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{{Cardbox|
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|Card = Lighthouse
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|Cost = 2
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|Set = Seaside
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|Type = [[Action]]
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| Type2 = [[Duration]]
  
{{Infobox Card
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  |Illustrator = Marcel-André Casasola Merkle
|name = Lighthouse
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  |Text = +1 Action<br/>Now and at the start of your next turn: +$1.<br/>While this is in play, when another player plays an Attack card, it doesn’t affect you.
|cost = 2
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|type1 = Action
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|type2 = Duration
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  |illustrator = Marcel-André Casasola Merkle
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  |text = '''+1 Action'''<br>+{{Cost|1}}<br>At the start of your next turn: {{nowrap|+{{Cost|1}}.}} Until then, when another player plays an Attack card, it doesn't affect you.
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}}
 
}}
 
{{Card|Lighthouse}} is an [[Action]]-[[Duration]] card from Seaside. It gives +{{Cost|1}} on the turn you play it and on the turn after you play it, and also, like {{Card|Moat}}, [[Attack immunity|protects you from Attacks]]. Since it gives a total of +{{Cost|2}} spread between two turns, its buying power is almost as good as {{Card|Silver}}.
 
  
 
== FAQ ==
 
== FAQ ==
=== Official FAQ (2022) ===
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=== Official FAQ ===
* Between when you play Lighthouse and the start of your next turn, [[Attack]] cards other players play don't affect you (even if you want them to).
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* You get an action and a coin this turn, but only a coin next turn.
* This does not prevent you from using [[Reaction]]s when other players play Attacks.
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* Attack cards played by other players don’t affect you, even if you want them to.
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* You could reveal Secret Chamber in order to draw 2 cards and put 2 cards from your hand back on top of your deck when an Attack card is played, and you will still not suffer from the Attack card.
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* You do still gain the benefits (like + Cards) of Attack cards you play on your turn.
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* Lighthouse is discarded during the Clean-up phase of your next turn.
  
=== Other rules clarifications ===
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=== Other Rules clarifications ===
* Lighthouse only protects you from [[Attack]]s if the Lighthouse is in effect ''when the Attack is played'', regardless of when the Attack's effects would hit you. So for example, if you get attacked by {{Card|Corsair}} or {{Card|Blockade}}, playing a Lighthouse afterwards will not protect you from their attacks.
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== Strategy Article ==
* This protects you for the rest of the turn when you play it. So for example, if after playing a Lighthouse, you gain a {{Card|Duchy}}, this will protect you from another player's {{Card|Black Cat}}.
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There is no comprehensive strategy article written for Lighthouse.
With the 2022 revisions, Lighthouse's phrasing concerning its defense ability has shifted from "while in play" to "until your next turn". As a result:
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* If you play a Lighthouse with e.g. {{Card|Band of Misfits}}, you will be protected against Attacks until your next turn.
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* Lighthouse offers no protection during your next turn. This means that on the turn after you play a Lighthouse, you can still get attacked by another player's {{Card|Black Cat}}.
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** This includes getting attacked at the start of your next turn; if you trash a {{Card|Hunting Grounds}} with {{Event|Donate}} and gain a {{Card|Duchy}}, Lighthouse won't protect you from {{Card|Black Cat}}.
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{| class="wikitable mw-collapsible mw-collapsed"
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| <h3>  Deprecated official FAQ (2020) </h3>
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|-
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| <ul>
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<li> You get +1 Action and +{{Cost|1}} when you play this, and then you get +{{Cost|1}} at the start of your next turn.
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<li> Also, while Lighthouse is [[in play]], other players' Attack cards do not affect you (even if you want them to).
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<li> This does not prevent you from using [[Reaction]]s when other players play [[Attack]]s.
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</ul>
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|}
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{| class="wikitable mw-collapsible mw-collapsed"
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| <h5> Deprecated rules clarifications (2015 2019 2021) </h5>
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|-
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| <ul>
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<li> [[#Versions|Lighthouse]] only protects you from an [[Attack]] when they're ''played''. So if you get attacked by a {{Card|Swamp Hag}}, {{Card|Corsair}} or {{Card|Blockade}}, playing a Lighthouse afterwards will not protect you from their attacks.
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<li> This protects you from Attack cards both on the turn you play it, and during your next turn, which may matter with {{Card|Black Cat}}.
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<li> If you play a Lighthouse without putting it in play, such as via a [[Command variant]], you get the +Action and both +{{cost}} but not the attack immunity.
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</ul>
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|}
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== Strategy ==
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Lighthouse, like [[Moat]], grants immunity to attacks. However, differences in the other aspects of the card make Lighthouse a much more reliable defense. In order to be protected with a Moat, it must be drawn in your 5 card hand. With Lighthouse, you must have played it at any point in the previous turn. Thus, With good card draw or deck cycling, it is much more likely to find protection from Lighthouse. Additionally, since lighthouse is non-terminal, it is much more likely to be played during your turn than Moat.  
Lighthouse is a [[non-terminal]] [[Action]] and [[Duration]] card that offers virtual {{Cost}} and [[Attack immunity]]. This defensive ability is the primary reason to use Lighthouse, but in the absence of Attacks Lighthouse functions similarly to a {{Card|Silver}}, in that it generates {{Cost|2}} (albeit across two turns) and is a non-terminal [[payload]] [[stop card]].
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The defense against Attacks provided by Lighthouse can be quite impactful. With sufficient [[deck control]], you can play a Lighthouse every turn effectively rendering you completely immune to attacks. Because you’d ideally always have one in play, a pair of Lighthouses only ever amounts to one stop card that you have to draw, which is a small price to pay against attacks such as {{Card|Militia}}, which otherwise could take as much as two {{Card|Laboratory|Laboratories}} to undo. In the presence of problematic Attacks, you may want to prioritize gaining Lighthouse earlier and playing it reliably.
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Compared to the other forms of [[Attack immunity]], Lighthouse is much more reliable than hoping to draw a {{Card|Moat}} in your starting hand, far quicker to set up than {{Card|Champion}}, and provides twice as much {{Cost}} as {{Card|Guardian}} does. On the other hand, however, {{Card|Moat}} is (weak) [[terminal draw]], {{Card|Champion}} is an extremely strong [[village (card category)|village]], and {{Card|Guardian}} cannot be drawn [[dead]].
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Lighthouse has two main advantages over {{Card|Silver}} in an [[engine]]. First, it is slightly cheaper (a useful factor on a {{Split|5|2}} [[opening]] split), although this may not matter much if you are limited on gains or +[[Buy]]. Second, as [[Action]]-based payload, Lighthouse is more useful with cards that rely on such effects, such as {{Card|Tactician}} and [[draw-to-X]] effects (e.g., {{Card|Library}}).
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Very rarely, you may prefer to be affected by an Attack (e.g., discarding cards to activate {{Card|Menagerie}}, or trashing a {{Card|Curse}} to {{Card|Old Witch}} after the {{Card|Curse|Curses}} have run out), and because Lighthouse’s protection is not optional you might opt to not play it.
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== Versions ==
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===English versions===
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{| class="wikitable" style="text-align:center;"
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! Print !! Digital !! Text !! Release !! Date
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|-
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| {{CardLangVersionImage|o=1}} || {{CardLangVersionImage|d=g|o=1|}} || '''+1 Action'''<br>Now and at the start of your next turn: {{nowrap|+{{Cost|1}}.}}{{Divline}}While this is in play, when another player plays an Attack card, it doesn’t affect you. || Seaside || October 2009
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|-
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| {{CardLangVersionImage|o=2}} || {{CardLangVersionImage|d=s|o=2}} || '''+1 Action'''<br>Now and at the start of your next turn: {{nowrap|+{{Cost|1}}.}}{{Divline}}While this is in play, when another player plays an Attack card, it doesn't affect you. || Seaside [[2016 Errata#Formatting_changes|(2017 printing)]] || July 2017
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|-
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| {{CardLangVersionImage|o=3}} || {{CardLangVersionImage|d=s|o=3}} || '''+1 Action'''<br>Now and at the start of your next turn: {{nowrap|+{{Cost|1}}.}}{{Divline}}While you have this in play, when another player plays an Attack card, it doesn't affect you. || Seaside [[2020 Errata|(2020 printing)]] || October 2020
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|-
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| {{CardLangVersionImage}} || {{CardLangVersionImage|d=s}} || style="padding: 0px 10px;"| '''+1 Action'''<br>+{{Cost|1}}<br>At the start of your next turn: {{nowrap|+{{Cost|1}}.}} Until then, when another player plays an Attack card, it doesn't affect you. || Seaside [[2022_Errata#anchor_GetRidWhile|(Second Edition)]] || June 2022
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|}
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===Other language versions===
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{| class="wikitable mw-collapsible autocollapse" style="text-align:center;"
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! Language !! Name !! Print !! Digital !! Text !! Notes
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|-
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!Chinese
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| 燈塔 (pron. ''dēngtǎ'') || || || ||
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|-
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!Czech
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| Maják || || || ||
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|-
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!Dutch
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| Vuurtoren || {{CardLangVersionImage|Dutch}} || || '''+1 Actie'''<br>+{{Cost|1}}<br>Aan het begin van je volgende beurt: +{{Cost|1}}. Tot dan: speelt een andere speler een aanvalskaart, dan heeft die op jou geen invloed. || Hijs de Zeilen (2de Editie) 999 Games (2022)
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|-
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!Finnish
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| Majakka || || || ||
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|-
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!French
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| Phare || || || ||
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|-
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!rowspan=4|German
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| Leuchtturm || {{CardVersionImage|Lighthouse German-ASS|German language Lighthouse 2014 by ASS}} || || '''+1 Aktion'''<br>+{{Cost|1}}{{Divline}}Zu Beginn deines nächsten Zuges:<br>+{{Cost|1}}{{Divline}}Solange diese Karte im Spiel ist, bist du von den Angriffen deiner Mitspieler nicht betroffen. || (2014)<sup>†</sup>
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|-
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| Leuchtturm || {{CardVersionImage|LighthouseGerman2018rulebook|German language Lighthouse 2018 by ASS}} || || '''+1 Aktion'''<br>Jetzt und zu Beginn deines nächsten Zuges:<br>+{{Cost|1}}{{Divline}}Solange diese Karte im Spiel ist: Spielt ein Mitspieler eine Angriffskarte, betrifft sie dich nicht. || (Nachdruck 2018)
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|-
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| Leuchtturm || || {{CardVersionImage|LighthouseGerman2021Digital|German language Lighthouse 2021 from Shuffle iT}} || '''+1 Aktion'''<br>Jetzt und zu Beginn deines nächsten Zuges: {{nowrap|+{{Cost|1}}.}}{{Divline}}Wenn du diese Karte im Spiel hast, wenn ein Mitspieler eine Angriffskarte spielt, betrifft jene dich nicht. || (Nachdruck 2021)
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|-
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| Leuchtturm || {{CardLangVersionImage|German}} || {{CardLangVersionImage|German|d=1}} || '''+1 Aktion'''<br>+{{Cost|1}}<br>Zu Beginn deines nächsten Zuges: {{nowrap|+{{Cost|1}}.}} <br>Spielt bis dahin ein Mitspieler eine Angriffskarte, bist du von ihr nicht betroffen. || 2.&nbsp;Edition<br>(2022)
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|-
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!Italian
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| Faro || || || ||
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|-
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!Japanese
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| 灯台 (pron. ''tōdai'') || || || style="padding:15px 0px;"| '''+1 アクション'''<br>現在とあなたの次のターンの開始時に、{{nowrap|+{{Cost|1}}。}}{{Divline}}これが場にある間、 他のプレイヤーがアタックカードを使用するとき、その影響を受けない。 ||
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|-
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!Korean
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| 등대 (pron. ''deungdae'') || || || ||
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|-
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!rowspan=2|Polish
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| Latarnia morska || {{CardLangVersionImage|Polish|o=1}} || || style="padding:15px 10%;"|'''+1 akcja'''<br>Teraz i na początku twojej następnej tury: {{nowrap|+{{Cost|1}}}}{{Divline}}Kiedy ta karta znajduje się w grze, karty Ataku zagrywane przez innych graczy nie mają na ciebie wpływu. || (2016)
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|-
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| Latarnia morska || {{CardLangVersionImage|Polish}} || || style="padding:15px 10%;"|'''+1 akcja'''<br>+{{Cost|1}}<br>Na początku twojej następnej tury: {{nowrap|+{{Cost|1}}}}. Do tego czasu, ilekroć inny gracz zagra kartę Ataku, nie ma ona na ciebie wpływu. || II.&nbsp;Edycja<br>(2022)
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|-
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!Russian
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| Маяк (pron. ''mayak'') || || {{CardLangVersionImage|DigitalRussian}} || '''+1 Действие'''<br>Сейчас и в начале вашего следующего хода, {{nowrap|+{{Cost|1}}.}}{{Divline}}Пока эта карта в игре, когда другой игрок играет карту Атаки, она вас не затрагивает. ||
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|-
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!Spanish
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| Faro || {{CardLangVersionImage|Spanish}} || || '''+1 Acción'''<br>Ahora y al comienzo de tu próximo turno: +{{Cost|1}}{{Divline}}Mientras esta carta esté en juego, cuando otro jugador juegue una carta de Ataque, éste no te afectará. ||
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|}
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<sup>†</sup> ''The line separating start-of-turn abilities is unwarranted and was removed in later print runs. This matters e.g. when you are [[Enchantress#Other Rules clarifications|Enchanted]] or you use a [[Way]]''.
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The on play benefit of lighthouse offers $2 spread over this turn and next turn. This is comparable to [[Silver]], though often somewhat weaker, as [[duration]]s can miss reshuffles and generally $2 on a single turn makes it easier to afford higher priced cards. However, the difference is small enough that with any strong attack in the [[kingdom]], Lighthouse is almost always preferable to Silver, even in 2 player.
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=== Synergies/Combos ===
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*Opponent's strong attacks
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*[[Minion]]
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*[[Library]], [[Watchtower]]
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=== Antisynergies ===
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*Weak or no attacks
 
== Trivia ==
 
== Trivia ==
[[Image:LighthouseArt.jpg|thumb|right|354px|Official card art.]]
 
 
=== Secret History ===
 
=== Secret History ===
{{Quote|Text=At the start of development, the set had no reactions. Dale wanted one and I produced a duration version of Moat. It had to have a "next turn" ability of some sort, in order to not have the timing problem of the original Cutpurse. I tried "now and next turn, +{{Cost|1}}," but using up your action just hurt the card too much. The thing is, Moat doesn't use up your action when you just stop an attack with it. You can flash the Moat, and then on your turn Remodel it or play something else. Lighthouse you had to play or it did no Moating. So it really had to have +1 Action. When I added the +1 Action, I also tried "+{{Cost|2}} next turn" rather than +{{Cost|1}} each turn, but that was too good. |Name=[[Donald X. Vaccarino]]
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{{Quote|Text=At the start of development, the set had no reactions. Dale wanted one and I produced a duration version of Moat. It had to have a "next turn" ability of some sort, in order to not have the timing problem of the original Cutpurse. I tried "now and next turn, +$1," but using up your action just hurt the card too much. The thing is, Moat doesn't use up your action when you just stop an attack with it. You can flash the Moat, and then on your turn Remodel it or play something else. Lighthouse you had to play or it did no Moating. So it really had to have +1 Action. When I added the +1 Action, I also tried "+$2 next turn" rather than +$1 each turn, but that was too good. |Name=[[Donald X. Vaccarino]]
 
  |Source=[http://forum.dominionstrategy.com/index.php?topic=117.0 The Secret History of the Seaside Cards]
 
  |Source=[http://forum.dominionstrategy.com/index.php?topic=117.0 The Secret History of the Seaside Cards]
 
}}
 
}}
=== Retrospective ===
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{{Quote|Text=Lighthouse is too strong, and that's why: when the defense is relevant you just buy it over {{Card|Silver}}.
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|Name=[[Donald X. Vaccarino]]
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|Source=[https://discord.com/channels/212660788786102272/373960155169161227/544654300882796575 Dominion Discord, 2019]
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}}
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{{Navbox Seaside}}
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{{Navbox Cards}}
 
{{Navbox Cards}}
[[Category:Non-terminals]]
 
[[Category:Virtual coin]]
 
[[Category:Defense]]
 
[[Category:Handsize negative]]
 

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