.
  
For example, Silver-Silver openings aiming to buy {{Cost|5}} cards will often result in a hand like Silver-Copper-Copper-Estate-Estate during the second pass through a deck. Banishing two Estates at that point will generally benefit a deck more than buying a cheap [[engine]] component.
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For example, Silver-Silver openings aiming to buy {{Cost|5}} cards will often result in a hand like Silver-Copper-Copper-Estate-Estate during the second pass through a deck. Banishing two Estates at that point will often benefit a deck more than buying a cheap [[engine]] component.
  
 
Similarly, on the third pass through a deck, after playing a {{Cost|5}} card that draws cards, hands like Silver-Silver-Copper-Copper-Copper-Copper can Banish the Copper to rapidly thin a deck so that an engine begins to function.
 
Similarly, on the third pass through a deck, after playing a {{Cost|5}} card that draws cards, hands like Silver-Silver-Copper-Copper-Copper-Copper can Banish the Copper to rapidly thin a deck so that an engine begins to function.
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The relative speed trade-offs between acquiring another engine component versus thinning a deck via Banish will often depend on what other cards are present. Non-terminal [[trash-for-benefit]] engine components, such as {{Card|Raze}}, {{Card|Forager}}, or {{Card|Junk Dealer}}, may be preferable to using Banish and delaying component purchases.
 
The relative speed trade-offs between acquiring another engine component versus thinning a deck via Banish will often depend on what other cards are present. Non-terminal [[trash-for-benefit]] engine components, such as {{Card|Raze}}, {{Card|Forager}}, or {{Card|Junk Dealer}}, may be preferable to using Banish and delaying component purchases.
  
Effective mass trashing, of course, benefits all types of decks, not just engines. Banish does have a disadvantage compared to other mass trashers when the cards to trash, such as [[Ruins]] or [[Shelters]], have different names.
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Effective mass trashing, of course, benefits all types of decks, not just engines. Banish does have a disadvantage compared to other mass trashers when the cards to trash, such as [[Ruins]] or [[Shelters}], have different names.
  
 
In the late game, while [[greening]], Banish can exile multiple Provinces at once when drawing a hand with only {{Cost|4}}. Unless the game is about to end, this will generally help a deck more than buying an Estate. With {{Cost|5}} to {{Cost|7}} in hand, the decision to buy a Duchy versus Banish two Provinces is much tighter.
 
In the late game, while [[greening]], Banish can exile multiple Provinces at once when drawing a hand with only {{Cost|4}}. Unless the game is about to end, this will generally help a deck more than buying an Estate. With {{Cost|5}} to {{Cost|7}} in hand, the decision to buy a Duchy versus Banish two Provinces is much tighter.
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Without +Buy, though, Banish is mostly a tactical option useful just two or three times during a game.
 
Without +Buy, though, Banish is mostly a tactical option useful just two or three times during a game.
  
Strategically, Banish functions differently than the exiling cards {{Card|Displace}}, {{Card|Sanctuary}}, or {{Card|Bounty Hunter}}, which lend themselves more to one-province-a-turn "lean and mean" decks than engines that buy multiple Provinces at once.
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Strategically, even with +Buy, Banish functions differently than the exiling cards {{Card|Displace}}, {{Card|Sanctuary}}, or {{Card|Bounty Hunter}}, which lend themselves more to one-province-a-turn "lean and mean" decks then engines that buy multiple Provinces at once.
  
 
With +Buy, Banish can keep a deck buying multiple Provinces from clogging during greening. This is particularly useful in {{Card|Colony}} games, to efficiently march through the Provinces before Colony engines can get going.
 
With +Buy, Banish can keep a deck buying multiple Provinces from clogging during greening. This is particularly useful in {{Card|Colony}} games, to efficiently march through the Provinces before Colony engines can get going.
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This is less important in Province games, as an engine that buys several Provinces typically "fires" only once or twice before the game ends.
 
This is less important in Province games, as an engine that buys several Provinces typically "fires" only once or twice before the game ends.
  
However, Banish can be effective in [[Alt-VP]] games, where a smaller, faster engine with +Buy can purchase, say, multiple Duchies on one turn and then buy a {{Card|Duke}} while banishing several previous bought Duchies on the next to good effect. This approach can also work with {{Card|Gardens}}, {{Card|Silk Road}}, etc. Banish can thin {{Card|Gardens}} decks of Copper without harming their scoring.
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However, Banish can be effective with +Buy in [[Alt-VP]] games, where a smaller, faster engine with +Buy can purchase, say, multiple Duchies on one turn and then buy a {{Card|Duke}} while banishing several previous bought Duchies on the next to good effect. This approach can also work with {{Card|Gardens}}, {{Card|Silk Road}}, etc. With +Buy, Banish can be used to thin {{Card|Gardens}} decks of Copper without harming their scoring.
  
 
=== Synergies/Combos ===
 
=== Synergies/Combos ===
* +Buy in Colony or many [[Alt-VP]] games, especially {{Card|Gardens}}
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* +Buy and Colony or many [[Alt-VP]] games, especially {{Card|Gardens}}
  
 
=== Antisynergies ===
 
=== Antisynergies ===
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{| class="wikitable" style="text-align:center;"
 
{| class="wikitable" style="text-align:center;"
 
! Language !! Name !! Print !! Digital !! Text !! Notes
 
! Language !! Name !! Print !! Digital !! Text !! Notes
|-
 
! Dutch
 
| Verbannen || {{LandscapeLangVersionImage|Dutch}} || {{LandscapeLangVersionImage|Dutch|d=s}} || Verband zoveel kaarten met dezelfde<br>naam uit je hand als je wilt. || (2020)
 
 
|-
 
|-
 
!German
 
!German
| Verbannung || [[File:Banish.German.png|150px]] || {{LandscapeLangVersionImage|German|d=1}} || Verbanne beliebig viele deiner Handkarten mit gleichem Namen. ||
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| Verbannung ||  || [[File:Banish.German.png|100px]] || Verbanne beliebig viele deiner Handkarten mit gleichem Namen. ||
 
|-
 
|-
 
!Japanese
 
!Japanese
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== Trivia ==
 
== Trivia ==
{{OfficialArt|l=1}}
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{{LandscapeArt}}
 
=== Secret History ===
 
=== Secret History ===
 
{{Quote
 
{{Quote

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