Weaver
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Weaver | |
---|---|
Info | |
Cost | |
Type(s) | Action - Reaction |
Kingdom card? | Yes |
Set | Hinterlands |
Illustrator(s) | Marcel-André Casasola Merkle |
Card text | |
Gain two Silvers or a card costing up to When you discard this other than in Clean-up, you may play it. | .
Weaver is an Action-Reaction card from the second edition of Hinterlands. It is a gainer that can be played when it is discarded.
FAQ
Official FAQ
- You either gain 2 Silvers, or a card costing up to (which might be a Silver).
- You can play this when you discard it; see the When Discarded section.
- As usual playing it means putting it into play and following its instructions.
- If you play it on another player's turn, it's discarded in that turn's Clean-up.
Other Rules clarifications
- This doesn't say "choose one," so if you play this with Elder, you can't choose to gain 2 Silvers and a .
- If a Vassal discards Weaver, you can react with Weaver to play it. Doing this causes Vassal to lose track, so you will only play Weaver once.
- If you need to discard down to a certain number of cards (due to Militia), you discard all the cards at once. So if you discard multiple Weavers, first you discard all of them, and then you resolve their reactions one at a time.
- When discarding multiple Weavers, if playing one of them triggers a reshuffle (e.g. it gains a Cavalry), then you can't play any of the other Weavers.
Strategy
Versions
English versions
Digital | Text | Release | Date | |
---|---|---|---|---|
Gain two Silvers or a card costing up to When you discard this other than in Clean-up, you may play it. |
.Hinterlands (Second Edition) | July 2022 |
Other language versions
Trivia
Preview
Mandarin is very weak. You heard it here. Good rules of thumb: never get involved in a land war in Asia; don't buy Mandarin.
Weaver has no relation to it; Mandarin was doing nothing for the set. Weaver is a Reaction, starting in on that new subtheme. It's a Workshop, and you can play it when you discard it. Also fitting Hinterlands' other invisible theme, which is filtering.
Secret History
A star of new Hinterlands, pushing the new Reactions subtheme, doing something when discarded, and gaining cards, so that it ties everything together.
Wording
The current wording means that there is no interaction with Elder.
It's just how those cards are written. Cards aren't struggling to be combos with Elder. Elder would have included more things if it could have been clear; what could be clear turned out to be, checking for the magic word "choose."