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* A player may play his Treasure cards in any order and may choose not to play some (or even all) of the Treasure cards he has in his hand. During the Buy phase, a player must play all of the Treasures he wishes to play before he buys any cards, even if he has +Buys; he cannot play more Treasures after Buying a card.
 
* A player may play his Treasure cards in any order and may choose not to play some (or even all) of the Treasure cards he has in his hand. During the Buy phase, a player must play all of the Treasures he wishes to play before he buys any cards, even if he has +Buys; he cannot play more Treasures after Buying a card.
 
* {{Card|Young Witch}} adds an extra Kingdom card pile to the game. This extra pile is just like the other piles; if it is empty that counts for the game end condition, the cards in it can be bought and can be gained directly via cards like {{Card|Horn of Plenty}}, etc. It is part of the Supply.
 
* {{Card|Young Witch}} adds an extra Kingdom card pile to the game. This extra pile is just like the other piles; if it is empty that counts for the game end condition, the cards in it can be bought and can be gained directly via cards like {{Card|Horn of Plenty}}, etc. It is part of the Supply.
* There are five Prizes: {{Card|Bag of Gold}}, {{Card|Diadem}}, {{Card|Followers}}, {{Card|Princess}}, and {{Card|Trusty Steed}}. These cards are never part of the Supply. That's the only new rule for Prizes, but it has various consequences. If the Prizes run out, that does not count towards the game end condition. The Prizes may not be bought, or gained via cards like Horn of Plenty; they may only be gained via the card {{Card|Tournament}}, or via cards that gain cards other than from the Supply (such as {{Card|Thief}} from [[Dominion (Base Set)|Dominion]]). {{Card|Ambassador}} (from Dominion: Seaside) cannot return Prizes to their pile. Trashed Prizes go to the trash pile, like other cards; they do not return to the Prize pile. When using {{Card|Black Market}}, do not put Prizes in the Black Market deck. Prizes cannot be bought, but have a cost of {{Cost|0}}, which matters for cards like {{Card|Remake}}.
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* There are five Prizes: {{Card|Bag of Gold}}, {{Card|Diadem}}, {{Card|Followers}}, {{Card|Princess}}, and {{Card|Trusty Steed}}. These cards are never part of the Supply. That's the only new rule for Prizes, but it has various consequences. If the Prizes run out, that does not count towards the game end condition. The Prizes may not be bought, or gained via cards like Horn of Plenty; they may only be gained via the card {{Card|Tournament}}, or via cards that gain cards other than from the Supply (such as {{Card|Thief}} from [[Dominion (Base set)|Dominion]]). {{Card|Ambassador}} (from Dominion: Seaside) cannot return Prizes to their pile. Trashed Prizes go to the trash pile, like other cards; they do not return to the Prize pile. When using {{Card|Black Market}}, do not put Prizes in the Black Market deck. Prizes cannot be bought, but have a cost of {{Cost|0}}, which matters for cards like {{Card|Remake}}.
 
* A number of cards in Cornucopia care about cards being different. "Differently named" cards are simply cards with different names (like the Prizes) - they aren't copies of the same card. "Duplicate" cards are cards that have the same name - two copies of the same card.
 
* A number of cards in Cornucopia care about cards being different. "Differently named" cards are simply cards with different names (like the Prizes) - they aren't copies of the same card. "Duplicate" cards are cards that have the same name - two copies of the same card.
  

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