Stop-Moving rule

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(Created page with "The '''Stop-Moving rule''' is a rule covering when an ability is allowed to move a card. It supersedes the Lose Track rule and was introduced as part of the [[Dominion 201...")
 
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The '''Stop-Moving rule''' is a rule covering when an ability is allowed to move a card. It supersedes the [[Lose Track rule]] and was introduced as part of the [[Dominion 2019 Errata and Rules Tweaks]].
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The '''Stop-Moving rule''' is a rule covering when an effect is allowed to move a card. It supersedes the [[Lose Track rule]] and was introduced as part of the [[Dominion 2019 Errata and Rules Tweaks]].
  
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== Official Rules ==
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* An effect can move a card if it specifies where the card is coming from, or if the effect put the card where it is now.
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* If a card isn't where the effect would expect it to be, it can't move the card.
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** Played cards expect to be in play; they can't move themselves if they aren't.
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** Gained cards are expected to be where they were gained to, even if this isn't the discard pile.
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** Cards in discard piles can be moved even if covered up by other cards; cards on top of a deck can't be moved once covered up.
  
 
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[[Category:Rules]]

Revision as of 01:49, 25 September 2019

The Stop-Moving rule is a rule covering when an effect is allowed to move a card. It supersedes the Lose Track rule and was introduced as part of the Dominion 2019 Errata and Rules Tweaks.

Official Rules

  • An effect can move a card if it specifies where the card is coming from, or if the effect put the card where it is now.
  • If a card isn't where the effect would expect it to be, it can't move the card.
    • Played cards expect to be in play; they can't move themselves if they aren't.
    • Gained cards are expected to be where they were gained to, even if this isn't the discard pile.
    • Cards in discard piles can be moved even if covered up by other cards; cards on top of a deck can't be moved once covered up.


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