Editing Peddler variant

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* [[Hinterlands]]: {{Card|Highway}} — [[Cost reduction|reduces costs]] by {{Cost|1}} instead of giving  +{{Cost|1}}
 
* [[Hinterlands]]: {{Card|Highway}} — [[Cost reduction|reduces costs]] by {{Cost|1}} instead of giving  +{{Cost|1}}
 
* [[Guilds]]: {{Card|Baker}} — gives +1 [[Coffers]] instead of +{{Cost|1}}
 
* [[Guilds]]: {{Card|Baker}} — gives +1 [[Coffers]] instead of +{{Cost|1}}
* [[Cornucopia & Guilds]]: {{card|Joust}} – allows you to gain a [[Reward]] if you have a {{card|Province}} in hand
 
 
* [[Adventures]]: {{Card|Caravan Guard}} — the +{{Cost|1}} is delayed until next turn
 
* [[Adventures]]: {{Card|Caravan Guard}} — the +{{Cost|1}} is delayed until next turn
 
* [[Adventures]]: {{Card|Artificer}} — also a [[discard for benefit]] [[gainer]]
 
* [[Adventures]]: {{Card|Artificer}} — also a [[discard for benefit]] [[gainer]]
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* [[base|Dominion]]: {{card|Merchant}}—is a Peddler variant on a turn on which you play {{card|Silver}}
 
* [[base|Dominion]]: {{card|Merchant}}—is a Peddler variant on a turn on which you play {{card|Silver}}
 
* [[Intrigue]]: {{Card|Conspirator}}—is a [[terminal silver]] if it is the first or second action played on a turn, but a cantrip later
 
* [[Intrigue]]: {{Card|Conspirator}}—is a [[terminal silver]] if it is the first or second action played on a turn, but a cantrip later
* [[Cornucopia]]: ''{{Card|Tournament}}''—may have its +Card and +{{Cost|1}} blocked if an opponent has a Province in hand; can gain [[Prize|Prizes]]
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* [[Cornucopia]]: {{Card|Tournament}}—may have its +Card and +{{Cost|1}} blocked if an opponent has a Province in hand; can gain [[Prize|Prizes]]
 
* [[Dark Ages]]: {{Card|Ironmonger}}—is a cantrip that gives +{{Cost|1}} if the second card of your deck (from the top) is a Treasure card
 
* [[Dark Ages]]: {{Card|Ironmonger}}—is a cantrip that gives +{{Cost|1}} if the second card of your deck (from the top) is a Treasure card
 
* [[Dark Ages]]: {{Card|Mystic}}—gives [[non-terminal]] +{{Cost|2}} but only draws if you can guess the card it's going to draw
 
* [[Dark Ages]]: {{Card|Mystic}}—gives [[non-terminal]] +{{Cost|2}} but only draws if you can guess the card it's going to draw
* [[Cornucopia & Guilds]]: {{card|Shop}}–only allows you to play an [[Action]] you don't already have a copy of in play
 
 
* [[Empires]]: {{Card|Settlers}}—instead of giving +{{Cost|1}}, can put a {{card|Copper}} in your hand if you have one in your discard pile.
 
* [[Empires]]: {{Card|Settlers}}—instead of giving +{{Cost|1}}, can put a {{card|Copper}} in your hand if you have one in your discard pile.
 
* [[Empires]]: {{Card|Chariot Race}}—only gives +{{Cost|1}} if you reveal a more expensive card from your deck than the player to your left.
 
* [[Empires]]: {{Card|Chariot Race}}—only gives +{{Cost|1}} if you reveal a more expensive card from your deck than the player to your left.
 
* [[Allies]]: {{card|Courier}}—allows you to choose a card from your discard pile to draw and plays it immediately instead of giving +1 Action—so it's not consistently non-terminal.
 
* [[Allies]]: {{card|Courier}}—allows you to choose a card from your discard pile to draw and plays it immediately instead of giving +1 Action—so it's not consistently non-terminal.
* [[Plunder (expansion)|Plunder]]: {{card|Cabin Boy}}—optionally gives +{{cost|2}} on the next turn.
 
* [[Plunder (expansion)|Plunder]]: {{card|Harbor Village}}—only gives +{{cost|1}} if the next Action you play after it also provides +{{cost}}.
 
  
 
=== Marginal Peddlers ===
 
=== Marginal Peddlers ===
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* [[Nocturne]]: {{Card|Secret Cave}}—requires you to discard 3 cards first, so it does not maintain handsize, and its +{{Cost|3}} is delayed until next turn.
 
* [[Nocturne]]: {{Card|Secret Cave}}—requires you to discard 3 cards first, so it does not maintain handsize, and its +{{Cost|3}} is delayed until next turn.
  
{{Event|Lost Arts}}, {{Event|Training}}, {{Event|Pathfinding}} can all turn an Action card pile into a Peddler variant, depending on what else the card already does.
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{{Event|Lost Arts}}, {{Event|Training}}, {{Event|Pathfinding}} can all turn an Action card pile into a Peddler variant, depending on what else the card already does.  
  
 
==Gallery==
 
==Gallery==
 
===Unconditional===
 
===Unconditional===
{{CardImage|Artificer}}{{CardImage|Baker}}{{CardImage|Bazaar}}{{CardImage|Caravan Guard}}{{CardImage|Emporium}}{{CardImage|Fisherman}}{{CardImage|Grand Market}}{{CardImage|Highway}}{{CardImage|Junk Dealer}}{{CardImage|Market}}{{CardImage|Oasis}}{{CardImage|Peddler}}{{CardImage|Poacher}}{{CardImage|Skirmisher}}{{CardImage|Treasury}}
+
{{CardImage|Artificer}}{{CardImage|Baker}}{{CardImage|Bazaar}}{{CardImage|Caravan Guard}}{{CardImage|Emporium}}{{CardImage|Fisherman}}{{CardImage|Grand Market}}{{CardImage|Highway}}{{CardImage|Junk Dealer}}{{CardImage|Market}}{{CardImage|Oasis}}{{CardImage|Peddler}}{{card|Poacher}}{{CardImage|Skirmisher}}{{CardImage|Treasury}}
  
 
===Conditional===
 
===Conditional===

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