Wish
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Wish | |
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Info | |
Cost | |
Type(s) | Action |
Kingdom card? | No |
Set |
Nocturne![]() |
Illustrator(s) | Marcel-André Casasola Merkle |
Card text | |
+1 Action |
Wish is an Action card from Nocturne. It's a one shot that gains a card costing up to to your hand—in other words, it magically turns itself into whatever card you need, just when you need it. You get a Wish if you can catch a Leprechaun at the right time, or figure out the secret of a Magic Lamp. There are 12 copies of Wish.
Contents |
[edit] FAQ
[edit] Official FAQ
- You only gain a card if you actually returned Wish to its pile.
- A card you gain that would normally go somewhere else, like Nomad Camp (from Hinterlands), goes to your hand.
[edit] Other rules clarifications
[edit] Strategy
There is no strategy article for Wish yet. Feel free to add your thoughts below!
[edit] Versions
[edit] English versions
[edit] Other language versions
[edit] Trivia
[edit] Preview
If you are careful, you’ll gain a Wish instead of receiving a Hex. And a Wish is pretty sweet, I tell you what. It’s a one-use ticket to gain any card costing or less directly to your hand. Sometimes that will be a Gold, but often there’s something you’d rather have that fits the moment just perfectly. Maybe you’ve got a hand full of Victory cards and need a Shepherd to sort them out. Perhaps you already have one Idol in hand and want another one to give out some Curses. Lots of options there.
—LastFootnote, Nocturne Bonus Preview #4: Leprechaun
[edit] Secret History
Magic Lamp gave out an Artifact first (
), then a Genie who could make 's for you, then three Wishes which naturally make s. It's what the Genie had done and it sounded good for the card name. Then Leprechaun got Wish to give Wish more to do.
and 4