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* To gain a Reward you have to set aside a Province from your hand, discarding that Province in Clean-up with your other cards.  
 
* To gain a Reward you have to set aside a Province from your hand, discarding that Province in Clean-up with your other cards.  
 
* If all Rewards have been claimed, you can still set aside a Province, but this won't do anything special for you.  
 
* If all Rewards have been claimed, you can still set aside a Province, but this won't do anything special for you.  
* Rewards are not in the Supply, and can only be gained from their pile via playing Joust.
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* Rewards are not in the Supply, and can only be gained via playing Joust.
  
 
== Versions ==
 
== Versions ==
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! Print !! Digital !! Text !! Release !! Date  
 
! Print !! Digital !! Text !! Release !! Date  
 
|-
 
|-
| {{CardLangVersionImage}} || {{CardLangVersionImage|d=1}} || style="padding: 0px 15px;"| '''+1 Card<br>+1 Action<br>+{{Cost|1}}'''<br>You may set aside a Province from your hand to gain any Reward to your hand. Discard the Province in Clean-up. || Cornucopia & Guilds<br>[[Second Edition]] || March 2024
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| {{CardLangVersionImage}} || {{CardLangVersionImage|d=1}} || '''+1 Card'''<br>'''+1 Action'''<br>'''+{{Cost|1}}'''<br>You may set aside a Province<br>from your hand to gain any<br>Reward to your hand. Discard<br>the Province in Clean-up. || Cornucopia & Guilds [[Second Edition]] || March 2024
|}
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===Other language versions===
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{| class="wikitable" style="text-align:center;"
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! Language !! Name !! Print !! Digital !! Text !! Notes
+
|-
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!German
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| Ritterkampf || style="padding: 0px 45px;"| || {{CardLangVersionImage|German|d=t}} || style="padding: 0px 15px;"| '''+1 Karte<br>+1 Aktion<br>+{{Cost|1}}'''<br>Du darfst eine Provinz aus deiner Hand zur Seite legen, um eine beliebige Belohnung auf deine Hand zu nehmen. Lege die Provinz in der Aufräumphase ab.
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||
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|}
 
|}
  
 
== Trivia ==
 
== Trivia ==
 
[[Image:{{PAGENAME}}Art.jpg|thumb|right|354px|Official card art.]]
 
[[Image:{{PAGENAME}}Art.jpg|thumb|right|354px|Official card art.]]
=== Preview ===
 
{{Quote|Text=So at last it's come to this. {{Card|Tournament}} is crazy complex - giving you a 2x2 grid of pay-offs to grok - and while some people love it, many hate it. I could try to make a version that was less hated and more loved and also simpler.
 
  
And that card is Joust. There's no pay-off grid, no blocking; it's less snowbally, though of course still snowbally, and it's more of a commitment to have one in your deck. And there's no {{Card|Followers}}. In fact the prizes are all different, though a couple are basically just renamed. Furthermore there are 6 different ones, and you use 2 of each for games with 3+ players.
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{{Quote|Text= The new Tournament. So you don't automatically have it in your deck, it costs $5. It has no blocking, since people didn't enjoy that part, and also it was complicated; now there's no payoff grid, you just get a Reward or don't. You set aside a Province so the same Province can't make you multiple Rewards in a turn, to reduce snowball-y-ness. And then, the Prizes are replaced with Rewards. Princess survives as Renown, and Courser is a slightly-simpler Trusty Steed. Demesne is a better Bag of Gold. And then Followers and Diadem are just gone, replaced with Housecarl (on-theme for Cornucopia), Huge Turnip (getting in Coffers from Guilds), and Coronet (just some new thing). There are 6 Rewards rather than 5, and also 2 copies of each for multiplayer. And then, instead of one being the only +Buy and one the only village, there are two with +Buy and three that can village.
|Name=[[Donald X. Vaccarino]]
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|Source=[https://discord.com/channels/212660788786102272/936246610961260594/1209637569613144116 Cornucopia & Guilds 2E Preview on Dominion Discord, 2024]
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}}
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=== Secret History ===
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{{Quote|Text= The new {{Card|Tournament}}. So you don't automatically have it in your deck, it costs {{Cost|5}}. It has no blocking, since people didn't enjoy that part, and also it was complicated; now there's no payoff grid, you just get a Reward or don't. You set aside a {{Card|Province}} so the same Province can't make you multiple Rewards in a turn, to reduce snowball-y-ness. And then, the [[Prize]]s are replaced with [[Reward]]s. {{Card|Princess}} survives as {{Card|Renown}}, and {{Card|Courser}} is a slightly-simpler {{Card|Trusty Steed}}. {{Card|Demesne}} is a better {{Card|Bag of Gold}}. And then {{Card|Followers}} and {{Card|Diadem}} are just gone, replaced with {{Card|Housecarl}} (on-theme for {{Set|Cornucopia}}), {{Card|Huge Turnip}} (getting in [[Coffers]] from {{Set|Guilds}}), and {{Card|Coronet}} (just some new thing). There are 6 Rewards rather than 5, and also 2 copies of each for multiplayer. And then, instead of one being the only [[+Buy]] and one the only [[village (card category)|village]], there are two with +Buy and three that can village.
+
 
  |Name=[[Donald X. Vaccarino]]
 
  |Name=[[Donald X. Vaccarino]]
 
  |Source=[https://forum.dominionstrategy.com/index.php?topic=21897.0 The Secret History of Cornucopia & Guilds 2E]
 
  |Source=[https://forum.dominionstrategy.com/index.php?topic=21897.0 The Secret History of Cornucopia & Guilds 2E]

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