Joust

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Joust
Info
Cost $5
Type(s) Action
Kingdom card? Yes
Set Cornucopia & Guilds
Illustrator(s) Michael Watson
Card text

+1 Card
+1 Action
+$1

You may set aside a Province from your hand to gain any Reward to your hand. Discard the Province in Clean-up.

Joust is an Action card from the second edition of Cornucopia & Guilds. It is a Peddler variant that can earn you a Reward if you line it up with a Province in hand.

Joust replaces the similar, but more complex, removed first-edition Cornucopia card Tournament.

FAQ

Official FAQ

  • Use one copy of each Reward for games with 2 players, and two copies of each Reward for games with 3-6 players.
  • With 3 or more players, it's okay to gain a Reward you already have a copy of.
  • To gain a Reward you have to set aside a Province from your hand, discarding that Province in Clean-up with your other cards.
  • If all Rewards have been claimed, you can still set aside a Province, but this won't do anything special for you.
  • Rewards are not in the Supply, and can only be gained via playing Joust.

Versions

English versions

Print Digital Text Release Date
Joust Joust from Shuffle iT +1 Card
+1 Action
+$1
You may set aside a Province from your hand to gain any Reward to your hand. Discard the Province in Clean-up.
Cornucopia & Guilds
Second Edition
March 2024

Other language versions

Language Name Print Digital Text Notes
German Ritterkampf German language Joust from Temple Gates Games +1 Karte
+1 Aktion
+$1
Du darfst eine Provinz aus deiner Hand zur Seite legen, um eine beliebige Belohnung auf deine Hand zu nehmen. Lege die Provinz in der Aufräumphase ab.

Trivia

Official card art.

Preview

So at last it's come to this. Tournament is crazy complex - giving you a 2x2 grid of pay-offs to grok - and while some people love it, many hate it. I could try to make a version that was less hated and more loved and also simpler. And that card is Joust. There's no pay-off grid, no blocking; it's less snowbally, though of course still snowbally, and it's more of a commitment to have one in your deck. And there's no Followers. In fact the prizes are all different, though a couple are basically just renamed. Furthermore there are 6 different ones, and you use 2 of each for games with 3+ players.

Secret History

The new Tournament. So you don't automatically have it in your deck, it costs $5. It has no blocking, since people didn't enjoy that part, and also it was complicated; now there's no payoff grid, you just get a Reward or don't. You set aside a Province so the same Province can't make you multiple Rewards in a turn, to reduce snowball-y-ness. And then, the Prizes are replaced with Rewards. Princess survives as Renown, and Courser is a slightly-simpler Trusty Steed. Demesne is a better Bag of Gold. And then Followers and Diadem are just gone, replaced with Housecarl (on-theme for Cornucopia), Huge Turnip (getting in Coffers from Guilds), and Coronet (just some new thing). There are 6 Rewards rather than 5, and also 2 copies of each for multiplayer. And then, instead of one being the only +Buy and one the only village, there are two with +Buy and three that can village.

Retrospective

Well it went over great among the loud voices on the internet. And I wasn't confident it would, so hooray! I suspect it could be weaker and still be good, but I'm not sad about it.


Cards $2 Candlestick MakerHamlet $2+ FarrierStonemason $3 MenagerieShop $3+ Infirmary $4 AdvisorFarmhandsPlazaRemakeYoung Witch $4+ Herald $5 BakerButcherCarnivalFerrymanFootpadHorn of PlentyHunting PartyJesterJourneymanJoust (Rewards: CoronetCourserDemesneHousecarlHuge TurnipRenown) • Merchant GuildSoothsayer $6 Fairgrounds
Removed cards $3 Fortune Teller $3+ DoctorMasterpiece $4 Farming VillageHorse TradersTaxmanTournament (Prizes: Bag of GoldDiademFollowersPrincessTrusty Steed) $5 Harvest
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