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* The card you gain is immediately set aside, and [[No Visiting rule|doesn't visit]] your discard pile. So if you gain a {{Card|Ghost Town}}, it will be set aside on this (instead of going to your hand).
 
* The card you gain is immediately set aside, and [[No Visiting rule|doesn't visit]] your discard pile. So if you gain a {{Card|Ghost Town}}, it will be set aside on this (instead of going to your hand).
 
* However, abilities that move cards ''when you gain them'' can move a card that's gained with Quartermaster. So if you gain a {{Card|Siren}} with this, it will still trash itself (unless you trash an Action from your hand).
 
* However, abilities that move cards ''when you gain them'' can move a card that's gained with Quartermaster. So if you gain a {{Card|Siren}} with this, it will still trash itself (unless you trash an Action from your hand).
* If you use {{Card|Throne Room}} on {{Card|Overlord}}, and have it play 2 Quartermasters, there will be 2 sets of cards that cards are gained to. {{Card|Overlord}} will stay in play forever, while {{Card|Throne Room}} won't. [http://forum.dominionstrategy.com/index.php?topic=21568.msg900365#msg900365]
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* If you use {{Card|Throne Room}} on {{Card|Overlord}}, and have it play 2 Quartermasters, there will be 2 sets of cards that cards are gained to. {{Card|Overlord}} will stay in play forever, while {{Card|Throne Room}} won't.
  
 
== Strategy ==
 
== Strategy ==

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