Fortune
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Fortune | |
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Info | |
Cost | |
Type(s) | Treasure |
Kingdom card? | Yes |
Set | Empires |
Illustrator(s) | Kelli Stakenas |
Card text | |
+1 Buy Double your if you haven't yet this turn. When you gain this, gain a Gold per Gladiator you have in play. |
Fortune is a Treasure card from Empires. It doubles your current amount of when you play it, which is a potentially extremely powerful effect—so much so that it only works once per turn, and even then its cost of makes it arguably the most expensive card in the game. It is part of a split pile, with 5 copies of Fortune sitting under 5 copies of Gladiator, and it rewards you with free Gold if you gain it with a Gladiator in play.
FAQ
Official FAQ
- You only double your the first time you play a Fortune in a turn; any further times only get you +1 Buy.
Other rules clarifications
- Fortune does not take into consideration Storyteller; Fortune only doubles the that you currently have when you play it. that has been produced, but already spent this turn, such as via
- Coffers can be used before playing Fortune, and Debt can be repaid afterwards.
- If you put your + token (from Training) on the Gladiator/Fortune pile, you'll get + from playing Fortune before you double your .
- If you buy Ball, gain a Cavalry, and draw a Fortune, you can play Fortune while you have your – token. The token takes effect after doubling your . So if you have and then play Fortune, you go to , lose , and end with .
- If you play Fortune when you have token, and it will still count as doubling your for the turn. , you won't remove your –
- Unlike Fool's Gold, which checks if you played another Fool's Gold this turn, Fortune only checks if you haven't doubled your this turn. So if your 1st Fortune gets blocked by a Highwayman, playing a 2nd Fortune will still double your .
Strategy
Synergies and Combos
- Mandarin
- Herbalist
- Stonemason can trash a Fortune for two provinces.
- Battle Plan
- Hero and Tragic Hero can gain Fortune without taking debt.
Versions
English versions
Digital | Text | Release | Date | |
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+1 Buy When you play this, double your if you haven't yet this turn. When you gain this, gain a Gold per Gladiator you have in play. |
Empires | June 2016 | ||
+1 Buy Double your if you haven't yet this turn. When you gain this, gain a Gold per Gladiator you have in play. |
Empires (2021 printing) |
Other language versions
Language | Name | Digital | Text | Notes | |
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Chinese | 大祕寶 | +1 購買 當你打出此卡,而且你這回合還沒打過大祕寶,將你現有的 加倍。 你獲得此卡時,你出牌區每有一張劍鬥士,你就獲得一張黃金。 |
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Dutch | Fortuin | +1 Aanschaf Verdubbel bij het spelen van deze kaart je als je dat deze beurt nog niet hebt gedaan. Als je deze kaart pakt, pak een Goud per Gladiator die je in het spel hebt. |
(2016) | ||
Finnish | Palkinto (lit. prize) | This is the same word used to translate Prizes. | |||
French | Fortune | +1 Achat Doublez votre si vous ne l'avez pas déjà fait ce tour-ci. Lorsque vous recevez cette carte, recevez un Or par Gladiateur en jeu. |
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German | Reichtum | +1 Kauf Wenn du diese Karte ausspielst, verdoppelt sich dein nur 1x pro Zug möglich. ; Wenn du diese Karte nimmst, nimm ein Gold pro Gladiator, den du im Spiel hast. |
(2016) | ||
Reichtum | +1 Kauf Verdopple dein wenn du das in diesem Zug noch nicht getan hast. , Wenn du diese Karte nimmst, nimm ein Gold pro Gladiator, den du im Spiel hast. |
2. Edition (2021) | |||
Japanese | 大金 (pron. taikin, lit. a lot of money) |
+1 購入 これがこのターンに使用した最初の大金の場合、現在の所持 を2倍にする。 これを獲得するとき、場の剣闘士1枚につき金貨1枚を獲得する。 |
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Polish | Fortuna | +1 zakup Kiedy zagrywasz tę kartę, podwój swoje jeśli jeszcze tego nie zrobiłeś w bieżącej turze. , Kiedy dodajesz tę kartę, dodaj Złoto za każdego Gladiatora, którego masz w grze. |
(2017) | ||
Russian | Состояние (pron. sostoyaniye) |
Trivia
Preview
...Fortune. Which doubles your money, yeeha. And may come with some Golds; a reward for the players with Gladiators. If you were wondering how much doubling your money was worth, well, about
, but you don't need it all in advance. And it's not cumulative because even at ~ that was too much. It can help pay for itself, I will just point out that part.Secret History
Fortune started as its own pile. It was a Throning a Throne isn't actually doubling a doubler, person who thinks of that; however King's Court on King's Court is). There were "discard your hand" versions, but in the end it got a harsh clause to limit you to one doubling per turn. When Fortune became a split pile card, it got the when-gain ability to tie in to Gladiator.
card back when they could all be bought with no . The first version was ; in the end it's , with up front please. That's how good double your is, taking into account that sometimes it helps pay for itself. And originally you could use multiple Fortunes in a turn and well doubling doublers is always trouble (Relevant outtakes
I tried several cards that cost a lot but let you go into
, that tried to look impressive and in the end were too impressive. First up, a new extra-turn card. I also had double your in Fortune, and I felt like, double your , with +1 Buy, was like an extra turn but way way faster to resolve.