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  |cost = 4
 
  |cost = 4
 
  |illustrator = Julien Delval
 
  |illustrator = Julien Delval
  |text = You don't discard cards from play in Clean-up this turn. Take an extra turn after this one (but not a 3rd turn in a row).
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  |text = Once per turn: If the previous turn wasn't yours, you don't discard cards from play in Clean-up this turn, and take an extra turn after this one.
 
}}
 
}}
  
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== FAQ ==
 
== FAQ ==
=== Errata ===
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=== Official FAQ ===
Journey has received errata so that you can't take multiple extra turns in a row [https://forum.dominionstrategy.com/index.php?topic=21794.msg904370#msg904370]. Here are rulings that will change as a result.
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* If you buy Journey multiple times in one turn, you aren't able to take more than 2 turns in a row, so all Journeys after the first will fail.
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* If you buy Journey on an extra turn, your cards will stay in play, but you won't get an extra turn.
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* If you set up multiple extra turns at once (e.g. one from Journey, one from {{Card|Voyage}}), you choose one turn to take, and the others fail.
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* If you are {{Card|Possession|Possessed}}, and they make you buy Journey, anything they made you play will stay in play, you take a Journey turn, and then take your normal turn.
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=== Official FAQ (2022) ===
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* You can only buy this once per turn. When you do, if the previous turn was not yours - if it was another player's turn before this turn - you don't discard cards from play this turn, and you take another turn after this turn ends. You still discard your hand.
 
* You can only buy this once per turn. When you do, if the previous turn was not yours - if it was another player's turn before this turn - you don't discard cards from play this turn, and you take another turn after this turn ends. You still discard your hand.
* The extra turn is completely normal except that it doesn't count for the [[Gameplay#Scoring|tiebreaker]].
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* The extra turn is completely normal except that it doesn't count for the tiebreaker.
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* The cards left in play don't do anything special on the extra turn; a {{Card|Copper}} left in play doesn't make {{Cost|1}} on the extra turn and so on.
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* Cards with "while this is in play" abilities can continue to function, and the cards are in play for things that care about that, such as {{Card|Swamp Shacks}}; otherwise, the cards being in play just means you won't draw them that turn.
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=== Other rules clarifications ===
 
=== Other rules clarifications ===
* Almost all "while this is in play" abilities have either received errata (e.g. {{Card|Quarry}}) or been removed (e.g. {{Card|Talisman}}). The exception is {{Card|Urchin}}, which you can play during your regular turn, and then trash into a {{Card|Mercenary}} on the Journey turn.
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* Almost all "while this is in play" abilities (e.g. {{Card|Highway}} have received errata, and are now a "for the rest of this turn" ability. The exception is {{Card|Urchin}}, which you can play during your regular turn, and then trash into a {{Card|Mercenary}} on the Journey turn.
* If you play {{Card|Lich}} and buy Journey on the same turn, your cards remain in play, the Journey turn gets skipped, and you'll discard those cards from play during the next Clean-up (yours or another player's).
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* If you play {{Card|Lich}} and buy Journey on the same turn, your cards remain in play, the Journey turn gets skipped, and you'll discard everything from play during the next Clean-up (yours or another player's).
* If you buy Journey, then any effects that care about cards that you discard from play this turn (e.g. {{Card|Improve}} and {{Card|Scheme}}) will do nothing. However, some effects trigger at the start of Clean-up (e.g. {{Card|Alchemist}} and {{Card|Walled Village}}), and they trigger normally.
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* If you play {{Card|Outpost}} and buy Journey on the same turn, you won't discard cards from play this turn, and you'll draw a 3-card hand. Then you'll take 2 extra turns in a row; during the 1st turn's Clean-up, you'll discard everything from play.
* Journey's restriction only applies to your cards. Any cards that other players play (e.g. {{Card|Mapmaker}}) will be discarded normally.
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* If you buy Journey, then any effects that care about cards that you discard from play this turn (e.g. {{Card|Improve}} and {{Card|Scheme}}) will do nothing. However, some effects trigger at the start of Clean-up this turn (e.g. {{Card|Alchemist}} and {{Card|Walled Village}}), and they can still trigger.
  
 
== Strategy ==
 
== Strategy ==
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! Print !! Digital !! Text !! Release !! Date  
 
! Print !! Digital !! Text !! Release !! Date  
 
|-
 
|-
| {{LandscapeLangVersionImage|o=1}} || {{LandscapeLangVersionImage|d=s|o=1}} || Once per turn: If the previous turn wasn't yours, you don't discard cards from play in Clean-up this turn, and take an extra turn after this one. || Plunder || December 2022
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| {{LandscapeLangVersionImage}} || {{LandscapeLangVersionImage|d=1}} || Once per turn: If the previous turn wasn't yours, you don't discard cards from play in Clean-up this turn, and take an extra turn after this one. || Plunder || December 2022
|-
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|  || {{LandscapeLangVersionImage|d=t}} || You don't discard cards from play in Clean-up this turn. Take an extra turn after this one (but not a 3rd turn in a row). || [https://forum.dominionstrategy.com/index.php?topic=21794.msg904370#msg904370 Extra turn errata] || December 2023
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|}
 
|}
  
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{| class="wikitable" style="text-align:center;"
 
{| class="wikitable" style="text-align:center;"
 
! Language !! Name !! Print !! Digital !! Text !! Notes
 
! Language !! Name !! Print !! Digital !! Text !! Notes
|-
 
!Dutch
 
| Reizen || {{LandscapeLangVersionImage|Dutch}} || {{LandscapeLangVersionImage|Dutch|d=1}} || Eenmaal per beurt: als de vorige beurt niet de jouwe was,<br>leg je deze beurt in je opschoonfase geen kaarten uit het<br>spel af. Voer na deze beurt een extra beurt uit. || This card costs {{Cost|3}} in the Dutch version
 
 
|-
 
|-
 
!German
 
!German
| Reise || {{LandscapeLangVersionImage|German}} || {{LandscapeLangVersionImage|German|d=1}} || Einmal pro Zug: Wenn der vorherige Zug nicht deiner war, legst du in diesem Zug in der Aufräum&shy;phase keine Karten aus dem Spiel ab, und du führst nach diesem Zug einen Extrazug aus. ||
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| Reise || {{LandscapeLangVersionImage|German}} || {{LandscapeLangVersionImage|German|d=1}} || Einmal pro Zug: Wenn der vorherige Zug<br>nicht deiner war, legst du in diesem Zug in<br>der Aufräumphase keine Karten aus dem Spiel ab,<br>und du führst nach diesem Zug einen Extrazug aus. ||
 
|}
 
|}
  
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  |Source=[http://forum.dominionstrategy.com/index.php?topic=21556.0 * Plunder Previews #5: More Stuff *]
 
  |Source=[http://forum.dominionstrategy.com/index.php?topic=21556.0 * Plunder Previews #5: More Stuff *]
 
}}
 
}}
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=== Secret History ===
 
=== Secret History ===
 
{{Quote|Text= This glorious monster leapt from my head fully-formed. I'd had a related idea in my notes for the holiday joke cards some years back (an attack called Icy Roads that made cards not be discarded [[in play|from play]]).
 
{{Quote|Text= This glorious monster leapt from my head fully-formed. I'd had a related idea in my notes for the holiday joke cards some years back (an attack called Icy Roads that made cards not be discarded [[in play|from play]]).
 
  |Name=[[Donald X. Vaccarino]]
 
  |Name=[[Donald X. Vaccarino]]
  |Source=[http://forum.dominionstrategy.com/index.php?topic=21589.0 The Secret History of Dominion: Plunder]
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  |Source=[http://forum.dominionstrategy.com/index.php?topic= The Secret History of Plunder]
 
}}
 
}}
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{{Navbox Plunder}}
 
{{Navbox Plunder}}
 
{{Navbox Cards}}
 
{{Navbox Cards}}
 
[[category:extra turn]]
 
[[category:extra turn]]

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