Colony
Colony | |
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Info | |
Cost | |
Type(s) | Victory |
Kingdom card? | No |
Set |
Prosperity![]() |
Illustrator(s) | Martin Hoffmann |
Card text | |
10 ![]() |
Colony is a basic Victory card from Prosperity. It and Platinum may be added to the supply for games using Kingdom cards from Prosperity.
At cost of any card in Dominion, and at 10 is almost always worth the most
of any item on the board.
Colony plays roughly the same role in Prosperity games that Province plays in other games—since it is the most valuable Victory card, and depleting its Supply pile also ends the game, many games fundamentally boil down to a race to see who can win the Colony split.
Contents |
Additional rules
The rules for playing with Colony are described in the Dominion: Prosperity rulebook and are reproduced here.
Preparation
- If only Kingdom cards from Prosperity are being used this game, then the Platinum and Colony piles are added to the Basic cards in the Supply for the game.
- If a mix of Kingdom cards from Prosperity and other sets are being used, then the inclusion of Platinum and Colony in the Supply should be determined randomly, based on the proportion of Prosperity and non-Prosperity cards in use. For example, choose a random Kingdom card being used - such as the first card dealt out from the Randomizer deck - and if it is from Prosperity, add Platinum and Colony to the Supply.
- Platinum and Colony are not Kingdom cards; when those are included, there are 10 Kingdom cards, plus Copper, Silver, Gold, Platinum, Estate, Duchy, Province, Colony, and Curse, in the Supply.
- Use 8 Colonies for a 2-player game, or 12 Colonies for a game with 3 or more players.
Game end
In games using Platinum and Colony, there is an additional way the game can end. At the end of each turn, the game ends if one of these three conditions is met:
- the Supply pile of Province cards is empty
- OR any 3 Supply piles are empty (4 piles in a 5-6 player game)
- OR the Supply pile of Colony cards is empty.
FAQ
Official FAQ
- This is not a Kingdom card. You do not use it every game; see the Preparation section. It is a Victory card worth 10 VP.
Strategy
To better understand the Kingdoms in which Colony appears, it may be useful to refer to the Platinum strategy section.
Colony is an extra Victory card pile that also comes with an extra Treasure card pile in the form of Platinum. Relative to Province, Colony encourages building in two ways. First, its high density (
gained per Buy, per stop card added, and per spent) makes the payoff for building much higher. Second, because the total amount of
available in the Kingdom is much larger, you have more
available to come back from an early
deficit, giving you more time to build overall. Thus, while money strategies revolving around Treasures (especially Platinum) can be feasible, it is far more likely that engines are strongly favored in Colony games.
Because of how much it offers, Colony tends to make other sources of
relatively less important. For an alternative to be viable it needs to either score even larger amounts of
(most notably Dominate or in some cases Collection) or end the game via a pileout very quickly (such as a Gardens/Groom rush). Provinces are usually not a viable alternative to Colonies, and perform a similar role to Duchy in standard Province-only Kingdoms as a consolation prize and option for the equivalent of Duchy dancing. Two notable differences are that emptying the Province pile–unlike the Duchy pile–ends the game, and that two Provinces outscore one Colony, which can sometimes allow you to come back from a Colony deficit.
Milling Colonies is a viable strategy if you have a lead, just as with Province. Remodeling Platinum into Colony, however, is much less common than Gold to Province because gainers that can gain Platinum are much more rare than Gold gainers.
Versions
English versions
Digital | Text | Release | Date | |
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10 ![]() |
Prosperity | October 2010 |
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never implemented | 10 ![]() |
Base Cards | June 2012 |
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10 ![]() |
Prosperity (2016 printing) | February 2017 |
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never implemented | 10 ![]() |
Base Cards (2018 printing) | June 2018 |
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10 ![]() |
Prosperity (Second Edition) | June 2022 |
Other language versions
Trivia
Secret History









Why does Province still end the game?
