Canal
Canal | |
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Info | |
Cost | |
Type | Project |
Set | Renaissance |
Illustrator(s) | Joshua Stewart |
Project text | |
During your turns, cards cost | less.
Canal is a Project from Renaissance. It provides permanent cost reduction on your turns only.
FAQ
Official FAQ
- During your turns, all cards, including cards in the Supply, in hands, and in Decks, cost less, but not less than .
- For example if you have Canal and play Villain, other players discard a card costing at least , which could not be Estate, as Estate only costs on your turns.
Other Rules Clarifications
- At the end of the game, it is no longer your turn, so Canal does not affect scoring for Plateau Shepherds.
Strategy
Canal is an expensive Project that reduces the cost of all cards during your turn by . Without a source of +Buy, this is essentially equivalent to the Key, which can be mildly useful as a consistent source of economy. With sources of +Buy, Canal scales your payload nicely just like other sources of cost reduction. More importantly, Canal is very helpful with Workshop variants that can gain cards costing up to as they can effectively now gain far more powerful cards. Canal also improves some Command cards such as Captain which can then play Action cards that otherwise cost .
When to get Canal is dependent on how it affects your deck. If it has a major impact, such as allowing your Seers to draw each other, you may wish to try and prioritize getting Canal relatively early and add some extra Silvers to do so. If you mostly plan to use it as an additional source of non-stop card payload that scales nicely with all of your additional Buys from your Markets, you can probably just aim to take it opportunistically when you happen to hit .
Canal has two main cases where it is less impactful. First, given its cost, Canal can be too slow, especially in rushes. Second, in Kingdoms with limited gains, the cost reduction may not be worth either the opportunity cost or the price. When your greening is limited to a single Province per turn, buying Canal rather than a Province likely puts you behind on scoring. If, however, you only generate anyway or you assume that sometime later Canal will enable you to buy a Province that you wouldn’t have gotten otherwise (e.g., because your economy is unreliable), it can be worthwhile.
Like other cost reduction effects, Canal anti-synergizes with most trash-for-benefit effects. Unlike other cost reduction, however, you cannot opt to play those other effects before applying the cost reduction, as Canal is always active during your turn. This makes it much more awkward to use with cards such as Apprentice.
Versions
English versions
Digital | Text | Release | Date | |
---|---|---|---|---|
During your turns, cards cost | less, but not less than .Renaissance | November 2018 | ||
During your turns, cards cost | less.Renaissance (2021 printing) |
Other language versions
Trivia
Secret History
Relevant outtakes
Why "during your turn" instead of "during your Buy phase?"