Stop-Moving rule
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− | The '''Stop-Moving rule''' is a rule covering when an | + | The '''Stop-Moving rule''' is a rule covering when an effect is allowed to move a card. It supersedes the [[Lose Track rule]] and was introduced as part of the [[Dominion 2019 Errata and Rules Tweaks]]. |
+ | == Official Rules == | ||
+ | * An effect can move a card if it specifies where the card is coming from, or if the effect put the card where it is now. | ||
+ | * If a card isn't where the effect would expect it to be, it can't move the card. | ||
+ | ** Played cards expect to be in play; they can't move themselves if they aren't. | ||
+ | ** Gained cards are expected to be where they were gained to, even if this isn't the discard pile. | ||
+ | ** Cards in discard piles can be moved even if covered up by other cards; cards on top of a deck can't be moved once covered up. | ||
{{Stub}} | {{Stub}} | ||
[[Category:Rules]] | [[Category:Rules]] |
Revision as of 01:49, 25 September 2019
The Stop-Moving rule is a rule covering when an effect is allowed to move a card. It supersedes the Lose Track rule and was introduced as part of the Dominion 2019 Errata and Rules Tweaks.
Official Rules
- An effect can move a card if it specifies where the card is coming from, or if the effect put the card where it is now.
- If a card isn't where the effect would expect it to be, it can't move the card.
- Played cards expect to be in play; they can't move themselves if they aren't.
- Gained cards are expected to be where they were gained to, even if this isn't the discard pile.
- Cards in discard piles can be moved even if covered up by other cards; cards on top of a deck can't be moved once covered up.
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