Editing Peddler variant
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== Donald X.'s remarks on the lack of Vanilla Peddler == | == Donald X.'s remarks on the lack of Vanilla Peddler == | ||
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− | A {{Cost|4}} Peddler (are we clear on what I mean here, yes, okay) would probably be fine. I mean it would be good, but it would be acceptable power-level-wise. | + | A {{Cost|4}} {{Card|Peddler}} (are we clear on what I mean here, yes, okay) would probably be fine. I mean it would be good, but it would be acceptable power-level-wise. |
The [[Vanilla]] card problem is, vanilla cards limit what other cards can do (in games where cards can't naturally just be blatantly different in power level). For example {{Card|Village}} at {{Cost|3}} means {{Card|Village}}-with-a-bonus has to cost {{Cost|4}}+. Otherwise some people are unhappy. It is really about that unhappiness, not necessarily any other issues. If say {{Card|Walled Village}} cost {{Cost|3}}, there would be people who were pissed. It would have no other negative consequences; it's still worth avoiding. | The [[Vanilla]] card problem is, vanilla cards limit what other cards can do (in games where cards can't naturally just be blatantly different in power level). For example {{Card|Village}} at {{Cost|3}} means {{Card|Village}}-with-a-bonus has to cost {{Cost|4}}+. Otherwise some people are unhappy. It is really about that unhappiness, not necessarily any other issues. If say {{Card|Walled Village}} cost {{Cost|3}}, there would be people who were pissed. It would have no other negative consequences; it's still worth avoiding. | ||
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So, again just in certain kinds of games, you want to ration out the vanilla cards. They're valuable for being very simple cards, but limit what other cards can do. | So, again just in certain kinds of games, you want to ration out the vanilla cards. They're valuable for being very simple cards, but limit what other cards can do. | ||
− | My feeling was that {{Cost|4}}-Peddler was a good one not to do. I did it, right away, but didn't use it; the main set got {{Card|Market}} instead. With {{Card|Market}} I can replace the +1 Buy with a different bonus and get a parade of cards that aren't clearly better/worse across the board. And then at {{Cost|4}} there are a couple cards that are some mix of better and worse than {{Cost|4}}-Peddler, although that makes them more complex cards. | + | My feeling was that {{Cost|4}}-{{Card|Peddler}} was a good one not to do. I did it, right away, but didn't use it; the main set got {{Card|Market}} instead. With {{Card|Market}} I can replace the +1 Buy with a different bonus and get a parade of cards that aren't clearly better/worse across the board. And then at {{Cost|4}} there are a couple cards that are some mix of better and worse than {{Cost|4}}-{{Card|Peddler}}, although that makes them more complex cards. |
− | In the end, well the decision not to do {{Cost|4}}-Peddler was an early one, and the years did not produce as many comparable {{Cost|4}}'s as expected. It probably would have been fine to have had {{Cost|4}}-Peddler exist all these years. {{Card|Tournament}} is obviously both better and worse; {{Card|Ironmonger}} has acceptable differences. And {{Card|Peddler}} itself you are hoping to pay {{Cost|0}} for. | + | In the end, well the decision not to do {{Cost|4}}-{{Card|Peddler}} was an early one, and the years did not produce as many comparable {{Cost|4}}'s as expected. It probably would have been fine to have had {{Cost|4}}-Peddler exist all these years. {{Card|Tournament}} is obviously both better and worse; {{Card|Ironmonger}} has acceptable differences. And {{Card|Peddler}} itself you are hoping to pay {{Cost|0}} for. |
|Name=[[Donald X. Vaccarino]] | |Name=[[Donald X. Vaccarino]] | ||
|Source=[http://forum.dominionstrategy.com/index.php?topic=5799.msg462134#msg462134 Interview with Donald X.] | |Source=[http://forum.dominionstrategy.com/index.php?topic=5799.msg462134#msg462134 Interview with Donald X.] |